Point filtering for menu textures

This commit is contained in:
Sonic Dreamcaster
2025-01-11 03:50:21 -03:00
parent a0c64e485b
commit 65c19c96ea
+4
View File
@@ -2967,6 +2967,10 @@ Gfx* func_80097A14(Gfx* displayListHead, s8 arg1, s32 arg2, s32 arg3, s32 arg4,
arg8, arg9, argA);
gDPPipeSync(displayListHead++);
gDPSetCycleType(displayListHead++, G_CYC_1CYCLE);
gDPSetOtherMode(displayListHead++,
G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE | G_TL_TILE |
G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
G_AC_NONE | G_ZS_PRIM | G_RM_OPA_SURF | G_RM_OPA_SURF2);
return displayListHead;
}