Merge OpenRCT2/master into OpenRCT2/develop

This commit is contained in:
duncanspumpkin
2015-11-30 18:55:32 +00:00
28 changed files with 167 additions and 138 deletions

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@@ -55,6 +55,7 @@ Includes all git commit authors. Aliases are GitHub user names.
* (nean)
* Ed Foley (e-foley)
* Michael Pham (nightroan)
* Hielke Morsink (Broxzier)
## Toolchain
* (Balletie) - OSX

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@@ -2294,7 +2294,7 @@ STR_2286 :設計中
STR_2287 :完成設計中
STR_2288 :未知
STR_2289 :{STRINGID} {STRINGID}
STR_2290 :{SMALLFONT}{BLACK}{STRINGID} {STRINGID}
STR_2290 :<not used anymore>
STR_2291 :選擇新遊戲的劇情
STR_2292 :{WINDOW_COLOUR_2}乘坐過的遊樂設施:
STR_2293 :{BLACK}無
@@ -3900,7 +3900,7 @@ STR_5557 :多人遊戲不同步時依然保持連線
STR_5558 :此設定會於重啟遊戲後生效
STR_5559 :檢查時距為10分鐘
STR_5560 :將所有遊樂設施的檢查時距設定為'每10分鐘'
STR_5561 :載入語言檔案失敗
STR_5561 :載入語言失敗
STR_5562 :警告!
STR_5563 :此功能暫未穩定地使用, 請多加留意.
STR_5564 :插入已損壞元素
@@ -3919,6 +3919,7 @@ STR_5576 :連接埠:
STR_5577 :南韓園 (₩)
STR_5578 :俄羅斯盧布 (R)
STR_5579 :顥示縮放因子:
STR_5580 :捷克克朗 (Kc)
#####################

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@@ -3171,20 +3171,20 @@ STR_3166 :{BLACK}(ID:
STR_3167 :{WINDOW_COLOUR_2}Bevat {BLACK}{COMMA16} objecten
STR_3168 :{WINDOW_COLOUR_2}Tekst: {BLACK}{STRINGID}
STR_3169 :Data voor de volgende objecten niet gevonden:
STR_3170 :Niet genoeg ruimte voor graphics
STR_3171 :Te veel objecten van dit type geselecteerd
STR_3170 :Niet genoeg ruimte voor graphics.
STR_3171 :er zijn teveel objecten van dit type geselecteerd.
STR_3172 :De volgende objecten moeten eerst geselecteerd worden:
STR_3173 :Dit object is momenteel in gebruik
STR_3174 :Een ander object is afhankelijk van dit object
STR_3175 :Dit object is altijd benodigd
STR_3176 :Kan object niet selecteren
STR_3177 :Kan object niet deselecteren
STR_3178 :Er moet minstens één voetpad worden geselecteerd
STR_3179 :Er moet minstens één attractie worden geselecteerd
STR_3180 :Ongeldige selectie van objecten
STR_3173 :dit object is momenteel in gebruik.
STR_3174 :een ander object is afhankelijk van dit object.
STR_3175 :dit object is altijd benodigd.
STR_3176 :Kan object niet selecteren:
STR_3177 :Kan object niet deselecteren:
STR_3178 :er moet minstens één voetpad worden geselecteerd.
STR_3179 :er moet minstens één attractie worden geselecteerd.
STR_3180 :Ongeldige selectie van objecten:
STR_3181 :Objectselectie - {STRINGID}
STR_3182 :Er moet een parkingang worden geselecteerd
STR_3183 :Er moet een watertype worden geselecteerd
STR_3182 :er moet een parkingang worden geselecteerd.
STR_3183 :er moet een watertype worden geselecteerd.
STR_3184 :Attracties/voertuigen
STR_3185 :Klein decor
STR_3186 :Groot decor
@@ -5588,7 +5588,7 @@ STR_DESC :Een waar de nieuwste soorten frisdrank worden verkocht.
# Shops
[BALLN]
STR_NAME :Balloon Stall
STR_NAME :Ballonnenkraam
STR_DESC :Een souvenirkraam waar met helium gevulde ballonnen worden verkocht.
[HATST]

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@@ -1,108 +1,81 @@
# OpenRCT2 0.0.2 Title Sequence Script
# Arranged by IntelOrca
# OpenRCT2 0.0.3 Title Sequence Script
# Arranged by Gymnasiast (Michael Steenbeek).
# Based on the 0.0.2 script, which was arranged by IntelOrca.
# PFCKrutonium
LOAD pfckrutonium1.sv6
LOCATION 7 41
WAIT 15
LOCATION 49 15
ROTATE 1
WAIT 10
# Achilleshiel
LOAD netgrouppark.sv6
LOCATION 91 10
WAIT 9
LOCATION 25 15
WAIT 9
LOAD bigfoot.sv6
LOCATION 58 29
WAIT 10
ROTATE 1
LOCATION 29 63
WAIT 10
LOAD gymnasiast2.sv6
LOCATION 39 79
WAIT 11
LOAD achilleshiel.sv6
LOCATION 25 77
WAIT 10
LOCATION 36 58
ROTATE 3
WAIT 12
LOCATION 64 40
ROTATE 1
WAIT 8
# DUSTY GREENS
LOAD triggerdeath.sv6
LOCATION 63 68
WAIT 14
ROTATE 1
WAIT 16
LOCATION 28 26
ROTATE 2
WAIT 10
LOCATION 61 33
ROTATE 2
WAIT 8
# PFCKrutonium
LOAD pfckrutonium2.sv6
LOCATION 116 58
WAIT 14
ROTATE 1
WAIT 12
# Shotguns (http://www.nedesigns.com/park/3107/rougarou/)
LOAD shotguns.sv6
LOCATION 20 13
WAIT 16
# Faas (http://www.nedesigns.com/park/2996/lucky-lake-amusement-park/)
LOAD faas.sv6
LOCATION 42 11
WAIT 10
LOCATION 30 18
ROTATE 1
WAIT 16
LOCATION 17 71
ROTATE 2
WAIT 12
LOCATION 88 68
WAIT 12
# MCI (http://www.nedesigns.com/park/2973/maerchen-paradies/)
LOAD mci.sv6
LOCATION 46 60
WAIT 16
LOCATION 78 43
ROTATE 2
WAIT 12
WAIT 6
LOCATION 76 32
ROTATE 1
WAIT 11
LOAD phann.sv6
LOCATION 96 73
WAIT 8
# Ride6 (http://www.nedesigns.com/park/2545/banana-valley/)
LOAD rid6.sv6
LOCATION 56 34
WAIT 10
LOCATION 48 4
WAIT 4
WAIT 8
LOCATION 10 29
ROTATE 1
WAIT 12
WAIT 8
LOAD gymnasiast1.sv6
LOCATION 51 46
WAIT 11
LOAD alexfablelake.SV6
LOCATION 50 25
WAIT 9
ROTATE 1
LOCATION 35 74
WAIT 9
# Poke (http://www.nedesigns.com/park/2967/mystic-mountain/)
LOAD poke.sv6
LOCATION 43 83
WAIT 16
WAIT 9
LOCATION 63 35
ROTATE 3
WAIT 12
WAIT 9
LOCATION 12 47
ROTATE 3
WAIT 20
WAIT 6
RESTART
RESTART

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@@ -1,4 +1,4 @@
0.0.3-beta (not yet released)
0.0.3-beta (2015-11-30)
------------------------------------------------------------------------
- Feature: Adding extra title sequences.
- Feature: Title sequences can be edited in-game.

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@@ -1,11 +1,6 @@
Release version: 0.0.2-beta
Release version: 0.0.3-beta
------------------------------------------------------------------------
* Some sounds play at their maximum volume irrespective of the sound volume control.
* Sandbox mode does not support all map modifications.
* Zero clearance cheat results in drawing glitches.
* Build while paused mode does not support all game commands.
* Some text shown in the map is not translated to selected language.
* Scenario editor object selection window will show object names in the selected language at the time of building the object cache. (Deleting plugin.dat in Documents/OpenRCT2 will fix this)
* The game will run slower at high resolutions, particularly if there are many moving objects visible.
Most bugs or limitations present in the original game have not yet been fixed or lifted.
Some bugs or limitations present in the original game have not yet been fixed or lifted.

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@@ -1,5 +1,5 @@
Last updated: 2015-06-21
Release version: 0.0.2-beta
Last updated: 2015-30-11
Release version: 0.0.3-beta
------------------------------------------------------------------------

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@@ -1,5 +1,5 @@
!define APPBITS 32 ; Define number of bits for the architecture
!define EXTRA_VERSION "XP SP3, Vista, 7 and 8.1"
!define EXTRA_VERSION "Vista, 7, 8.1 and 10"
!define APPARCH "win32" ; Define the application architecture
!define BINARY_DIR "${PATH_ROOT}build\Release"
InstallDir "$PROGRAMFILES32\OpenRCT2\"

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@@ -1042,11 +1042,14 @@ void save_game()
scenario_save(rw, 0x80000000);
log_verbose("Saved to %s", gScenarioSavePath);
SDL_RWclose(rw);
// Setting screen age to zero, so no prompt will pop up when closing the
// game shortly after saving.
RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_AGE, uint16) = 0;
}
} else {
save_game_as();
}
}
void save_game_as()
{

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