Cubes for scenery, tracks paths, and peeps

This commit is contained in:
Bas
2020-04-18 18:22:10 +02:00
parent 6c3d7992a6
commit 009bbbe9cb
40 changed files with 1427 additions and 135 deletions

View File

@@ -9,6 +9,7 @@
#include <openrct2/platform/platform.h>
#include <openrct2/world/Map.h>
#include <openrct2/world/Park.h>
#include <openrct2/world/Sprite.h>
#define EXPORT __declspec(dllexport)
@@ -91,7 +92,7 @@ extern "C"
{
CoordsXY coords = CoordsXY(x * COORDS_XY_STEP, y * COORDS_XY_STEP).ToTileStart();
*element = *map_get_first_element_at(coords);
/*
printf("(me) GetMapElementAt( %i, %i ) = ( %i, %i )\n", x, y, coords.x, coords.y);
printf("(me) -> %i \t(type)\n", element->type);
printf("(me) -> %i \t(flags)\n", element->Flags);
@@ -109,6 +110,7 @@ extern "C"
printf("(me) -> %i \t(pad 0xA)\n", element->pad_08[5]);
printf("(me) -> %i \t(pad 0xB)\n", element->pad_08[6]);
printf("(me) -> %i \t(pad 0xC)\n", element->pad_08[7]);
*/
}
@@ -130,7 +132,28 @@ extern "C"
element++;
}
printf("(me) GetMapElementsAt( %i, %i ) = %i\n", x, y, elementCount);
// printf("(me) GetMapElementsAt( %i, %i ) = %i\n", x, y, elementCount);
return elementCount;
}
EXPORT int GetSpriteCount(int spriteType)
{
return gSpriteListCount[spriteType];
}
EXPORT int GetAllPeeps(Peep* peeps, int arraySize)
{
Peep* peep;
uint16_t spriteIndex;
int peepCount = 0;
FOR_ALL_PEEPS (spriteIndex, peep)
{
peeps[peepCount] = *peep;
peepCount++;
}
return peepCount;
}
}

View File

@@ -69,6 +69,10 @@
<Compile Include="Assets\Scripts\MeshBuilder\Vertex.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\Enums\Direction.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\Enums\Ownership.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\Enums\PeepSpriteType.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\Enums\PeepState.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\Enums\PeepType.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\Enums\SpriteType.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\Enums\SurfaceSlope.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\Enums\TerrainEdgeStyle.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\Enums\TerrainSurfaceStyle.cs" />
@@ -78,6 +82,7 @@
<Compile Include="Assets\Scripts\OpenRCT2\Map\Map.Materials.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\Map\Map.Surface.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\Map\Map.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\Map\PeepController.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\OpenRCT2.Lib.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\OpenRCT2.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\TileElements\PathElement.cs" />
@@ -85,6 +90,8 @@
<Compile Include="Assets\Scripts\OpenRCT2\TileElements\SurfaceElement.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\TileElements\TileElement.cs" />
<Compile Include="Assets\Scripts\OpenRCT2\TileElements\TrackElement.cs" />
<Compile Include="Assets\Scripts\Sprites\Peep.cs" />
<Compile Include="Assets\Scripts\Sprites\SpriteBase.cs" />
<Compile Include="Assets\Scripts\Tools\CameraBuild.cs" />
<Reference Include="Unity.RenderPipeline.Universal.ShaderLibrary">
<HintPath>D:/Projects/Visual Studio/OpenRCT2-Unity/src/openrct2-unity/Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>

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namespace OpenRCT2.Unity
{
public enum PeepSpriteType : byte
{
Normal = 0,
Handyman = 1,
Mechanic = 2,
Security = 3,
EntertainerPanda = 4,
EntertainerTiger = 5,
EntertainerElephant = 6,
EntertainerRoman = 7,
EntertainerGorilla = 8,
EntertainerSnowman = 9,
EntertainerKnight = 10,
EntertainerAstronaut = 11,
EntertainerBandit = 12,
EntertainerSheriff = 13,
EntertainerPirate = 14,
IceCream = 15,
Chips = 16,
Burger = 17,
Drink = 18,
Balloon = 19,
Candyfloss = 20,
Umbrella = 21,
Pizza = 22,
SecurityAlternate = 23,
Popcorn = 24,
ArmsCrossed = 25,
HeadDown = 26,
Nauseous = 27,
VeryNauseous = 28,
RequireBathroom = 29,
Hat = 30,
HotDog = 31,
Tentacle = 32,
ToffeeApple = 33,
Doughnut = 34,
Coffee = 35,
Chicken = 36,
Lemonade = 37,
Watching = 38,
Pretzel = 39,
Sunglasses = 40,
SuJongkwa = 41,
Juice = 42,
Funnel_cake = 43,
Noodles = 44,
Sausage = 45,
Soup = 46,
Sandwich = 47,
Invalid = 255
};
}

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