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Update DisplayListFactory.cpp (#150)
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@@ -272,8 +272,7 @@ ExportResult DListBinaryExporter::Export(std::ostream &write, std::shared_ptr<IP
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SPDLOG_INFO("Found vtx: 0x{:X} Hash: 0x{:X} Path: {}", ptr, hash, std::get<0>(dec.value()));
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// TODO: Find a better way to do this because its going to break on other games
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Gfx value = gsSPVertexOTR(didx, nvtx, 0);
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Gfx value = gsSPVertexOTR(0, nvtx, didx);
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SPDLOG_INFO("gsSPVertex({}, {}, 0x{:X})", nvtx, didx, ptr);
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