Commit Graph

  • b68b516842 Update network version duncanspumpkin 2021-06-27 08:33:40 +01:00
  • 5754af8696 Fix #14945. Incorrect drop height penalty on log flume ride duncanspumpkin 2021-06-27 08:33:11 +01:00
  • d635345841 Fix: Close button broken when failed to load version or changelog (#14880) Hielke Morsink 2021-06-26 16:10:27 +02:00
  • bd18bce3a7 Reflect actual string in string identifier (#14958) Hielke Morsink 2021-06-26 15:00:05 +02:00
  • e54dc7e466 Use consistent left-shift notation for widgets (#14956) Hielke Morsink 2021-06-26 14:23:15 +02:00
  • acd45e6f75 Redesign About window (#14841) Hielke Morsink 2021-06-26 10:54:38 +02:00
  • 751c419594 Minor cleanups (#14954) ζeh Matt 2021-06-26 07:43:05 +03:00
  • 54d70ec52d Fix undefined behavior returning nullptr on std::string (#14952) ζeh Matt 2021-06-26 07:29:46 +03:00
  • 35ba734669 Minor paint refactor (#14905) Duncan 2021-06-22 07:36:17 +01:00
  • 8aeb763402 Fix #14871: Crash in TrackPlaceAction::Execute (#14934) Michael Steenbeek 2021-06-21 21:27:14 +02:00
  • 005e6826b4 Allow adding const/volatile types to the formatter (#14908) Hielke Morsink 2021-06-20 20:18:54 +02:00
  • 9383fcef41 Merge Localisation/master into OpenRCT2/develop OpenRCT2 git bot 2021-06-16 04:07:56 +00:00
  • 7e84e0ef3f Fix #14893: Crash in MapCheckCapacityAndReorganise() Duncan 2021-06-13 12:34:54 +01:00
  • 474e00d48b Remove map_can_construct[_with_clear]_at() and gMapGroundFlags Michael Steenbeek 2021-06-13 10:13:13 +02:00
  • 6b1141b5a2 Fix #14848: incorrect tile element limit calculation Duncan 2021-06-10 12:22:31 +01:00
  • f9ad9ad3a5 Merge pull request #14868 from Gymnasiast/refactor/reduce-g-game-command-error-text Michael Steenbeek 2021-06-10 13:21:32 +02:00
  • 4f6d0a00fd Refactor RIDE_STATUS to use strong enum (#14840) Jamie Quigley 2021-06-10 07:09:58 +01:00
  • 2da64715cc Directly call MapCanConstructWithClearAt() Gymnasiast 2021-06-09 17:55:23 +02:00
  • 15fcbf5463 Remove some usages of gGameCommandErrorMessage in Editor Gymnasiast 2021-06-09 14:05:00 +02:00
  • b0af3abb39 Fix #14854. Accidental double inversion (#14855) Duncan 2021-06-08 22:09:31 +01:00
  • 1031be9078 Fix #14751: Height limitation also affects trees Michael Steenbeek 2021-06-08 22:02:17 +02:00
  • 072772af7b Rework importexport test to use GameStateSnapshots (#14838) Duncan 2021-06-08 08:35:31 +01:00
  • 422c654cab Merge pull request #14843 from duncanspumpkin/boatTest Duncan 2021-06-08 08:23:07 +01:00
  • b959f5ae2c Increment network version duncanspumpkin 2021-06-08 08:04:18 +01:00
  • 5d891a0abd Enforce tile start on boat location duncanspumpkin 2021-06-07 17:16:54 +01:00
  • 08bd6080fd Add missing compare duncanspumpkin 2021-06-08 07:46:56 +01:00
  • 92cc559cf3 Merge pull request #14791 from duncanspumpkin/map Duncan 2021-06-08 07:43:26 +01:00
  • 8e01bd46ce Remove LocationXY(Z)16 (#14834) Michael Steenbeek 2021-06-07 17:44:38 +02:00
  • 1d84bdca88 Refactor PATH_BIT_DRAW_TYPE_LIGHTS to use strong enum (#14837) Jamie Quigley 2021-06-07 13:40:27 +01:00
  • cf7b277d89 Close #13765: Refactor Changelog window into class Nick 2021-06-07 03:33:08 -05:00
  • b2c0c3e246 Handle reaching tile element limits more gracefully duncanspumpkin 2021-06-06 08:28:07 +01:00
  • c1c9353dd2 Merge Localisation/master into OpenRCT2/develop OpenRCT2 git bot 2021-06-06 05:00:05 +00:00
  • c7c634e825 Readd comment duncanspumpkin 2021-06-05 21:19:06 +01:00
  • c9777535d6 Fix export duncanspumpkin 2021-05-30 09:09:47 +01:00
  • 81d7c3f02b Make tile elements dynamic and resizeable Ted John 2021-04-09 02:09:08 +01:00
  • 051a09d2b7 Update map tile loop to support large maps. Ted John 2021-04-08 21:05:34 +01:00
  • c87860b3d3 Merge pull request #14271 from ZehMatt/refactor/paint-coords ζeh Matt 2021-06-05 20:06:37 +03:00
  • e289e21503 Address code review Matt 2021-05-21 18:34:47 +03:00
  • 2ec5cca3a2 Fix TestPaint Matt 2021-03-09 04:17:10 +02:00
  • a35d221afa Remove unnecessary construction of CoordsXYZ in Supports.cpp Matt 2021-03-09 04:08:08 +02:00
  • 79e627b2da Refactor uses of PaintAddImageAsParent in TrackPaint.cpp Matt 2021-03-08 18:01:48 +02:00
  • 5b2655fe7e Refactor uses of PaintAddImageAsParent in Maze.cpp Matt 2021-03-08 17:52:49 +02:00
  • b7b5cb4f67 Refactor uses of PaintAddImageAsParent in RiverRapids.cpp Matt 2021-03-08 17:51:44 +02:00
  • 0aa15748f6 Refactor uses of PaintAddImageAsParent in JuniorRollerCoaster.cpp Matt 2021-03-08 17:48:57 +02:00
  • 1d3b56a59e Refactor uses of PaintAddImageAsParent in Supports.cpp Matt 2021-03-08 17:47:18 +02:00
  • db493d157e Refactor uses of PaintAddImageAsParent in MiniGolf.cpp Matt 2021-03-08 17:12:07 +02:00
  • 91ddb0f5c9 Refactor uses of PaintAddImageAsParent in GoKarts.cpp Matt 2021-03-08 17:11:11 +02:00
  • 74f0cf8063 Refactor uses of PaintAddImageAsParent in Monorail.cpp Matt 2021-03-08 17:09:59 +02:00
  • 2aed03ca5f Refactor uses of PaintAddImageAsParent in Paint.Path.cpp Matt 2021-03-08 17:09:45 +02:00
  • 58df44efc3 Refactor uses of PaintAddImageAsParent in TrackPaint.cpp Matt 2021-03-08 17:00:38 +02:00
  • 0036652eb5 Refactor uses of PaintAddImageAsParent in TopSpin.cpp Matt 2021-03-08 16:57:25 +02:00
  • 4009582f6d Refactor uses of PaintAddImageAsParent in AirPoweredVerticalCoaster.cpp Matt 2021-03-08 16:47:15 +02:00
  • a12a2b6964 Refactor uses of PaintAddImageAsParent in MerryGoRound.cpp Matt 2021-03-08 16:34:39 +02:00
  • 38ce48fdf1 Refactor uses of PaintAddImageAsParent in Chairlift.cpp Matt 2021-03-08 16:33:56 +02:00
  • 3af40e0ec5 Refactor uses of PaintAddImageAsParent in Paint.Peep.cpp Matt 2021-03-08 15:31:38 +02:00
  • 8509ecd2b8 Refactor uses of PaintAddImageAsParent in Paint.Surface.cpp Matt 2021-03-08 15:28:59 +02:00
  • 5781f8e810 Refactor uses of PaintAddImageAsParent in FlyingSaucers.cpp Matt 2021-03-08 15:20:20 +02:00
  • ef527d3c4b Refactor uses of PaintAddImageAsParent in CarRide.cpp Matt 2021-03-08 15:19:19 +02:00
  • bcef621ac8 Refactor uses of PaintAddImageAsParent in Paint.Misc.cpp Matt 2021-03-08 15:07:54 +02:00
  • 83a196ca13 Refactor uses of PaintAddImageAsParent in BoatHire.cpp Matt 2021-03-08 15:03:43 +02:00
  • fcf8903304 Refactor uses of PaintAddImageAsParent in Paint.TileElement.cpp Matt 2021-03-08 15:03:28 +02:00
  • 5818a0a4f3 Refactor uses of PaintAddImageAsParent in VirtualFloor.cpp Matt 2021-03-08 14:52:48 +02:00
  • 4d62a7396c Add CoordsXYZ overload for PaintAddImageAsParent Matt 2021-03-08 14:38:34 +02:00
  • c34079acee Refactor LargeSceneryEntry and remove rct_scenery_entry (#14816) Duncan 2021-06-04 12:41:23 +01:00
  • 12c5484f44 Refactor SmallSceneryEntry (#14815) Duncan 2021-06-04 02:14:41 +01:00
  • 8fc7e06116 Move gLastStringPos into rct_drawpixelinfo (#14811) ζeh Matt 2021-06-04 04:10:09 +03:00
  • 8f59fe91cb BannerSceneryEntry Refactor (#14810) Duncan 2021-06-03 21:43:30 +01:00
  • 6f81248084 Rework and refactor PathBitEntry (#14809) Duncan 2021-06-03 21:23:00 +01:00
  • 425f968a67 Rearrange WallSceneryEntry to enforce types (#14808) Duncan 2021-06-03 13:26:00 +01:00
  • 97002cae5d Close #14804: Rename isBanner to isDoubleSided KirilAngelov 2021-06-03 13:18:22 +03:00
  • 03378782ff Split off litter code to litter.cpp (#14799) Duncan 2021-06-03 08:27:03 +01:00
  • 7253b92cfd Use correct function call for WallPlaceAction plugin visitor (#14806) Duncan 2021-06-02 21:30:49 +01:00
  • fd4a798cfb Merge pull request #14805 from aemreaydin/max_circuits_refactor Duncan 2021-06-02 16:49:58 +01:00
  • ac80ca7b46 Refactored code to use a constant for max circuits Emre Aydin 2021-06-02 17:48:09 +03:00
  • b7e7915efa Merge pull request #14780 from duncanspumpkin/sprite2 Duncan 2021-06-01 20:10:17 +01:00
  • b2451f00c4 Merge pull request #14644 from ZehMatt/refactor/peep2 Duncan 2021-05-31 16:48:11 +01:00
  • cd9b427e55 Merge pull request #32 from ZehMatt/sprite2-xcode Duncan 2021-05-31 16:46:33 +01:00
  • 80ac0b93f7 Add files to xcode project Matt 2021-05-31 17:29:31 +03:00
  • 6cf44a6d19 Refactor explicit passing of Ride type in OnEnterRide/OnExitRide ζeh Matt 2021-05-29 19:41:51 +03:00
  • 31848b195e Close #14765: Rename gCheatsFastLiftHill Michael Steenbeek 2021-05-29 18:41:16 +02:00
  • 751db9f13e Simplify code for Peep easter eggs Matt 2021-05-13 18:31:08 +03:00
  • cff87c7d72 Include correct headers duncanspumpkin 2021-05-29 10:27:09 +01:00
  • 98f9f24909 Remove sprite.h includes where possible duncanspumpkin 2021-05-29 08:54:33 +01:00
  • ee981e62e1 Move CreateEntity funcs to Entity header. Remove dead enum duncanspumpkin 2021-05-29 08:18:23 +01:00
  • 63bcb3c3e5 Move particle structs to particle files duncanspumpkin 2021-05-29 08:07:32 +01:00
  • 3199029168 Split off EntityTweener into seperate file duncanspumpkin 2021-05-29 07:47:49 +01:00
  • 5b5aa0771e Merge Localisation/master into OpenRCT2/develop OpenRCT2 git bot 2021-05-29 05:52:24 +00:00
  • 39fcc5d078 Split up Sprite header (#14764) Duncan 2021-05-29 06:01:32 +01:00
  • 41a098707c Update Unity project to be compatible with OpenRCT2 v0.3.3 Bas 2021-05-29 00:37:41 +02:00
  • a548e19cd6 Add nullable reference types, fix null bugs. Bas 2021-02-14 11:44:32 +01:00
  • a2e585db60 Update readme.md Basssiiie 2021-02-13 16:35:58 +01:00
  • 611329654d Update to Unity 2020.2.4f1. Bas 2021-02-13 16:33:46 +01:00
  • 58e73835e5 Add basic support for animated scenery Bas 2020-12-27 01:02:54 +01:00
  • bb45b3163e Fix roof side height Bas 2020-12-26 23:01:27 +01:00
  • 0fcc6862b2 Fix animated small scenery freeze, fix cutoff last DAT ID character Bas 2020-12-26 23:01:16 +01:00
  • 1c68d3c234 Update dll to use 0.3.2 code Bas 2020-12-26 21:24:41 +01:00
  • 13d64516b7 Add map loading bar Bas 2020-12-26 19:33:15 +01:00
  • d205dbb936 Fix roof side height Bas 2020-12-26 19:32:55 +01:00
  • 9c9ffe788e Add mesh for roof side Bas 2020-12-26 01:18:19 +01:00
  • 1e9b51985a Add support for custom scenery models, add block model Bas 2020-12-25 23:18:49 +01:00