This removes the unnecessary constructor calls and improves flexibility in case of typename changes.
All cases, except for the one in Context.cpp, are temporaries.
* Use std::vector for ride use memory
* Use new system for import/export
* Remove legacy field
* Add replay entity size protection to prevent crash
* Increment network version
* Update replays
* Move function to header
* Move constant to RCT12 header as used for both 1 and 2
* Align naming with nsf
* Remove unused variables and drop packing of paint structs
* Move PAINT_QUADRANT_FLAGS out of the header
* Rename enum and variable to SortFlags
* Rename variable and document the sorting
* Apply review
* Support large map sizes
* Fix top spin painting
* Fix crooked house
* Increase bb size
* Decrease limit back
* Clang format
* Remove asserts and apply review comments
* Fix rebase mistake
Co-authored-by: Ted John <ted@brambles.org>
The S6Importer/SawyerChunkReader correctly decodes the scenario name and description and stores it under the rct_s6_info struct (info.name and info.details)
The problem is that on lines 369-370 the name and description are replaced with the scenario internal name and description - which is sometimes incorrect - specifically a number of scenarios by Frontier in the exapansion packs.