KiritoDv
f40105e778
Updated vs decomp
2024-12-24 23:25:42 -06:00
KiritoDv and Sonic Dreamcaster
7c801d33d9
Repo upstreamed
2024-09-17 20:16:46 -03:00
Alejandro Asenjo Nitti and GitHub
53363d6619
Hud, Title, Map & Option Docs ( #272 )
...
* hud title and option docs
* hud docs
* aspMain vram comment
* more hud docs
* HUD docs
* Hud_ -> HUD_ consistency
* ActorMissileSeekModes
* fox_option docs
* more option docs
* more option docs
* more option docs
* fox_title docs
* more fox_title docs
* fox_map docs
* fix map TLUTs
* more fox_map docs
* jp1 explore
* explore us rev0
* SETUPDL comments
* format
* fox_map docs
* more fox_map docs
2024-09-13 00:59:33 -03:00
Alejandro Javier Asenjo Nitti
bda6712db3
asm_emit_size_directive: True
2024-08-26 02:25:16 -03:00
petrie911 and GitHub
0f6d7cca33
Player and Vs docs, some improvement to ve1 boss ( #259 )
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* playerstuff
* stuff
* small fixes
* Torch
* torch update again
2024-05-25 12:17:03 -05:00
petrie911 and GitHub
03ce166cca
Implement common data in EU and JP and clean up US data ( #258 )
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* data fixes
* format
* alignment
* include
2024-05-23 20:40:42 -03:00
petrie911 and GitHub
2c98d106a1
Fix some names, use setup DL enum, add dma offsets to srcjp ( #254 )
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* cleanup
* buffers
* setupDLs and such
2024-05-17 14:22:51 -03:00
petrie911 and GitHub
13f3bb1baf
cleanup ( #252 )
2024-05-16 18:45:47 -05:00
petrie911 and GitHub
1a5569bef5
Comptool support for byteswapped ROMs ( #249 )
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* comptool update
* further updates
* lodgenet
* comptool and main split
* one last thing
2024-05-15 13:41:15 -05:00
petrie911 and GitHub
3045745789
name remaining files, fix some fake matches ( #245 )
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* splits
* split and migrate
* readwrite const
* format
2024-05-14 11:44:12 -03:00
Alejandro Javier Asenjo Nitti
89f11fc142
fix jp rev0 build
2024-05-14 10:59:18 -03:00
petrie911 and GitHub
bccb26174b
Set up yaml and linker scripts for jp0 ( #244 )
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* splits
* split and migrate
2024-05-13 18:49:53 -03:00
Alejandro Asenjo Nitti and GitHub
1dec9db413
Initial JAP REV0 extraction for function exploring ( #241 )
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* progress so far
* no v
* root yamls ignored
* gitignore jap version src extraction for now
* wipe this
* separate yamls
2024-05-12 01:07:54 -03:00
Alejandro Asenjo Nitti and GitHub
cd3444b727
Isolate rev1 building tree ( #239 )
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* try
* move yamls
* gitignore
* fix
* gitignore starfox64.us.rev1.yaml
* fix RM
* update readme
* readme again, forgot a few things
* okay one more...
* fix ci
2024-05-11 21:11:29 -03:00
Alejandro Asenjo Nitti and GitHub
7c2ce8a678
DOCS: ast_text (ex ast_font) ( #223 )
...
* progress of docs
* caiman here, no problems
* Emergency manouvers!
* complete
* rename ast_font to ast_text
2024-04-25 14:08:40 -05:00
Alejandro Asenjo Nitti and GitHub
1272524325
MOD: FPS COUNTER ( #216 )
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* progress
* working
* move to Play_Draw
* remove mods.h include from fox_hud
* fix name
* __floatundisf needed by GCC
* Improve level select
* __floatundisf in yaml for GCC
* jump directly to level loading in Map_LevelSelect
* comments
* fix level select
* AVOID_UB in audio
* stable flags
* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911
* fox_map fix
* move frame counter a few pixels to the right
* format
* add measurement correction for overclocked N64s
2024-04-20 16:18:09 -03:00
Alejandro Asenjo Nitti and GitHub
3efafe60e3
Bump and fix new version of splat ( #214 )
...
* try
* progress
* update splat to the new version
* retry
* crunch64
* bump spimdisasm version
2024-04-15 12:28:16 -03:00
petrie911 and GitHub
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff ( #200 )
...
* stuff
* too much
* Torch commit
* torch again
2024-04-05 17:11:36 -03:00
petrie911 and GitHub
ac41c180a9
Reorganizaton of main ( #199 )
...
* reorganize main
* more names
* libc
2024-04-03 11:30:50 -03:00
petrie911 and GitHub
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 ( #196 )
...
* cleanup
* mass rename
* forgot some
2024-04-02 20:20:08 -03:00
inspectredc and GitHub
1a6675cad9
export configuration for ast_solar ( #193 )
...
* ast_zoness
* format
* ast_solar
* post merge resolving and format
* remove ast_solar
2024-04-01 16:32:59 -03:00
5844ffc4dd
export configuration ast_zoness and bump torch for generic array factory ( #192 )
...
* ast_zoness
* format
* remove ast_zoness.h
* change name to D_ZO_601996C
* rename to yaml and use vec3f array
* prevent_bss_reordering in fox_edisplay
* format
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com >
2024-04-01 15:17:46 -03:00
Lywx and GitHub
9604a29140
export configuration for ast_fortuna, ast_katina, ast_venom_1 & ast_venom_2 ( #190 )
...
* Matched ast_fortuna
* Added FO prefix into every asset
* Fully matched PR
* Removed katina from assets.h
* WIP ast_venom_2
* Debinarized ast_venom_2
* Removed venom_2 from assets.h
* Renamed VE1 to VE1B
* Matched ast_venom_1
* Renamed to D_VE1
* Renamed venom_1 boss assets back to D_VE1
* Fixed merge conflicts
2024-04-01 13:54:47 -03:00
inspectredc and GitHub
2ef09bcf5d
export configuration for ast_andross ( #189 )
...
* export configuration for ast_andross
* format
* assets yaml
2024-03-31 22:53:09 -03:00
Alejandro Asenjo Nitti and GitHub
8b4bb6d943
export configuration for ast_meteo & ast_bolse ( #188 )
...
* progress
* remove header
* - '#include "sf64level.h"'
* MatchPoint
* asset analysis complete, here it comes. Wheeeeeh
* comment
* correction
* some missile docs
* format
* preparations for ast_bolse extraction
* Matchpoint
* Jackpot
2024-03-31 22:04:45 -03:00