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@@ -96,4 +96,20 @@ void RamMod_Update(void);
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void Spawner(void);
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#endif
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/*
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// @port: Tag the transform.
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FrameInterpolation_RecordOpenChild(shot, 0);
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// @port Pop the transform id.
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FrameInterpolation_RecordCloseChild();
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// @port Skip interpolation
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FrameInterpolation_ShouldInterpolateFrame(false);
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// @port renable interpolation
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FrameInterpolation_ShouldInterpolateFrame(true);
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*/
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#endif
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