Add release stuff

This commit is contained in:
izzy2lost
2025-08-13 22:01:12 -04:00
parent 82b2951ae3
commit 0cead2ccb0
5 changed files with 347 additions and 24 deletions
+60 -5
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@@ -2,6 +2,11 @@ name: Android Build
on:
push:
branches: [ main, master, develop ]
pull_request:
branches: [ main, master ]
release:
types: [ published ]
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
@@ -46,27 +51,77 @@ jobs:
build-android:
needs: generate-port-o2r
runs-on: ubuntu-24.04
strategy:
matrix:
build-type: [debug, release]
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Set up JDK 17
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'temurin'
- name: Install dependencies
run: sudo apt-get install -y ninja-build
- name: Download starship.o2r
uses: actions/download-artifact@v4
with:
name: starship.o2r
path: android/app/src/main/assets
- name: Configure Gradle permissions
run: chmod +x android/gradlew
- name: Build Starship
- name: Setup Gradle cache
uses: gradle/actions/setup-gradle@v3
with:
cache-read-only: ${{ github.ref != 'refs/heads/main' }}
- name: Build Debug APK
if: matrix.build-type == 'debug'
run: |
cd android/
./gradlew assembleDebug -P elfBuildType=RelWithDebInfo
mv app/build/outputs/apk/debug/app-debug.apk ../starship.apk
- name: Upload APK artifact
mv app/build/outputs/apk/debug/app-debug.apk ../starship-debug.apk
- name: Setup signing keystore
if: matrix.build-type == 'release' && env.KEYSTORE_FILE != ''
run: |
echo "${{ secrets.KEYSTORE_FILE }}" | base64 -d > android/starship-release-key.keystore
echo "STARSHIP_STORE_FILE=starship-release-key.keystore" >> android/keystore.properties
echo "STARSHIP_STORE_PASSWORD=${{ secrets.KEYSTORE_PASSWORD }}" >> android/keystore.properties
echo "STARSHIP_KEY_ALIAS=${{ secrets.KEY_ALIAS }}" >> android/keystore.properties
echo "STARSHIP_KEY_PASSWORD=${{ secrets.KEY_PASSWORD }}" >> android/keystore.properties
env:
KEYSTORE_FILE: ${{ secrets.KEYSTORE_FILE }}
- name: Build Release APK
if: matrix.build-type == 'release'
run: |
cd android/
./gradlew assembleRelease -P elfBuildType=Release
mv app/build/outputs/apk/release/app-release.apk ../starship-release.apk
- name: Upload Debug APK
if: matrix.build-type == 'debug'
uses: actions/upload-artifact@v4
with:
name: starship-apk
path: starship.apk
name: starship-debug-apk
path: starship-debug.apk
retention-days: 7
- name: Upload Release APK
if: matrix.build-type == 'release'
uses: actions/upload-artifact@v4
with:
name: starship-release-apk
path: starship-release.apk
retention-days: 30
+165
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@@ -0,0 +1,165 @@
name: Create Release
on:
workflow_dispatch:
inputs:
version:
description: 'Release version (e.g., 1.0.1)'
required: true
default: '1.0.1'
prerelease:
description: 'Mark as pre-release'
required: false
default: false
type: boolean
jobs:
generate-port-o2r:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Install dependencies
run: sudo apt-get install gcc g++ git cmake ninja-build lsb-release
- name: ccache
uses: hendrikmuhs/ccache-action@v1.2.18
with:
key: ${{ runner.os }}-o2r-ccache-${{ github.ref }}-${{ github.sha }}
restore-keys: |
${{ runner.os }}-o2r-ccache-${{ github.ref }}
${{ runner.os }}-o2r-ccache-
- name: Cache build folders
uses: actions/cache@v4
with:
key: ${{ runner.os }}-o2r-build-${{ github.ref }}-${{ github.sha }}
restore-keys: |
${{ runner.os }}-o2r-build-${{ github.ref }}
${{ runner.os }}-o2r-build-
path: |
tools/Torch/cmake-build-release
- name: Generate starship.o2r
run: |
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
make -C tools/Torch type=release -j3
tools/Torch/cmake-build-release/torch pack port starship.o2r o2r
- uses: actions/upload-artifact@v4
with:
name: starship.o2r
path: starship.o2r
retention-days: 1
build-release:
needs: generate-port-o2r
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Set up JDK 17
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'temurin'
- name: Install dependencies
run: sudo apt-get install -y ninja-build
- name: Download starship.o2r
uses: actions/download-artifact@v4
with:
name: starship.o2r
path: android/app/src/main/assets
- name: Update version in build.gradle
run: |
sed -i "s/versionName \".*\"/versionName \"${{ github.event.inputs.version }}\"/" android/app/build.gradle
# Increment version code
CURRENT_CODE=$(grep "versionCode" android/app/build.gradle | sed 's/.*versionCode \([0-9]*\).*/\1/')
NEW_CODE=$((CURRENT_CODE + 1))
sed -i "s/versionCode $CURRENT_CODE/versionCode $NEW_CODE/" android/app/build.gradle
echo "Updated to version ${{ github.event.inputs.version }} with code $NEW_CODE"
- name: Configure Gradle permissions
run: chmod +x android/gradlew
- name: Setup Gradle cache
uses: gradle/actions/setup-gradle@v3
- name: Setup signing keystore
if: env.KEYSTORE_FILE != ''
run: |
echo "${{ secrets.KEYSTORE_FILE }}" | base64 -d > android/starship-release-key.keystore
echo "STARSHIP_STORE_FILE=starship-release-key.keystore" >> android/keystore.properties
echo "STARSHIP_STORE_PASSWORD=${{ secrets.KEYSTORE_PASSWORD }}" >> android/keystore.properties
echo "STARSHIP_KEY_ALIAS=${{ secrets.KEY_ALIAS }}" >> android/keystore.properties
echo "STARSHIP_KEY_PASSWORD=${{ secrets.KEY_PASSWORD }}" >> android/keystore.properties
env:
KEYSTORE_FILE: ${{ secrets.KEYSTORE_FILE }}
- name: Build Release
run: |
cd android/
./gradlew clean
./gradlew assembleRelease -P elfBuildType=Release --no-daemon
- name: Verify APK signing
run: |
if [ -f android/starship-release-key.keystore ]; then
echo "✅ APK will be signed with release keystore"
else
echo "⚠️ APK will be signed with debug keystore (unsigned release)"
fi
- name: Prepare release files
run: |
mkdir -p release
cp android/app/build/outputs/apk/release/app-release.apk release/starship-v${{ github.event.inputs.version }}.apk
- name: Generate checksums
run: |
cd release
sha256sum *.apk > checksums.txt
- name: Create Release
uses: softprops/action-gh-release@v2
with:
tag_name: v${{ github.event.inputs.version }}
name: Starship v${{ github.event.inputs.version }}
body: |
## 🚀 Starship v${{ github.event.inputs.version }}
### 📱 Android Release
**What's New:**
- Optimized release build with R8 code shrinking
- Improved performance and reduced APK size
- Enhanced file management with SAF integration
### 📦 Downloads
- **APK**: `starship-v${{ github.event.inputs.version }}.apk` - Direct install for Android devices
### 🔧 Installation Instructions
1. Download the APK file
2. Enable "Install from unknown sources" in Android settings
3. Install the APK on your Android device
4. Use [Torch](https://github.com/izzy2lost/Torch/releases) to extract your Star Fox 64 ROM
5. Launch Starship and select your game folder
### ✅ Requirements
- Android 7.0 (API 24) or higher
- ARM64 or ARMv7 processor
- Star Fox 64 ROM (US 1.0 or 1.1)
### 🔒 Security
SHA256 checksums are provided in `checksums.txt`
---
Built from commit: ${{ github.sha }}
files: |
release/*
draft: false
prerelease: ${{ github.event.inputs.prerelease }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
+5
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@@ -18,6 +18,11 @@ ctx.c.m2c
*.otr
*.o2r
*.log
# Android signing
*.keystore
*.jks
keystore.properties
*.eeprom
assets/yaml/us/ast_test.yaml
/audio_data
+68 -4
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@@ -7,11 +7,30 @@ else {
apply plugin: 'com.android.library'
}
// Load keystore properties
def keystorePropertiesFile = rootProject.file("keystore.properties")
def keystoreProperties = new Properties()
if (keystorePropertiesFile.exists()) {
keystoreProperties.load(new FileInputStream(keystorePropertiesFile))
}
android {
namespace("com.starship.android")
buildFeatures {
buildConfig true
}
// Signing configuration
signingConfigs {
release {
if (keystorePropertiesFile.exists()) {
storeFile file(keystoreProperties['STARSHIP_STORE_FILE'])
storePassword keystoreProperties['STARSHIP_STORE_PASSWORD']
keyAlias keystoreProperties['STARSHIP_KEY_ALIAS']
keyPassword keystoreProperties['STARSHIP_KEY_PASSWORD']
}
}
}
ndkVersion "26.0.10792818"
compileSdkVersion 33
defaultConfig {
@@ -20,14 +39,19 @@ android {
}
minSdkVersion 24
targetSdkVersion 33
versionCode 5
versionName "1.0.0"
versionCode 6
versionName "1.0.1"
externalNativeBuild {
cmake {
arguments "-DSDL_SHARED=ON", "-DANDROID_STL=c++_static", "-DHAVE_LD_VERSION_SCRIPT=OFF",'-DUSE_OPENGLES=ON'
abiFilters 'arm64-v8a', 'armeabi-v7a'
}
}
// Optimize APK size
vectorDrawables {
useSupportLibrary true
}
}
// ✅ Universal APK: disables split APKs per ABI
@@ -38,9 +62,31 @@ android {
}
buildTypes {
release {
debug {
debuggable true
jniDebuggable true
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
shrinkResources false
}
release {
debuggable false
jniDebuggable false
minifyEnabled true
shrinkResources true
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
// Enable R8 full mode for better optimization
android.enableR8.fullMode = true
// Optimize native libraries
ndk {
debugSymbolLevel 'NONE'
}
// Sign the release build
if (keystorePropertiesFile.exists()) {
signingConfig signingConfigs.release
}
}
}
applicationVariants.all { variant ->
@@ -60,8 +106,26 @@ android {
}
lintOptions {
abortOnError false
checkReleaseBuilds false
}
// Additional optimizations
packagingOptions {
// Exclude unnecessary files to reduce APK size
excludes += [
'META-INF/DEPENDENCIES',
'META-INF/LICENSE',
'META-INF/LICENSE.txt',
'META-INF/NOTICE',
'META-INF/NOTICE.txt',
'META-INF/*.kotlin_module'
]
// Pick first occurrence of duplicate files
pickFirsts += ['**/libc++_shared.so', '**/libjsc.so']
}
if (buildAsLibrary) {
libraryVariants.all { variant ->
variant.outputs.each { output ->
+49 -15
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@@ -1,17 +1,51 @@
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in [sdk]/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Starship Android ProGuard Rules
# Add any project specific keep options here:
# Keep SDL classes
-keep class org.libsdl.app.** { *; }
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Keep native methods
-keepclasseswithmembernames class * {
native <methods>;
}
# Keep MainActivity and its native methods
-keep class com.starship.android.MainActivity {
public static java.lang.String getSaveDir();
public static void waitForSetupFromNative();
public native void attachController();
public native void detachController();
public native void setButton(int, boolean);
public native void setCameraState(int, float);
public native void setAxis(int, short);
}
# Keep DialogActivity
-keep class com.starship.android.DialogActivity { *; }
# Keep ControllerButtons constants
-keep class com.starship.android.ControllerButtons { *; }
# Keep DocumentFile for SAF
-keep class androidx.documentfile.provider.DocumentFile { *; }
# Optimization settings
-optimizations !code/simplification/arithmetic,!code/simplification/cast,!field/*,!class/merging/*
-optimizationpasses 5
-allowaccessmodification
-dontpreverify
# Remove logging in release builds
-assumenosideeffects class android.util.Log {
public static boolean isLoggable(java.lang.String, int);
public static int v(...);
public static int i(...);
public static int w(...);
public static int d(...);
public static int e(...);
}
# Keep line numbers for crash reports
-keepattributes SourceFile,LineNumberTable
# Rename source file attribute to something shorter
-renamesourcefileattribute SourceFile