mirror of
https://github.com/izzy2lost/Starship.git
synced 2026-07-05 15:19:42 -07:00
Asset names and headers (#131)
* assets and such * here goes * here goes again * once more * once more * type fixing * type fixing * type fixing * here goes * here goes * format
This commit is contained in:
+23
-19
@@ -7,7 +7,7 @@
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#include "sf64object.h"
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#include "sf64player.h"
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// ast_873CB0
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// ast_common
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extern u16 D_1002040[];
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extern u16 D_10032A0[];
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extern u16 D_10041C0[];
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@@ -88,7 +88,7 @@ extern Gfx D_1031630[];
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extern Gfx D_1031EC0[];
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extern Gfx D_1032780[];
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// ast_8A68C0, ast_8AE0A0
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// ast_bg_space, ast_bg_planet
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extern Gfx D_2000000[];
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extern Gfx D_2000890[];
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extern Gfx D_2001090[];
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@@ -121,7 +121,7 @@ extern Gfx D_200F910[];
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extern Gfx D_20101A0[];
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extern Gfx D_20112C0[];
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// ast_8BFC00, ast_8D99F0, ast_8E1F80, ast_8E92D0
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// ast_arwing, ast_landmaster, ast_blue_marine, ast_vs_player
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extern Gfx D_3006940[];
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extern Gfx D_301AD60[];
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extern Gfx D_301AEF0[];
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@@ -149,7 +149,7 @@ extern u16 D_3007500[];
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extern u8 D_300A470[];
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extern u16 D_300B218[];
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extern u8 D_5007F60[];
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extern Gfx D_3001C90[];
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extern u16 D_3002E80[];
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@@ -246,7 +246,7 @@ extern Vec3f D_302F008[];
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extern Triangle D_302F044[];
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extern Vec3f D_302F098[];
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// ast_918430, ast_922730
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// ast_enmy_planet, ast_enmy_space
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extern Animation D_4000080;
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extern Limb* D_400014C[];
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extern Animation D_40001A4;
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@@ -262,7 +262,7 @@ extern Animation D_400A30C;
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extern Limb* D_400A398[];
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extern Gfx D_400B390[];
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// ast_CD2410
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// ast_font
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extern u8 D_5000000[];
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extern u8 D_5000080[];
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extern u8 D_5000100[];
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@@ -273,6 +273,7 @@ extern u8 D_5000400[];
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extern u8 D_5000480[];
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extern u8 D_50021F0[];
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extern u16 D_50077B0[];
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extern u8 D_5007F60[];
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extern u8 D_5009F60[];
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extern u8 D_500A050[];
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extern u8 D_500A140[];
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@@ -285,10 +286,10 @@ extern u8 D_500A6E0[];
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extern u8 D_500A7D0[];
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extern Gfx D_500B600[];
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/* ast_961CE0, ast_9A1460, ast_9D2FD0, ast_A1D0F0, ast_A4FBB0,
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* ast_A58F60, ast_A8B470, ast_AB4000, ast_ACF960, ast_AE60A0*,
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* ast_B0AA00, ast_B1CA50, ast_B2CA50, ast_B612E0, ast_B84560,
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* ast_BB11D0, ast_BC23D0, ast_BFC510, ast_C48F40, ast_DDC010
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/* ast_corneria, ast_meteo, ast_titania, ast_sector_x, ast_sector_z,
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* ast_aquas, ast_area_6, ast_venom_1, ast_venom_2, ast_ve1_boss*,
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* ast_bolse, ast_fortuna, ast_sector_y, ast_solar, ast_zoness,
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* ast_katina, ast_macbeth, ast_title, ast_menu, ast_training
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*/
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extern Gfx D_60005B0[];
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extern u16 D_6000900[];
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@@ -944,7 +945,7 @@ extern Gfx D_6019670[];
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extern Gfx D_60185E0[];
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extern Gfx D_6017550[];
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// ast_9DD390, ast_A0E340, ast_BFA740, ast_CBFE70, ast_D27600
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// ast_7_ti_2, ast_7_ti_1, ast_warp_zone, ast_versus, ast_ending
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extern u8 D_7000F10[];
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extern u8 D_7001030[];
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extern u8 D_7001270[];
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@@ -975,7 +976,8 @@ extern u8 D_70118E0[];
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extern u16 D_70123F8[];
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extern u16 D_70123F8[];
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// ast_9EB5E0, ast_CA9DE0, ast_D43400, ast_D68480, ast_D91F10
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// ast_8_ti, ast_option, ast_ending_award_front, ast_ending_award_back, ast_reward
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extern u8 D_8000000[];
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extern u16 D_8000680[];
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extern u8 D_80006A0[];
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extern u16 D_80017A0[];
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@@ -1021,7 +1023,7 @@ extern u16 D_800E170[];
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extern Gfx D_8015550[];
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extern Gfx D_8015DF0[];
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// ast_9F4880, ast_AE60A0, ast_CDDCA0
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// ast_9_ti, ast_ve1_boss, ast_font_3d
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extern Gfx D_9002CF0[];
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extern u16 D_9003330[];
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extern u16 D_9003890[];
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@@ -1039,12 +1041,12 @@ extern Gfx D_9023290[];
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extern Gfx D_90234D0[];
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extern Gfx D_9023AD0[];
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// ast_A049A0
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// ast_A_ti
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extern Gfx D_A000000[];
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// segment B is unused
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// ast_CE9E70
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// ast_andross
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extern Gfx D_C017440[];
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extern ObjectInit* D_C0356A4[];
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extern u16* D_C037E3C[];
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@@ -1057,7 +1059,7 @@ extern f32 D_C038DC0[];
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extern f32 D_C038F24[];
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extern Gfx D_C039208[];
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// ast_955270
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// ast_allies
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extern Gfx D_D000000[];
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extern u16 D_D000170[];
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extern u16 D_D001090[];
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@@ -1075,21 +1077,23 @@ extern Gfx D_D00B5C0[];
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extern Gfx D_D00B720[];
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extern Gfx D_D00B880[];
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// ast_92EC40
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// ast_great_fox
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extern Gfx D_E000000[];
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extern Gfx D_E003AB0[];
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extern Gfx D_E00DFB0[];
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extern u16 D_E00E100[];
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extern u16 D_E00F020[];
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extern u16 D_E00FF40[];
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extern u16 D_E010E60[];
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// ast_D25100
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// ast_logo
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extern u16 D_F000000[];
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extern u16 D_F000800[];
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extern u16 D_F001000[];
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extern u16 D_F001800[];
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extern u16 D_F002000[];
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// ast_940AD0
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// ast_star_wolf
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extern u16 D_F000000[];
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extern u16 D_F000F20[];
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extern u16 D_F001E40[];
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@@ -0,0 +1,8 @@
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#ifndef AST_7_TI_1_H
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#define AST_7_TI_1_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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#endif
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@@ -0,0 +1,8 @@
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#ifndef AST_7_TI_2_H
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#define AST_7_TI_2_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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#endif
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@@ -0,0 +1,8 @@
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#ifndef AST_8_TI_H
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#define AST_8_TI_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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#endif
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@@ -0,0 +1,8 @@
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#ifndef AST_9_TI_H
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#define AST_9_TI_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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#endif
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@@ -0,0 +1,8 @@
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#ifndef AST_A_TI_H
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#define AST_A_TI_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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#endif
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@@ -0,0 +1,25 @@
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#ifndef AST_ALLIES_H
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#define AST_ALLIES_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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extern Gfx D_D000000[];
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extern u16 D_D000170[];
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extern u16 D_D001090[];
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extern u16 D_D001FB0[];
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extern u16 D_D002ED0[];
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extern u16 D_D003DF0[];
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extern u16 D_D004D10[];
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extern u16 D_D005C30[];
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extern u16 D_D006B50[];
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extern u16 D_D007A70[];
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extern u16 D_D008990[];
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extern Gfx D_D0098B0[];
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extern Gfx D_D009A40[];
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extern Gfx D_D00B5C0[];
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extern Gfx D_D00B720[];
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extern Gfx D_D00B880[];
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#endif
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@@ -0,0 +1,65 @@
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#ifndef AST_ANDROSS_H
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#define AST_ANDROSS_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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extern Gfx D_C001880[];
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extern Animation D_C00208C;
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extern Animation D_C002654;
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extern Animation D_C002B08;
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extern Gfx D_C002B20[];
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extern Gfx D_C002F00[];
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extern Gfx D_C0043D0[];
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extern Gfx D_C004860[];
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extern Animation D_C006F08;
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extern Animation D_C00DE48;
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extern Animation D_C00E598;
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extern Gfx D_C015740[];
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extern Animation D_C017050;
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extern Animation D_C017430;
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extern Gfx D_C017440[];
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extern Vtx D_C017598[];
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extern Animation D_C018BC4;
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extern Limb* D_C01CC3C[];
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extern Gfx D_C022520[];
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extern Animation D_C023B54;
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extern Animation D_C0240D0;
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extern Animation D_C025C00;
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extern Animation D_C029F74;
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extern Animation D_C02E494;
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extern Animation D_C02EDA0;
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extern Animation D_C030244;
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extern Animation D_C033780;
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extern Animation D_C033D98;
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extern ObjectInit D_C0356A4[];
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extern ObjectInit D_C036310[];
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extern ObjectInit D_C036B6C[];
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extern ObjectInit D_C03733C[];
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extern u16* D_C037E3C[];
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extern f32 D_C037FCC[];
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extern f32 D_C0380C0[];
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extern f32 D_C0381B4[];
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extern f32 D_C0382A8[];
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extern f32 D_C03839C[];
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extern f32 D_C038490[];
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extern f32 D_C038584[];
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extern f32 D_C038678[];
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extern f32 D_C03876C[];
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extern f32 D_C038860[];
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extern f32 D_C038954[];
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extern f32 D_C038A48[];
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extern Gfx D_C038AC4[];
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extern f32 D_C038B40[];
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extern f32 D_C038B40[];
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extern f32 D_C038BA4[];
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extern f32 D_C038BD8[];
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extern f32 D_C038DC0[];
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extern f32 D_C038F24[];
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extern Vtx D_C038FE8[];
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extern Gfx D_C039208[];
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extern u32 D_C039290[];
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extern u32 D_C03A290[];
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#endif
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@@ -0,0 +1,8 @@
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#ifndef AST_AQUAS_H
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#define AST_AQUAS_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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#endif
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@@ -0,0 +1,8 @@
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#ifndef AST_AREA_6_H
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#define AST_AREA_6_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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#endif
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@@ -0,0 +1,8 @@
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#ifndef AST_ARWING_H
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#define AST_ARWING_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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#endif
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@@ -0,0 +1,8 @@
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#ifndef AST_BG_PLANET_H
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#define AST_BG_PLANET_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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||||
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#endif
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@@ -0,0 +1,8 @@
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#ifndef AST_BG_SPACE_H
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#define AST_BG_SPACE_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
|
||||
|
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#endif
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@@ -0,0 +1,8 @@
|
||||
#ifndef AST_BLUE_MARINE_H
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#define AST_BLUE_MARINE_H
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||||
|
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#include "gfx.h"
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#include "sf64object.h"
|
||||
#include "structs.h"
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,8 @@
|
||||
#ifndef AST_BOLSE_H
|
||||
#define AST_BOLSE_H
|
||||
|
||||
#include "gfx.h"
|
||||
#include "sf64object.h"
|
||||
#include "structs.h"
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,88 @@
|
||||
#ifndef AST_COMMON_H
|
||||
#define AST_COMMON_H
|
||||
|
||||
#include "gfx.h"
|
||||
#include "sf64object.h"
|
||||
#include "structs.h"
|
||||
|
||||
extern u16 D_1002040[];
|
||||
extern u16 D_10032A0[];
|
||||
extern u16 D_10041C0[];
|
||||
extern u16 D_10050E0[];
|
||||
extern u16 D_1006000[];
|
||||
extern u16 D_1006F20[];
|
||||
extern u16 D_1007E40[];
|
||||
extern u16 D_1008D60[];
|
||||
extern u16 D_1009C80[];
|
||||
extern u16 D_100ABA0[];
|
||||
extern u16 D_100BAC0[];
|
||||
extern u16 D_100C9E0[];
|
||||
extern u16 D_100D900[];
|
||||
extern u16 D_100E820[];
|
||||
extern u8 D_1011A40[];
|
||||
extern u16 D_1011AB0[];
|
||||
extern u8 D_1011E80[];
|
||||
extern u16 D_1011EC0[];
|
||||
extern u8 D_1011ED0[];
|
||||
extern u16 D_1011F08[];
|
||||
extern Gfx D_1011F20[];
|
||||
extern u8 D_10127D0[];
|
||||
extern u16 D_1012898[];
|
||||
extern u8 D_10128C0[];
|
||||
extern u16 D_1012988[];
|
||||
extern u8 D_10129C0[];
|
||||
extern u16 D_1013090[];
|
||||
extern u8 D_1013170[];
|
||||
extern u16 D_1013570[];
|
||||
extern Gfx D_1015510[];
|
||||
extern Gfx D_1015980[];
|
||||
extern Gfx D_1016580[];
|
||||
extern Gfx D_1016870[];
|
||||
extern Gfx D_10177C0[];
|
||||
extern Gfx D_10182C0[];
|
||||
extern u16 D_10190C0[]; // A texture of some sort.
|
||||
extern Gfx D_10194C0[];
|
||||
extern Gfx D_1019820[];
|
||||
extern Gfx D_1019CA0[];
|
||||
extern Gfx D_101A570[];
|
||||
extern Gfx D_101A8E0[];
|
||||
extern Gfx D_101ABD0[];
|
||||
extern Gfx D_101AD20[];
|
||||
extern Gfx D_101AED0[];
|
||||
extern Gfx D_101C2E0[];
|
||||
extern Gfx D_101C2E0[];
|
||||
extern Gfx D_101CAE0[];
|
||||
extern Gfx D_101CD70[];
|
||||
extern u16 D_101D070[];
|
||||
extern Gfx D_101DC10[];
|
||||
extern Gfx D_1021E20[];
|
||||
extern Gfx D_1022120[];
|
||||
extern Gfx D_1022E80[];
|
||||
extern Gfx D_10231A0[];
|
||||
extern Gfx D_1023700[];
|
||||
extern Gfx D_1023750[];
|
||||
extern Gfx D_1023C80[];
|
||||
extern Gfx D_1024230[];
|
||||
extern Gfx D_1024290[];
|
||||
extern Gfx D_1024410[];
|
||||
extern Gfx D_1024570[];
|
||||
extern Gfx D_10246D0[];
|
||||
extern Gfx D_1024830[];
|
||||
extern u8 D_1024A58[];
|
||||
extern Gfx D_1024AC0[];
|
||||
extern Gfx D_1024F60[];
|
||||
extern Gfx D_1025800[];
|
||||
extern Gfx D_1026090[];
|
||||
extern Gfx D_1028230[];
|
||||
extern Gfx D_1029780[];
|
||||
extern Gfx D_102A010[];
|
||||
extern Gfx D_102A8A0[];
|
||||
extern Gfx D_102ED50[];
|
||||
extern Gfx D_102F5E0[];
|
||||
extern Gfx D_102FE80[];
|
||||
extern u16 D_102FF08[];
|
||||
extern Gfx D_1031630[];
|
||||
extern Gfx D_1031EC0[];
|
||||
extern Gfx D_1032780[];
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,8 @@
|
||||
#ifndef AST_CORNERIA_H
|
||||
#define AST_CORNERIA_H
|
||||
|
||||
#include "gfx.h"
|
||||
#include "sf64object.h"
|
||||
#include "structs.h"
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,8 @@
|
||||
#ifndef AST_ENDING_H
|
||||
#define AST_ENDING_H
|
||||
|
||||
#include "gfx.h"
|
||||
#include "sf64object.h"
|
||||
#include "structs.h"
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,8 @@
|
||||
#ifndef AST_ENDING_AWARD_BACK_H
|
||||
#define AST_ENDING_AWARD_BACK_H
|
||||
|
||||
#include "gfx.h"
|
||||
#include "sf64object.h"
|
||||
#include "structs.h"
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,8 @@
|
||||
#ifndef AST_ENDING_AWARD_FRONT_H
|
||||
#define AST_ENDING_AWARD_FRONT_H
|
||||
|
||||
#include "gfx.h"
|
||||
#include "sf64object.h"
|
||||
#include "structs.h"
|
||||
|
||||
#endif
|
||||
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Reference in New Issue
Block a user