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Update README.md
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@@ -11,12 +11,22 @@ Tested On: Android 10 and Android 13 <br>
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<h3>Installation:</h3>
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1. Install the apk from here: https://github.com/Waterdish/Shipwright-Android/releases (Use soh.storage.apk if on Android 13 as scoped storage requires an extra permission) <br>
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2. Open the app once. It will generate the directory for your rom. <br>
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3. Place your "ZELOOTD.z64" rom file at Android/data/com.dishii.soh/files/<br>
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4. Reopen the app and select "Yes" when prompted if you would like to generate an OTR. Select "Yes" when it finds your rom. Your screen will go black and allow approximately 30 seconds for the otr files to be generated. It could take longer depending on your device. <br>
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5. When asked if you would like to extract another OTR file, select "No" to start the game. <br>
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6. It should launch straight into the game the next time you open the app. <br>
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<br>
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Use Back/Select/- controller button to open Enhancements menu. Use touch controls to navigate menus. <br>
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<h3>Installation (OLD. For Version 1.0.0) :</h3>
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1. Install the apk from here: https://github.com/Waterdish/Shipwright-Android/releases (Use soh.storage.apk if on Android 13 as scoped storage requires an extra permission) <br>
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2. Run the latest nightly PC release (Found here: https://github.com/HarbourMasters/Shipwright#playtesting) to generate an oot.otr and/or oot-mq.otr file. After launching the game on PC, you will be able to find these files in the same directory as soh.exe or soh.appimage. On macOS, these files can be found in /Users/<username>/Library/Application Support/com.shipofharkinian.soh/ <br>
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3. Transfer the oot.otr(and/or oot-mq.otr) and soh.otr files to Android/data/com.dishii.soh/files/ <br>
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4. Launch the game <br>
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<br>
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Use Back/Select/- controller button to open Enhancements menu. Use touch controls to navigate menus. <br>
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<h3>FAQ:</h3>
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Q: Why does it say no assets/extractor folder exists?<br>
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@@ -32,3 +42,5 @@ Q: Why are these changes not in the main Shipwright repository?<br>
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<h3>Build Instructions:</h3>
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1.Edit the app/build.gradle file to point to your ndk folder. NDK 26+ tested as working.<br>
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2.Open the project in android studio and build.<br>
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