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Fixed dialog crashing
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@@ -57,9 +57,9 @@ void Radio_PlayMessage(u16* msg, RadioCharacterId character) {
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TeamId teamId;
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s32 pad;
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s32 priority;
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u16* lmsg = LOAD_ASSET(msg);
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msg = SEGMENTED_TO_VIRTUAL(msg);
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switch (lmsg[0]) {
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switch (msg[0]) {
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default:
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case MSGCHAR_PRI0:
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priority = 0;
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