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fix wrong dlist
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+1
-1
@@ -1598,7 +1598,7 @@ void Background_DrawGround(void) {
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} else if (gCurrentLevel == LEVEL_BOLSE) {
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gSPDisplayList(gMasterDisp++, D_BO_600A810);
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} else if (gCurrentLevel == LEVEL_VENOM_2) {
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gSPDisplayList(gMasterDisp++, aMaProximityLightSidesDL);
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gSPDisplayList(gMasterDisp++, D_VE2_6010700);
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}
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Matrix_Pop(&gGfxMatrix);
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}
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