#pragma once #include "align_asset_macro.h" #define dgSkyboxBbh "__OTR__textures/skyboxes/bbh/bbh" static const ALIGN_ASSET(2) char gSkyboxBbh[] = dgSkyboxBbh; #define dgSkyboxBitdw "__OTR__textures/skyboxes/bidw/bidw" static const ALIGN_ASSET(2) char gSkyboxBitdw[] = dgSkyboxBitdw; #define dgSkyboxBitfs "__OTR__textures/skyboxes/bitfs/bitfs" static const ALIGN_ASSET(2) char gSkyboxBitfs[] = dgSkyboxBitfs; #define dgSkyboxBits "__OTR__textures/skyboxes/bits/bits" static const ALIGN_ASSET(2) char gSkyboxBits[] = dgSkyboxBits; #define dgSkyboxCcm "__OTR__textures/skyboxes/ccm/ccm" static const ALIGN_ASSET(2) char gSkyboxCcm[] = dgSkyboxCcm; #define dgSkyboxCloudFloor "__OTR__textures/skyboxes/cloud_floor/cloud_floor" static const ALIGN_ASSET(2) char gSkyboxCloudFloor[] = dgSkyboxCloudFloor; #define dgSkyboxClouds "__OTR__textures/skyboxes/clouds/clouds" static const ALIGN_ASSET(2) char gSkyboxClouds[] = dgSkyboxClouds; #define dgSkyboxSsl "__OTR__textures/skyboxes/ssl/ssl" static const ALIGN_ASSET(2) char gSkyboxSsl[] = dgSkyboxSsl; #define dgSkyboxWater "__OTR__textures/skyboxes/water/water" static const ALIGN_ASSET(2) char gSkyboxWater[] = dgSkyboxWater; #define dgSkyboxWdw "__OTR__textures/skyboxes/wdw/wdw" static const ALIGN_ASSET(2) char gSkyboxWdw[] = dgSkyboxWdw;