Commit Graph
292 Commits
Author SHA1 Message Date
KiritoDv f40105e778 Updated vs decomp 2024-12-24 23:25:42 -06:00
KiritoDvandSonic Dreamcaster 7c801d33d9 Repo upstreamed 2024-09-17 20:16:46 -03:00
Alejandro Asenjo NittiandGitHub 53363d6619 Hud, Title, Map & Option Docs (#272)
* hud title and option docs

* hud docs

* aspMain vram comment

* more hud docs

* HUD docs

* Hud_ -> HUD_ consistency

* ActorMissileSeekModes

* fox_option docs

* more option docs

* more option docs

* more option docs

* fox_title docs

* more fox_title docs

* fox_map docs

* fix map TLUTs

* more fox_map docs

* jp1 explore

* explore us rev0

* SETUPDL comments

* format

* fox_map docs

* more fox_map docs
2024-09-13 00:59:33 -03:00
Alejandro Javier Asenjo Nitti bda6712db3 asm_emit_size_directive: True 2024-08-26 02:25:16 -03:00
petrie911andGitHub 0f6d7cca33 Player and Vs docs, some improvement to ve1 boss (#259)
* playerstuff

* stuff

* small fixes

* Torch

* torch update again
2024-05-25 12:17:03 -05:00
petrie911andGitHub 03ce166cca Implement common data in EU and JP and clean up US data (#258)
* data fixes

* format

* alignment

* include
2024-05-23 20:40:42 -03:00
petrie911andGitHub 2c98d106a1 Fix some names, use setup DL enum, add dma offsets to srcjp (#254)
* cleanup

* buffers

* setupDLs and such
2024-05-17 14:22:51 -03:00
petrie911andGitHub 13f3bb1baf cleanup (#252) 2024-05-16 18:45:47 -05:00
petrie911andGitHub 1a5569bef5 Comptool support for byteswapped ROMs (#249)
* comptool update

* further updates

* lodgenet

* comptool and main split

* one last thing
2024-05-15 13:41:15 -05:00
petrie911andGitHub 3045745789 name remaining files, fix some fake matches (#245)
* splits

* split and migrate

* readwrite const

* format
2024-05-14 11:44:12 -03:00
Alejandro Javier Asenjo Nitti 89f11fc142 fix jp rev0 build 2024-05-14 10:59:18 -03:00
petrie911andGitHub bccb26174b Set up yaml and linker scripts for jp0 (#244)
* splits

* split and migrate
2024-05-13 18:49:53 -03:00
Alejandro Asenjo NittiandGitHub 1dec9db413 Initial JAP REV0 extraction for function exploring (#241)
* progress so far

* no v

* root yamls ignored

* gitignore jap version src extraction for now

* wipe this

* separate yamls
2024-05-12 01:07:54 -03:00
Alejandro Asenjo NittiandGitHub cd3444b727 Isolate rev1 building tree (#239)
* try

* move yamls

* gitignore

* fix

* gitignore starfox64.us.rev1.yaml

* fix RM

* update readme

* readme again, forgot a few things

* okay one more...

* fix ci
2024-05-11 21:11:29 -03:00
Alejandro Asenjo NittiandGitHub 7c2ce8a678 DOCS: ast_text (ex ast_font) (#223)
* progress of docs

* caiman here, no problems

* Emergency manouvers!

* complete

* rename ast_font to ast_text
2024-04-25 14:08:40 -05:00
Alejandro Asenjo NittiandGitHub 1272524325 MOD: FPS COUNTER (#216)
* progress

* working

* move to Play_Draw

* remove mods.h include from fox_hud

* fix name

* __floatundisf needed by GCC

* Improve level select

* __floatundisf in yaml for GCC

* jump directly to level loading in Map_LevelSelect

* comments

* fix level select

* AVOID_UB in audio

* stable flags

* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911

* fox_map fix

* move frame counter a few pixels to the right

* format

* add measurement correction for overclocked N64s
2024-04-20 16:18:09 -03:00
Alejandro Asenjo NittiandGitHub 3efafe60e3 Bump and fix new version of splat (#214)
* try

* progress

* update splat to the new version

* retry

* crunch64

* bump spimdisasm version
2024-04-15 12:28:16 -03:00
petrie911andGitHub 126a55aa0e Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff

* too much

* Torch commit

* torch again
2024-04-05 17:11:36 -03:00
petrie911andGitHub ac41c180a9 Reorganizaton of main (#199)
* reorganize main

* more names

* libc
2024-04-03 11:30:50 -03:00
petrie911andGitHub 988a36d03f Name functions after their files, also global variables in engine and ovl_i1-6 (#196)
* cleanup

* mass rename

* forgot some
2024-04-02 20:20:08 -03:00
inspectredcandGitHub 1a6675cad9 export configuration for ast_solar (#193)
* ast_zoness

* format

* ast_solar

* post merge resolving and format

* remove ast_solar
2024-04-01 16:32:59 -03:00
5844ffc4dd export configuration ast_zoness and bump torch for generic array factory (#192)
* ast_zoness

* format

* remove ast_zoness.h

* change name to D_ZO_601996C

* rename to yaml and use vec3f array

* prevent_bss_reordering in fox_edisplay

* format

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-01 15:17:46 -03:00
LywxandGitHub 9604a29140 export configuration for ast_fortuna, ast_katina, ast_venom_1 & ast_venom_2 (#190)
* Matched ast_fortuna

* Added FO prefix into every asset

* Fully matched PR

* Removed katina from assets.h

* WIP ast_venom_2

* Debinarized ast_venom_2

* Removed venom_2 from assets.h

* Renamed VE1 to VE1B

* Matched ast_venom_1

* Renamed to D_VE1

* Renamed venom_1 boss assets back to D_VE1

* Fixed merge conflicts
2024-04-01 13:54:47 -03:00
inspectredcandGitHub 2ef09bcf5d export configuration for ast_andross (#189)
* export configuration for ast_andross

* format

* assets yaml
2024-03-31 22:53:09 -03:00
Alejandro Asenjo NittiandGitHub 8b4bb6d943 export configuration for ast_meteo & ast_bolse (#188)
* progress

* remove header

* - '#include "sf64level.h"'

* MatchPoint

* asset analysis complete, here it comes. Wheeeeeh

* comment

* correction

* some missile docs

* format

* preparations for ast_bolse extraction

* Matchpoint

* Jackpot
2024-03-31 22:04:45 -03:00