Android project - VKShaderCache.cpp => CompileShaderToSPV() performance degradation has been fixed

This commit is contained in:
k2154
2025-08-25 01:42:46 +09:00
parent 86fa2aed77
commit a1ac39012a
@@ -29,6 +29,9 @@ std::unique_ptr<VKShaderCache> g_vulkan_shader_cache;
static u32 s_next_bad_shader_id = 0;
static shaderc_compiler_t g_s_compiler = nullptr;
static shaderc_compile_options_t g_options = nullptr;
namespace
{
#pragma pack(push, 4)
@@ -228,54 +231,69 @@ std::optional<VKShaderCache::SPIRVCodeVector> VKShaderCache::CompileShaderToSPV(
{
std::optional<VKShaderCache::SPIRVCodeVector> ret;
#ifdef ANDROID
shaderc_compiler_t s_compiler = shaderc_compiler_initialize();
if(s_compiler == nullptr) {
if(g_s_compiler == nullptr)
{
g_s_compiler = shaderc_compiler_initialize();
}
if(g_s_compiler == nullptr) {
return ret;
}
shaderc_compile_options_t options = shaderc_compile_options_initialize();
pxAssertRel(options, "shaderc_compile_options_initialize() failed");
//// == OPTIONS ==
if(g_options == nullptr)
{
g_options = shaderc_compile_options_initialize();
shaderc_compile_options_set_source_language(options, shaderc_source_language_glsl);
shaderc_compile_options_set_target_env(options, shaderc_target_env_vulkan, 0);
pxAssertRel(g_options, "shaderc_compile_options_initialize() failed");
shaderc_compile_options_set_source_language(g_options, shaderc_source_language_glsl);
shaderc_compile_options_set_target_env(g_options, shaderc_target_env_vulkan, 0);
#ifdef SHADERC_PCSX2_CUSTOM
shaderc_compile_options_set_generate_debug_info(options, debug,
debug && GSDeviceVK::GetInstance()->GetOptionalExtensions().vk_khr_shader_non_semantic_info);
shaderc_compile_options_set_generate_debug_info(options, debug,
debug && GSDeviceVK::GetInstance()->GetOptionalExtensions().vk_khr_shader_non_semantic_info);
#else
if (debug)
shaderc_compile_options_set_generate_debug_info(options);
if (debug)
shaderc_compile_options_set_generate_debug_info(g_options);
#endif
shaderc_compile_options_set_optimization_level(
options, debug ? shaderc_optimization_level_zero : shaderc_optimization_level_performance);
const shaderc_compilation_result_t result = shaderc_compile_into_spv(
s_compiler, source.data(), source.length(), static_cast<shaderc_shader_kind>(stage), "source",
"main", options);
shaderc_compilation_status status = shaderc_compilation_status_null_result_object;
if (!result || (status = shaderc_result_get_compilation_status(result)) != shaderc_compilation_status_success)
{
const std::string_view errors(result ? shaderc_result_get_error_message(result)
: "null result object");
ERROR_LOG("Failed to compile shader to SPIR-V: {}\n{}", compilation_status_to_string(status), errors);
DumpBadShader(source, errors);
shaderc_compile_options_set_optimization_level(
g_options,
debug ? shaderc_optimization_level_zero : shaderc_optimization_level_performance);
}
else
if(g_options == nullptr) {
return ret;
}
//// == RESULT ==
shaderc_compilation_result_t result = shaderc_compile_into_spv(
g_s_compiler, source.data(), source.length(), static_cast<shaderc_shader_kind>(stage), "source",
"main", g_options);
if(result != nullptr)
{
const size_t num_warnings = shaderc_result_get_num_warnings(result);
if (num_warnings > 0)
WARNING_LOG("Shader compiled with warnings:\n{}", shaderc_result_get_error_message(result));
shaderc_compilation_status status = shaderc_compilation_status_null_result_object;
if (!result || (status = shaderc_result_get_compilation_status(result)) !=
shaderc_compilation_status_success) {
const std::string_view errors(result ? shaderc_result_get_error_message(result)
: "null result object");
ERROR_LOG("Failed to compile shader to SPIR-V: {}\n{}",
compilation_status_to_string(status), errors);
DumpBadShader(source, errors);
} else {
const size_t num_warnings = shaderc_result_get_num_warnings(result);
if (num_warnings > 0)
WARNING_LOG("Shader compiled with warnings:\n{}",
shaderc_result_get_error_message(result));
const size_t spirv_size = shaderc_result_get_length(result);
const char* bytes = shaderc_result_get_bytes(result);
pxAssert(spirv_size > 0 && ((spirv_size % sizeof(u32)) == 0));
ret = VKShaderCache::SPIRVCodeVector(reinterpret_cast<const u32*>(bytes),
reinterpret_cast<const u32*>(bytes + spirv_size));
const size_t spirv_size = shaderc_result_get_length(result);
const char *bytes = shaderc_result_get_bytes(result);
pxAssert(spirv_size > 0 && ((spirv_size % sizeof(u32)) == 0));
ret = VKShaderCache::SPIRVCodeVector(reinterpret_cast<const u32 *>(bytes),
reinterpret_cast<const u32 *>(bytes + spirv_size));
}
////
shaderc_result_release(result);
result = nullptr;
}
shaderc_result_release(result);
shaderc_compiler_release(s_compiler);
shaderc_compile_options_release(options);
#else
if (!dyn_shaderc::Open())
return ret;
@@ -333,6 +351,15 @@ VKShaderCache::~VKShaderCache()
CloseShaderCache();
FlushPipelineCache();
ClosePipelineCache();
////
if(g_options != nullptr) {
shaderc_compile_options_release(g_options);
g_options = nullptr;
}
if(g_s_compiler != nullptr) {
shaderc_compiler_release(g_s_compiler);
g_s_compiler = nullptr;
}
}
bool VKShaderCache::CacheIndexKey::operator==(const CacheIndexKey& key) const