fix audio and other stuff

This commit is contained in:
izzy2lost
2025-07-28 14:01:53 -04:00
parent 328537773d
commit 998e27c8ab
5 changed files with 333 additions and 13 deletions
+2 -10
View File
@@ -172,13 +172,6 @@ list(FILTER ALL_FILES EXCLUDE REGEX "src/sys/sys_timer.c")
list(FILTER ALL_FILES EXCLUDE REGEX "src/sys/sys_fault.c")
list(FILTER ALL_FILES EXCLUDE REGEX "src/mods/object_ram.c")
if(CMAKE_SYSTEM_NAME STREQUAL "Android")
list(REMOVE_ITEM ALL_FILES
${CMAKE_CURRENT_SOURCE_DIR}/src/port/resource/importers/audio/SampleFactory.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/port/resource/importers/audio/SampleFactory.h
)
endif()
if (CMAKE_SYSTEM_NAME STREQUAL "iOS")
set(IOS_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libultraship/ios)
@@ -366,11 +359,10 @@ elseif(CMAKE_SYSTEM_NAME STREQUAL "Android")
"libultraship;"
SDL2::SDL2
Threads::Threads
"Ogg::ogg"
"Vorbis::vorbisfile"
)
add_compile_definitions(EXCLUDE_OGG)
add_compile_definitions(EXCLUDE_VORBIS)
elseif(CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
find_package(SDL2 REQUIRED)
find_package(Ogg REQUIRED)
@@ -104,4 +104,28 @@ if (NOT libzip_FOUND)
list(APPEND ADDITIONAL_LIB_INCLUDES ${libzip_SOURCE_DIR}/lib ${libzip_BINARY_DIR})
endif()
# =========== Ogg ===========
find_package(Ogg QUIET)
if (NOT Ogg_FOUND)
FetchContent_Declare(
ogg
GIT_REPOSITORY https://github.com/xiph/ogg.git
GIT_TAG v1.3.5
OVERRIDE_FIND_PACKAGE
)
FetchContent_MakeAvailable(ogg)
endif()
# =========== Vorbis ===========
find_package(Vorbis QUIET)
if (NOT Vorbis_FOUND)
FetchContent_Declare(
vorbis
GIT_REPOSITORY https://github.com/xiph/vorbis.git
GIT_TAG v1.3.7
OVERRIDE_FIND_PACKAGE
)
FetchContent_MakeAvailable(vorbis)
endif()
target_link_libraries(ImGui PUBLIC SDL2::SDL2)
+3 -3
View File
@@ -27,7 +27,7 @@
#include "resource/importers/audio/EnvelopeFactory.h"
#include "resource/importers/audio/InstrumentFactory.h"
#include "resource/importers/audio/LoopFactory.h"
// #include "resource/importers/audio/SampleFactory.h"
#include "resource/importers/audio/SampleFactory.h"
#include "resource/importers/audio/SoundFontFactory.h"
#include "port/interpolation/FrameInterpolation.h"
@@ -256,10 +256,10 @@ GameEngine::GameEngine() {
loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryBinaryAdpcmLoopV0>(), RESOURCE_FORMAT_BINARY,
"AdpcmLoop", static_cast<uint32_t>(SF64::ResourceType::AdpcmLoop), 0);
// loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryBinarySampleV1>(), RESOURCE_FORMAT_BINARY,
loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryBinarySampleV1>(), RESOURCE_FORMAT_BINARY,
// "Sample", static_cast<uint32_t>(SF64::ResourceType::Sample), 1);
// loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryXMLSampleV0>(), RESOURCE_FORMAT_XML,
loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryXMLSampleV0>(), RESOURCE_FORMAT_XML,
// "Sample", static_cast<uint32_t>(SF64::ResourceType::Sample), 0);
loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryBinarySoundFontV0>(), RESOURCE_FORMAT_BINARY,
@@ -0,0 +1,276 @@
#include "SampleFactory.h"
#include "../ResourceUtil.h"
#include "port/resource/type/audio/Sample.h"
#include "sf64audio_provisional.h"
#define DR_WAV_IMPLEMENTATION
#include <dr_wav.h>
#include <tinyxml2.h>
#define DR_MP3_IMPLEMENTATION
#include <dr_mp3.h>
#include "vorbis/vorbisfile.h"
namespace SF64 {
std::shared_ptr<Ship::IResource> ResourceFactoryBinarySampleV1::ReadResource(std::shared_ptr<Ship::File> file,
std::shared_ptr<Ship::ResourceInitData> initData) {
if (!FileHasValidFormatAndReader(file, initData)) {
return nullptr;
}
auto sample = std::make_shared<Sample>(initData);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
sample->mSample.codec = reader->ReadUByte();
sample->mSample.medium = reader->ReadUByte();
sample->mSample.unk = reader->ReadUByte();
sample->mSample.size = reader->ReadUInt32();
sample->mSample.loop = LoadChild<AdpcmLoopData*>(reader->ReadUInt64());
sample->mSample.book = LoadChild<AdpcmBookData*>(reader->ReadUInt64());
sample->mSample.sampleAddr = new uint8_t[sample->mSample.size];
reader->Read((char*) sample->mSample.sampleAddr, sample->mSample.size);
if(sample->mSample.codec == 2){
sample->mSample.medium = 2;
for(size_t i = 0; i < sample->mSample.size / 2; i++){
auto sampleData = (int16_t*) sample->mSample.sampleAddr;
sampleData[i] = BSWAP16(sampleData[i]);
}
} else {
sample->mSample.medium = 0;
}
sample->mSample.isRelocated = 1;
return sample;
}
static size_t VorbisReadCallback(void* out, size_t size, size_t elems, void* src) {
OggFileData* data = static_cast<OggFileData*>(src);
size_t toRead = size * elems;
if (toRead > data->size - data->pos) {
toRead = data->size - data->pos;
}
memcpy(out, static_cast<uint8_t*>(data->data) + data->pos, toRead);
data->pos += toRead;
return toRead / size;
}
static int VorbisSeekCallback(void* src, ogg_int64_t pos, int whence) {
OggFileData* data = static_cast<OggFileData*>(src);
size_t newPos;
switch (whence) {
case SEEK_SET:
newPos = pos;
break;
case SEEK_CUR:
newPos = data->pos + pos;
break;
case SEEK_END:
newPos = data->size + pos;
break;
default:
return -1;
}
if (newPos > data->size) {
return -1;
}
data->pos = newPos;
return 0;
}
static int VorbisCloseCallback([[maybe_unused]] void* src) {
return 0;
}
static long VorbisTellCallback(void* src) {
OggFileData* data = static_cast<OggFileData*>(src);
return data->pos;
}
static const ov_callbacks vorbisCallbacks = {
VorbisReadCallback,
VorbisSeekCallback,
VorbisCloseCallback,
VorbisTellCallback,
};
static void Mp3DecoderWorker(std::shared_ptr<Sample> sample, std::shared_ptr<Ship::File> sampleFile) {
drmp3 mp3;
drwav_uint64 numFrames;
drmp3_bool32 ret =
drmp3_init_memory(&mp3, sampleFile->Buffer->data(), sampleFile->Buffer->size(), nullptr);
numFrames = drmp3_get_pcm_frame_count(&mp3);
drwav_uint64 channels = mp3.channels;
drwav_uint64 sampleRate = mp3.sampleRate;
sample->mSample.tuning = (float)(sampleRate * channels) / 32000.0f;
sample->mSample.size = numFrames * channels * 2;
sample->mSample.sampleAddr = new uint8_t[sample->mSample.size];
drmp3_read_pcm_frames_s16(&mp3, numFrames, (int16_t*)sample->mSample.sampleAddr);
}
static void OggDecoderWorker(std::shared_ptr<Sample> sample, std::shared_ptr<Ship::File> sampleFile) {
OggVorbis_File vf;
char dataBuff[4096];
long read = 0;
size_t pos = 0;
OggFileData fileData = {
.data = sampleFile->Buffer.get()->data(),
.pos = 0,
.size = sampleFile->Buffer.get()->size(),
};
int ret = ov_open_callbacks(&fileData, &vf, nullptr, 0, vorbisCallbacks);
vorbis_info* vi = ov_info(&vf, -1);
uint64_t numFrames = ov_pcm_total(&vf, -1);
uint64_t sampleRate = vi->rate;
uint64_t numChannels = vi->channels;
int bitStream = 0;
size_t toRead = numFrames * numChannels * 2;
sample->mSample.sampleAddr = new uint8_t[toRead];
sample->mSample.tuning = (float)(sampleRate * numChannels) / 32000.0f;
do {
read = ov_read(&vf, dataBuff, 4096, 0, 2, 1, &bitStream);
memcpy(sample->mSample.sampleAddr + pos, dataBuff, read);
pos += read;
} while (read != 0);
ov_clear(&vf);
}
std::shared_ptr<Ship::IResource> ResourceFactoryXMLSampleV0::ReadResource(std::shared_ptr<Ship::File> file,
std::shared_ptr<Ship::ResourceInitData> initData) {
if (!FileHasValidFormatAndReader(file, initData)) {
return nullptr;
}
auto sample = std::make_shared<Sample>(initData);
auto child = std::get<std::shared_ptr<tinyxml2::XMLDocument>>(file->Reader)->FirstChildElement();
const char* customFormatStr = child->Attribute("CustomFormat");
memset(&sample->mSample, 0, sizeof(sample->mSample));
sample->mSample.isRelocated = 0;
sample->mSample.codec = CodecStrToInt(child->Attribute("Codec"), initData->Path.c_str());
sample->mSample.medium = MediumStrToInt(child->Attribute("Medium"));
sample->mSample.unk = child->IntAttribute("bit26");
tinyxml2::XMLElement* loopRoot = child->FirstChildElement("ADPCMLoop");
if (loopRoot != nullptr) {
size_t i = 0;
sample->mSample.loop = new AdpcmLoopData();
sample->mSample.loop->start = loopRoot->UnsignedAttribute("Start");
sample->mSample.loop->end = loopRoot->UnsignedAttribute("End");
sample->mSample.loop->count = loopRoot->UnsignedAttribute("Count");
tinyxml2::XMLElement* predictor = loopRoot->FirstChildElement("Predictor");
while (predictor != nullptr) {
sample->mSample.loop->predictorState[i++] = predictor->IntAttribute("State");
predictor = predictor->NextSiblingElement();
}
}
tinyxml2::XMLElement* bookRoot = child->FirstChildElement("ADPCMBook");
if (bookRoot != nullptr) {
size_t i = 0;
sample->mSample.book = new AdpcmBookData();
sample->mSample.book->numPredictors = bookRoot->IntAttribute("Npredictors");
sample->mSample.book->order = bookRoot->IntAttribute("Order");
tinyxml2::XMLElement* book = bookRoot->FirstChildElement("Book");
size_t numBooks = sample->mSample.book->numPredictors * sample->mSample.book->order * 8;
sample->mSample.book->book = new int16_t[numBooks];
while (book != nullptr) {
sample->mSample.book->book[i++] = book->IntAttribute("Page");
book = book->NextSiblingElement();
}
}
size_t size = child->Int64Attribute("Size");
sample->mSample.size = size;
const char* path = child->Attribute("Path");
auto sampleFile = Ship::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFile(path);
if (customFormatStr != nullptr) {
// Compressed files can take a really long time to decode (~250ms per).
// This worked when we tested it (09/04/2024) (Works on my machine)
if (strcmp(customFormatStr, "wav") == 0) {
drwav wav;
drwav_uint64 numFrames;
drwav_bool32 ret =
drwav_init_memory(&wav, sampleFile->Buffer->data(), sampleFile->Buffer->size(), nullptr);
drwav_get_length_in_pcm_frames(&wav, &numFrames);
sample->mSample.tuning = (float)(wav.sampleRate * wav.channels) / 32000.0f;
sample->mSample.size = numFrames * wav.channels * 2;
sample->mSample.sampleAddr = new uint8_t[sample->mSample.size];
drwav_read_pcm_frames_s16(&wav, numFrames, (int16_t*)sample->mSample.sampleAddr);
return sample;
} else if (strcmp(customFormatStr, "ogg") == 0) {
std::thread fileDecoderThread = std::thread(OggDecoderWorker, sample, sampleFile);
fileDecoderThread.detach();
return sample;
} else if (strcmp(customFormatStr, "mp3") == 0) {
std::thread fileDecoderThread = std::thread(Mp3DecoderWorker, sample, sampleFile);
fileDecoderThread.detach();
return sample;
}
}
// Not a normal streamed sample. Fallback to the original ADPCM sample to be decoded by the audio engine.
sample->mSample.sampleAddr = new uint8_t[size];
// Can't use memcpy due to endianness issues.
for (uint32_t i = 0; i < size; i++) {
sample->mSample.sampleAddr[i] = (*sampleFile->Buffer)[i];
}
sample->mSample.isRelocated = 1;
return sample;
}
uint8_t ResourceFactoryXMLSampleV0::CodecStrToInt(const char* str, const char* file) {
if (strcmp("ADPCM", str) == 0) {
return CODEC_ADPCM;
} else if (strcmp("S8", str) == 0) {
return CODEC_S8;
} else if (strcmp("S16MEM", str) == 0) {
return CODEC_S16_INMEMORY;
} else if (strcmp("ADPCMSMALL", str) == 0) {
return CODEC_SMALL_ADPCM;
} else if (strcmp("REVERB", str) == 0) {
return CODEC_REVERB;
} else if (strcmp("S16", str) == 0) {
return CODEC_S16;
} else {
char buff[2048];
snprintf(buff, 2048,
"Invalid codec in %s. Got %s, expected ADPCM, S8, S16MEM, ADPCMSMALL, REVERB, S16, UNK6, UNK7.", file,
str);
throw std::runtime_error(buff);
}
}
uint32_t ResourceFactoryXMLSampleV0::MediumStrToInt(const char* str) {
if (!strcmp("Ram", str)) {
return 0;
} else if (!strcmp("Unk", str)) {
return 1;
} else if (!strcmp("Cart", str)) {
return 2;
} else if (!strcmp("Disk", str)) {
return 3;
// 4 is skipped
} else if (!strcmp("RamUnloaded", str)) {
return 5;
} else {
char buff[2048];
snprintf(buff, 2048,
"Bad medium value. Got %s, expected Ram, Unk, Cart, or Disk.", str);
throw std::runtime_error(buff);
}
}
} // namespace LUS
@@ -0,0 +1,28 @@
#pragma once
#include "Resource.h"
#include "ResourceFactoryXML.h"
#include "ResourceFactoryBinary.h"
namespace SF64 {
struct OggFileData {
void* data;
size_t pos;
size_t size;
};
class ResourceFactoryBinarySampleV1 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file,
std::shared_ptr<Ship::ResourceInitData> initData) override;
};
class ResourceFactoryXMLSampleV0 : public Ship::ResourceFactoryXML {
public:
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file,
std::shared_ptr<Ship::ResourceInitData> initData) override;
private:
static uint8_t CodecStrToInt(const char* str, const char* file);
static uint32_t MediumStrToInt(const char* str);
};
}; // namespace LUS