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SF64 Triangle factory, fixed a bug in ColPolys (#40)
* 3D * and env * so much to fix * Everything can be solved with triangles
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@@ -37,6 +37,7 @@
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#include "factories/sf64/HitboxFactory.h"
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#include "factories/sf64/EnvSettingsFactory.h"
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#include "factories/sf64/ObjInitFactory.h"
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#include "factories/sf64/TriangleFactory.h"
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#include <regex>
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using namespace std::chrono;
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@@ -84,6 +85,7 @@ void Companion::Init(const ExportType type) {
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this->RegisterFactory("SF64:ENV_SETTINGS", std::make_shared<SF64::EnvSettingsFactory>());
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this->RegisterFactory("SF64:OBJECT_INIT", std::make_shared<SF64::ObjInitFactory>());
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this->RegisterFactory("SF64:COLPOLY", std::make_shared<SF64::ColPolyFactory>());
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this->RegisterFactory("SF64:TRIANGLE", std::make_shared<SF64::TriangleFactory>());
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this->Process();
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}
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