- Changed fireball direction to go down like the OG (you can still fire with an initial up arc by holding up when firing)
- Adjusted Mario Max velocity to be closer to the OG (Jumping between pipes in 1-1 and Jumping off the ledge of the pipe before the big pit in 8-2 is now possible for example)
- Bloopers are less aggressive
- Moved goombas in 1-2 a bit further after the 1 tile gap
- Jumping off vines in a direction instantly applies max horizontal velocity (makes it easier to jump between vines)
- moved the loading trigger in 8-2 to not be above a pit
- Powerups now popup 4 times slower from blocks
- Attempt at fixing vines
- Fixed power star combo not resetting when changing scene while having star power
- Fixed the WarpPipe enabled not resetting on scene change when you die on top of a warp pipe
- Fixed missing warp pipe in 16-3
- Added "hurry up" music
- Fixed hanging notes when pausing
- Fixed potential soft lock in 14-3
- Fixed Pipe being too tall in 14-2
- Adjusted 11-1 a bit to be easier to get under the fort
- Adjusted 14-1 sub level to prevent soft-lock on random mode when swimming, also added holes at the bottom to get rid of the shells
- Adjusted 15-4 to allow the barrels to exit stage when they reach the bottom
- Adjusted loading trigger in 14-1 to not be in the middle of the pit
- Adjusted multi coin block timer