Files
Ghostship/include/assets/textures/intro_raw.h
KiritoDv 2cd88764df Revert "Someday im going to do this"
This reverts commit be4b53c525.
2026-01-15 20:33:02 -06:00

53 lines
2.5 KiB
C

#pragma once
static const ALIGN_ASSET(2) char gd_texture_hand_open[] = "__OTR__textures/intro_raw/hand_open";
static const ALIGN_ASSET(2) char gd_texture_hand_closed[] = "__OTR__textures/intro_raw/hand_closed";
static const ALIGN_ASSET(2) char gd_texture_red_star_0[] = "__OTR__textures/intro_raw/red_star_0";
static const ALIGN_ASSET(2) char gd_texture_red_star_1[] = "__OTR__textures/intro_raw/red_star_1";
static const ALIGN_ASSET(2) char gd_texture_red_star_2[] = "__OTR__textures/intro_raw/red_star_2";
static const ALIGN_ASSET(2) char gd_texture_red_star_3[] = "__OTR__textures/intro_raw/red_star_3";
static const ALIGN_ASSET(2) char gd_texture_red_star_4[] = "__OTR__textures/intro_raw/red_star_4";
static const ALIGN_ASSET(2) char gd_texture_red_star_5[] = "__OTR__textures/intro_raw/red_star_5";
static const ALIGN_ASSET(2) char gd_texture_red_star_6[] = "__OTR__textures/intro_raw/red_star_6";
static const ALIGN_ASSET(2) char gd_texture_red_star_7[] = "__OTR__textures/intro_raw/red_star_7";
static const ALIGN_ASSET(2) char gd_texture_white_star_0[] = "__OTR__textures/intro_raw/white_star_0";
static const ALIGN_ASSET(2) char gd_texture_white_star_1[] = "__OTR__textures/intro_raw/white_star_1";
static const ALIGN_ASSET(2) char gd_texture_white_star_2[] = "__OTR__textures/intro_raw/white_star_2";
static const ALIGN_ASSET(2) char gd_texture_white_star_3[] = "__OTR__textures/intro_raw/white_star_3";
static const ALIGN_ASSET(2) char gd_texture_white_star_4[] = "__OTR__textures/intro_raw/white_star_4";
static const ALIGN_ASSET(2) char gd_texture_white_star_5[] = "__OTR__textures/intro_raw/white_star_5";
static const ALIGN_ASSET(2) char gd_texture_white_star_6[] = "__OTR__textures/intro_raw/white_star_6";
static const ALIGN_ASSET(2) char gd_texture_white_star_7[] = "__OTR__textures/intro_raw/white_star_7";
static const ALIGN_ASSET(2) char gd_texture_sparkle_0[] = "__OTR__textures/intro_raw/sparkle_0";
static const ALIGN_ASSET(2) char gd_texture_sparkle_1[] = "__OTR__textures/intro_raw/sparkle_1";
static const ALIGN_ASSET(2) char gd_texture_sparkle_2[] = "__OTR__textures/intro_raw/sparkle_2";
static const ALIGN_ASSET(2) char gd_texture_sparkle_3[] = "__OTR__textures/intro_raw/sparkle_3";
static const ALIGN_ASSET(2) char gd_texture_sparkle_4[] = "__OTR__textures/intro_raw/sparkle_4";
static const ALIGN_ASSET(2) char gd_texture_sparkle_5[] = "__OTR__textures/intro_raw/sparkle_5";
static const ALIGN_ASSET(2) char gd_texture_mario_face_shine[] = "__OTR__textures/intro_raw/mario_face_shine";