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https://github.com/izzy2lost/Starship.git
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Tag MaBombDrop
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@@ -5925,11 +5925,17 @@ void Macbeth_MaBombDrop_Draw(MaBombDrop* this) {
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break;
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case 1:
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// @port Skip interpolation
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FrameInterpolation_ShouldInterpolateFrame(false);
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Matrix_Scale(gGfxMatrix, this->fwork[0], this->scale, 2.5f, MTXF_APPLY);
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Matrix_SetGfxMtx(&gMasterDisp);
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RCP_SetupDL_40();
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gSPClearGeometryMode(gMasterDisp++, G_CULL_BACK);
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gSPDisplayList(gMasterDisp++, D_ENMY_PLANET_4008F70);
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// @port renable interpolation
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FrameInterpolation_ShouldInterpolateFrame(true);
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RCP_SetupDL(&gMasterDisp, SETUPDL_64);
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break;
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}
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@@ -6496,12 +6502,6 @@ f32 D_i5_801BA854[8] = { 1.5f, -1.0f, 0.7f, 0.0f, 0.9f, 0.7f, -1.0f, 1.5f };
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f32 D_i5_801BA874[8] = { 200.0f, 300.0f, 400.0f, 0.0f, 500.0f, 100.0f, 120.0f, 100.0f };
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f32 D_i5_801BA894[8] = { 200.0f, 250.0f, 220.0f, 0.0f, 200.0f, 230.0f, 220.0f, 350.0f };
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void Macbeth_LevelComplete2(Player* player) {
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s32 i;
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s32 j;
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