Tag MaBombDrop

This commit is contained in:
Sonic Dreamcaster
2025-05-24 22:52:29 -03:00
parent 26b3ebe15c
commit 7a486493b4
+6 -6
View File
@@ -5925,11 +5925,17 @@ void Macbeth_MaBombDrop_Draw(MaBombDrop* this) {
break;
case 1:
// @port Skip interpolation
FrameInterpolation_ShouldInterpolateFrame(false);
Matrix_Scale(gGfxMatrix, this->fwork[0], this->scale, 2.5f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
RCP_SetupDL_40();
gSPClearGeometryMode(gMasterDisp++, G_CULL_BACK);
gSPDisplayList(gMasterDisp++, D_ENMY_PLANET_4008F70);
// @port renable interpolation
FrameInterpolation_ShouldInterpolateFrame(true);
RCP_SetupDL(&gMasterDisp, SETUPDL_64);
break;
}
@@ -6496,12 +6502,6 @@ f32 D_i5_801BA854[8] = { 1.5f, -1.0f, 0.7f, 0.0f, 0.9f, 0.7f, -1.0f, 1.5f };
f32 D_i5_801BA874[8] = { 200.0f, 300.0f, 400.0f, 0.0f, 500.0f, 100.0f, 120.0f, 100.0f };
f32 D_i5_801BA894[8] = { 200.0f, 250.0f, 220.0f, 0.0f, 200.0f, 230.0f, 220.0f, 350.0f };
void Macbeth_LevelComplete2(Player* player) {
s32 i;
s32 j;