Added missing modes on import

This commit is contained in:
KiritoDv
2024-02-21 20:38:05 -06:00
committed by Lywx
parent 70a6bb7cf1
commit 055e2a0b65
+10 -1
View File
@@ -81,11 +81,20 @@ int main(int argc, char *argv[]) {
const auto modding_import = modding_root->add_subcommand("import", "Import - Import modified files to generate C code\n");
const auto modding_export = modding_root->add_subcommand("export", "Export - Export modified files to a folder\n");
modding_import->add_option("mode", mode, "code, binary or header")->required();
modding_import->add_option("<baserom.z64>", filename, "")->required()->check(CLI::ExistingFile);
modding_import->parse_complete_callback([&] {
const auto instance = Companion::Instance = new Companion(filename, false, debug, true);
instance->Init(ExportType::Code);
if (mode == "code") {
instance->Init(ExportType::Code);
} else if (mode == "binary") {
instance->Init(ExportType::Binary);
} else if (mode == "header") {
instance->Init(ExportType::Header);
} else {
std::cout << "Invalid mode" << std::endl;
}
});
modding_export->add_option("<baserom.z64>", filename, "")->required()->check(CLI::ExistingFile);