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Fixed variable
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@@ -30,7 +30,7 @@ void Overlay_LoadSegment(void* vRomAddress, void* dest, ptrdiff_t size) {
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s32 i;
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Lib_FillScreen(true);
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sFillTimer = 3;
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D_80161A39 = true;
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D_game_80161A39 = true;
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}
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u8 Overlay_Init(OverlayInit* ovlInit) {
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