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32 lines
1.3 KiB
C
32 lines
1.3 KiB
C
#pragma once
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#include "align_asset_macro.h"
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#define dgSkyboxBbh "__OTR__textures/skyboxes/bbh/bbh"
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static const ALIGN_ASSET(2) char gSkyboxBbh[] = dgSkyboxBbh;
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#define dgSkyboxBitdw "__OTR__textures/skyboxes/bidw/bidw"
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static const ALIGN_ASSET(2) char gSkyboxBitdw[] = dgSkyboxBitdw;
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#define dgSkyboxBitfs "__OTR__textures/skyboxes/bitfs/bitfs"
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static const ALIGN_ASSET(2) char gSkyboxBitfs[] = dgSkyboxBitfs;
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#define dgSkyboxBits "__OTR__textures/skyboxes/bits/bits"
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static const ALIGN_ASSET(2) char gSkyboxBits[] = dgSkyboxBits;
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#define dgSkyboxCcm "__OTR__textures/skyboxes/ccm/ccm"
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static const ALIGN_ASSET(2) char gSkyboxCcm[] = dgSkyboxCcm;
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#define dgSkyboxCloudFloor "__OTR__textures/skyboxes/cloud_floor/cloud_floor"
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static const ALIGN_ASSET(2) char gSkyboxCloudFloor[] = dgSkyboxCloudFloor;
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#define dgSkyboxClouds "__OTR__textures/skyboxes/clouds/clouds"
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static const ALIGN_ASSET(2) char gSkyboxClouds[] = dgSkyboxClouds;
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#define dgSkyboxSsl "__OTR__textures/skyboxes/ssl/ssl"
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static const ALIGN_ASSET(2) char gSkyboxSsl[] = dgSkyboxSsl;
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#define dgSkyboxWater "__OTR__textures/skyboxes/water/water"
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static const ALIGN_ASSET(2) char gSkyboxWater[] = dgSkyboxWater;
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#define dgSkyboxWdw "__OTR__textures/skyboxes/wdw/wdw"
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static const ALIGN_ASSET(2) char gSkyboxWdw[] = dgSkyboxWdw; |