Sonic Dreamcaster
e9ef31c50f
Fix Venom 1
2025-01-03 17:59:48 -05:00
PurpleHato
dc3e439c88
TWEAK: aAwLaserGun2L to aAwLaserGun2DL
...
We were missing the D
2024-12-25 13:56:05 -06:00
KiritoDv
f40105e778
Updated vs decomp
2024-12-24 23:25:42 -06:00
KiritoDv
2d51bc69a3
Testing CI/CD
2024-12-08 23:55:56 -06:00
petrie911
2938919f6f
WIP on script documentation, some cleanup ( #194 )
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* gfx
* script
* Torch
* headers
* format
2024-04-01 19:04:22 -03:00
inspectredc
1a6675cad9
export configuration for ast_solar ( #193 )
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* ast_zoness
* format
* ast_solar
* post merge resolving and format
* remove ast_solar
2024-04-01 16:32:59 -03:00
inspectredc
5844ffc4dd
export configuration ast_zoness and bump torch for generic array factory ( #192 )
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* ast_zoness
* format
* remove ast_zoness.h
* change name to D_ZO_601996C
* rename to yaml and use vec3f array
* prevent_bss_reordering in fox_edisplay
* format
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com >
2024-04-01 15:17:46 -03:00
Lywx
9604a29140
export configuration for ast_fortuna, ast_katina, ast_venom_1 & ast_venom_2 ( #190 )
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* Matched ast_fortuna
* Added FO prefix into every asset
* Fully matched PR
* Removed katina from assets.h
* WIP ast_venom_2
* Debinarized ast_venom_2
* Removed venom_2 from assets.h
* Renamed VE1 to VE1B
* Matched ast_venom_1
* Renamed to D_VE1
* Renamed venom_1 boss assets back to D_VE1
* Fixed merge conflicts
2024-04-01 13:54:47 -03:00
inspectredc
2ef09bcf5d
export configuration for ast_andross ( #189 )
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* export configuration for ast_andross
* format
* assets yaml
2024-03-31 22:53:09 -03:00
Alejandro Asenjo Nitti
8b4bb6d943
export configuration for ast_meteo & ast_bolse ( #188 )
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* progress
* remove header
* - '#include "sf64level.h"'
* MatchPoint
* asset analysis complete, here it comes. Wheeeeeh
* comment
* correction
* some missile docs
* format
* preparations for ast_bolse extraction
* Matchpoint
* Jackpot
2024-03-31 22:04:45 -03:00
petrie911
4255ef5519
finish export on segment 7, rename the versus assets ( #187 )
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* versus
* ending
* ending
* header
* vs names
* errant header
2024-03-29 20:19:29 -03:00
Lywx
576d42fabd
[WIP] Export configuration for ast_common ( #176 )
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* Close to fully implement the whole file
* Filled gaps with blobs
* Added config into assets.yaml
* Removed a more blobs
* Fully extracted ast_common
* Bump torch
2024-03-29 16:43:25 -05:00
petrie911
b4c43da7d8
export ast_ve1_boss ( #186 )
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* ve1
* fix vs
* one thing
2024-03-29 15:37:49 -05:00
petrie911
94fd988b80
export ast_title, add missing assets to ast_map ( #185 )
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* WIP ast_title assets
* Fixed format
* macbeth
* title
* title
* bss
* small fix
---------
Co-authored-by: KiritoDv <kiritodev01@gmail.com >
2024-03-29 16:21:43 -03:00
Alejandro Asenjo Nitti
7ee062df9e
export configuration for ast_corneria ( #184 )
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* complete?
* done
* remove header
* ast_corneria.yaml prepared
* progress
* more progress
* progress
* finished?
* fix duplicated symbol
* matchpoint
* add torch.hash.yml to git ignore
* progress replacing symbol use
* Ready ?
* fix bss reordering issues
* remove redundant entry in gitignore
* remove externs
* we don't need these anymore, libultra is finished
2024-03-29 14:09:14 -05:00
petrie911
09541d8ad3
None of woman born Shall export Macbeth ( #183 )
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* macbeth
* fix
* forgot header
2024-03-29 14:40:09 -03:00
petrie911
bb7b2b19ca
Last Titania asset, fix to hibox exporter, more cleanup ( #180 )
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* yaml
* ti
* hud
* a
* torch
* forgot header
* fix?
* format
2024-03-28 11:13:34 -03:00
Alejandro Asenjo Nitti
7a43255fea
export configuration for ast_enmy_planet ( #181 )
...
* complete?
* done
2024-03-28 08:01:37 -03:00
Alejandro Asenjo Nitti
26a3873e16
export configuration for ast_star_wolf ( #177 )
...
* MISSION
ACCOMPLISHED
* remove header
* remove comment
2024-03-27 14:37:20 -03:00
Alejandro Asenjo Nitti
ec1d3da564
export configuration for ast_great_fox & ast_sector_z & ast_sector_y ( #175 )
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* Matchpoint
* remove symbols from undef
* remove header
* comments
* var rename
* remove header
* first asset
* progress
* progress
* progress, should be matching. Torch bug?
* comments
* update torch with Peter's fix
* PRINTF
* replace symbol usage
* todo comment
* D_SX_6000000 usage
* progress
* Matchpoint
* progress replacing symbol usage (apo apo ahora)
* remove headers
* va bene
* format
* remove header
2024-03-27 01:07:41 -03:00
petrie911
4a572e7e30
Remove assets.h from global.h, some other header adjustments ( #174 )
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* splits
* torch
* torch again
* headers
* merges
* format
2024-03-21 17:19:38 -03:00
petrie911
df268e3bad
titania boss assets, cleanup pads, update torch, split remaining segments other than 6 ( #173 )
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* splits
* torch
* torch again
* headers
2024-03-21 15:45:13 -03:00
Alejandro Asenjo Nitti
6c27771ff4
export configuration for ast_map ( #172 )
...
* progress
* progress
* progress
* progress
* progress
* progress
* progress
* finished?
* remove unnecessary header
* rename to map
* remove header
* rename to ast_map
* problem with torch
* Matchpoint
* take out pads and update Torch
2024-03-21 15:41:46 -03:00
petrie911
5531a140d8
matches ( #170 )
2024-03-18 00:23:01 -03:00
petrie911
a7aac0753d
torch update, ast_area_6 and ast_vs_player, new names ( #169 )
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* split up
* format
* torch
* headers
* just keep going
* torch
* names and such
* format
* remove headers
2024-03-17 01:06:28 -03:00