SF64 Triangle factory, fixed a bug in ColPolys (#40)

* 3D

* and env

* so much to fix

* Everything can be solved with triangles
This commit is contained in:
petrie911
2024-03-13 16:49:25 -06:00
committed by GitHub
parent 92e7076647
commit 2dd431eedf
4 changed files with 196 additions and 7 deletions
+2
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@@ -37,6 +37,7 @@
#include "factories/sf64/HitboxFactory.h"
#include "factories/sf64/EnvSettingsFactory.h"
#include "factories/sf64/ObjInitFactory.h"
#include "factories/sf64/TriangleFactory.h"
#include <regex>
using namespace std::chrono;
@@ -84,6 +85,7 @@ void Companion::Init(const ExportType type) {
this->RegisterFactory("SF64:ENV_SETTINGS", std::make_shared<SF64::EnvSettingsFactory>());
this->RegisterFactory("SF64:OBJECT_INIT", std::make_shared<SF64::ObjInitFactory>());
this->RegisterFactory("SF64:COLPOLY", std::make_shared<SF64::ColPolyFactory>());
this->RegisterFactory("SF64:TRIANGLE", std::make_shared<SF64::TriangleFactory>());
this->Process();
}
+9 -7
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@@ -112,18 +112,18 @@ std::optional<std::shared_ptr<IParsedData>> SF64::ColPolyFactory::parse(std::vec
const auto count = GetSafeNode<uint32_t>(node, "count");
std::vector<SF64::CollisionPoly> polys;
std::vector<Vec3s> mesh;
int meshCount = 0;
int meshSize = 0;
auto [_, segment] = Decompressor::AutoDecode(node, buffer, count * sizeof(SF64::CollisionPoly));
LUS::BinaryReader reader(segment.data, segment.size);
reader.SetEndianness(LUS::Endianness::Big);
for(int i = 0; i < count; i++) {
int16_t v0 = reader.ReadInt16();
meshCount = std::max(meshCount, (int)v0);
meshSize = std::max(meshSize, (int)v0);
int16_t v1 = reader.ReadInt16();
meshCount = std::max(meshCount, (int)v1);
meshSize = std::max(meshSize, (int)v1);
int16_t v2 = reader.ReadInt16();
meshCount = std::max(meshCount, (int)v2);
meshSize = std::max(meshSize, (int)v2);
int16_t pad1 = reader.ReadInt16();
int16_t nx = reader.ReadInt16();
int16_t ny = reader.ReadInt16();
@@ -133,13 +133,15 @@ std::optional<std::shared_ptr<IParsedData>> SF64::ColPolyFactory::parse(std::vec
polys.push_back(CollisionPoly({{v0, v1, v2}, pad1, {nx, ny, nz}, pad2, dist}));
}
meshSize++;
const auto meshOffset = GetSafeNode<uint32_t>(node, "mesh_offset", offset + count * sizeof(SF64::CollisionPoly));
auto [__, meshSegment] = Decompressor::AutoDecode(node, buffer, meshCount * sizeof(Vec3s));
YAML::Node meshNode;
meshNode["offset"] = meshOffset;
auto [__, meshSegment] = Decompressor::AutoDecode(meshNode, buffer, meshSize * sizeof(Vec3s));
LUS::BinaryReader meshReader(meshSegment.data, meshSegment.size);
meshReader.SetEndianness(LUS::Endianness::Big);
for(int i = 0; i < meshCount; i++) {
for(int i = 0; i < meshSize; i++) {
mesh.push_back(Vec3s(meshReader.ReadInt16(), meshReader.ReadInt16(), meshReader.ReadInt16()));
}
+142
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@@ -0,0 +1,142 @@
#include "TriangleFactory.h"
#include "spdlog/spdlog.h"
#include "Companion.h"
#include "utils/Decompressor.h"
#include "utils/TorchUtils.h"
#define NUM(x, w) std::dec << std::setfill(' ') << std::setw(w) << x
// #define FLOAT(x, w) std::dec << std::setfill(' ') << (((int) x == x) ? "" : " ") << std::setw(w - 2) << x << (((int) x == x) ? ".0f" : "f")
SF64::TriangleData::TriangleData(std::vector<Vec3s> tris, std::vector<std::vector<Vec3f>> meshes): mTris(tris), mMeshes(meshes) {
}
void SF64::TriangleHeaderExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement) {
const auto symbol = GetSafeNode(node, "symbol", entryName);
if(Companion::Instance->IsOTRMode()){
write << "static const char " << symbol << "[] = \"__OTR__" << (*replacement) << "\";\n\n";
return;
}
write << "extern Triangle " << symbol << "[];\n";
}
void SF64::TriangleCodeExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement ) {
const auto symbol = GetSafeNode(node, "symbol", entryName);
const auto offset = GetSafeNode<uint32_t>(node, "offset");
auto triData = std::static_pointer_cast<SF64::TriangleData>(raw);
auto off = offset;
int i;
if(IS_SEGMENTED(off)) {
off = SEGMENT_OFFSET(off);
}
if (Companion::Instance->IsDebug()) {
write << "// 0x" << std::uppercase << std::hex << off << "\n";
}
write << "Triangle " << symbol << "[] = {";
int width = std::log10(triData->mMeshes[0].size()) + 1;
i = 0;
for(Vec3s tri : triData->mTris) {
if((i++ % 6) == 0) {
write << "\n" << fourSpaceTab;
}
write << NUM(tri, width) << ", ";
}
write << "\n};\n";
if (Companion::Instance->IsDebug()) {
write << "// Triangle count: " << triData->mTris.size() << "\n";
write << "// 0x" << std::uppercase << std::hex << off + triData->mTris.size() * sizeof(Vec3s) << "\n";
}
write << "\n";
auto meshOffset = offset + triData->mTris.size() * sizeof(Vec3s);
off = meshOffset;
if(IS_SEGMENTED(off)) {
off = SEGMENT_OFFSET(off);
}
for(int j = 0; j < triData->mMeshes.size(); j++) {
std::string indexTag = "";
std::ostringstream defaultMeshSymbol;
if(triData->mMeshes.size() != 1) {
indexTag = std::to_string(j) + "_";
}
defaultMeshSymbol << symbol << "_mesh_" << indexTag << std::uppercase << std::hex << off;
const auto meshSymbol = GetSafeNode(node, "mesh_symbol", defaultMeshSymbol.str());
if (Companion::Instance->IsDebug()) {
write << "// 0x" << std::uppercase << std::hex << off << "\n";
}
write << "Vec3f " << meshSymbol << "[] = {";
i = 0;
for(Vec3f vtx : triData->mMeshes[j]) {
if((i++ % 4) == 0) {
write << "\n" << fourSpaceTab;
}
write << NUM(vtx, 5) << ", ";
}
write << "\n};\n";
off += triData->mMeshes[j].size() * sizeof(Vec3f);
if (Companion::Instance->IsDebug()) {
write << "// Mesh vertex count: " << triData->mMeshes[j].size() << "\n";
write << "// 0x" << std::uppercase << std::hex << off << "\n";
}
write << "\n";
}
}
void SF64::TriangleBinaryExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement ) {
}
std::optional<std::shared_ptr<IParsedData>> SF64::TriangleFactory::parse(std::vector<uint8_t>& buffer, YAML::Node& node) {
const auto offset = GetSafeNode<uint32_t>(node, "offset");
const auto count = GetSafeNode<uint32_t>(node, "count");
const auto meshCount = GetSafeNode<uint32_t>(node, "mesh_count", 1);
std::vector<Vec3s> tris;
int meshSize = 0;
auto [_, segment] = Decompressor::AutoDecode(node, buffer, count * sizeof(Vec3s));
LUS::BinaryReader reader(segment.data, segment.size);
reader.SetEndianness(LUS::Endianness::Big);
for(int i = 0; i < count; i++) {
Vec3s tri;
tri.x = reader.ReadInt16();
meshSize = std::max(meshSize, (int)tri.x);
tri.y = reader.ReadInt16();
meshSize = std::max(meshSize, (int)tri.y);
tri.z = reader.ReadInt16();
meshSize = std::max(meshSize, (int)tri.z);
tris.push_back(tri);
}
meshSize++;
const auto meshOffset = GetSafeNode<uint32_t>(node, "mesh_offset", offset + count * sizeof(Vec3s));
YAML::Node meshNode;
meshNode["offset"] = meshOffset;
auto [__, meshSegment] = Decompressor::AutoDecode(meshNode, buffer, meshSize * meshCount * sizeof(Vec3f));
LUS::BinaryReader meshReader(meshSegment.data, meshSegment.size);
meshReader.SetEndianness(LUS::Endianness::Big);
std::vector<std::vector<Vec3f>> meshes;
for(int j = 0; j < meshCount; j++) {
std::vector<Vec3f> mesh;
for(int i = 0; i < meshSize; i++) {
mesh.push_back(Vec3f(meshReader.ReadFloat(), meshReader.ReadFloat(), meshReader.ReadFloat()));
}
meshes.push_back(mesh);
}
return std::make_shared<SF64::TriangleData>(tris, meshes);
}
+43
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@@ -0,0 +1,43 @@
#pragma once
#include "../BaseFactory.h"
#include "types/Vec3D.h"
namespace SF64 {
class TriangleData : public IParsedData {
public:
std::vector<Vec3s> mTris;
std::vector<std::vector<Vec3f>> mMeshes;
TriangleData(std::vector<Vec3s> tris, std::vector<std::vector<Vec3f>> meshes);
};
class TriangleHeaderExporter : public BaseExporter {
void Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class TriangleBinaryExporter : public BaseExporter {
void Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class TriangleCodeExporter : public BaseExporter {
void Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class TriangleFactory : public BaseFactory {
public:
std::optional<std::shared_ptr<IParsedData>> parse(std::vector<uint8_t>& buffer, YAML::Node& data) override;
std::optional<std::shared_ptr<IParsedData>> parse_modding(std::vector<uint8_t>& buffer, YAML::Node& data) override {
return std::nullopt;
}
inline std::unordered_map<ExportType, std::shared_ptr<BaseExporter>> GetExporters() override {
return {
REGISTER(Code, TriangleCodeExporter)
REGISTER(Header, TriangleHeaderExporter)
REGISTER(Binary, TriangleBinaryExporter)
};
}
bool SupportModdedAssets() override { return false; }
};
}