SF64 Triangle factory, fixed a bug in ColPolys (#40)

* 3D

* and env

* so much to fix

* Everything can be solved with triangles
This commit is contained in:
petrie911
2024-03-13 16:49:25 -06:00
committed by GitHub
parent 92e7076647
commit 2dd431eedf
4 changed files with 196 additions and 7 deletions
+2
View File
@@ -37,6 +37,7 @@
#include "factories/sf64/HitboxFactory.h"
#include "factories/sf64/EnvSettingsFactory.h"
#include "factories/sf64/ObjInitFactory.h"
#include "factories/sf64/TriangleFactory.h"
#include <regex>
using namespace std::chrono;
@@ -84,6 +85,7 @@ void Companion::Init(const ExportType type) {
this->RegisterFactory("SF64:ENV_SETTINGS", std::make_shared<SF64::EnvSettingsFactory>());
this->RegisterFactory("SF64:OBJECT_INIT", std::make_shared<SF64::ObjInitFactory>());
this->RegisterFactory("SF64:COLPOLY", std::make_shared<SF64::ColPolyFactory>());
this->RegisterFactory("SF64:TRIANGLE", std::make_shared<SF64::TriangleFactory>());
this->Process();
}