mirror of
https://github.com/izzy2lost/Ghostship.git
synced 2026-06-19 01:17:03 -07:00
20674529ab
* Fixed GeoLayout loading and implemented mario loading from otr * Ported bobomb and coins * Ported cannon barrel * Ported blue_coin_switch * Fixed collision loading * Ported checkerboard_platform * Ported most of common0 to otr * Fixed amp on jp * Fixed some wrong yamls * Fixed faulty snow interpolation * Bump LUS * Extracted 99.99999% actors to be loaded from otr * Removed unnessesary print and added o2r mod support * Fixed headers * Added us support into geolayout parser * Fixed conflicts * Removed done indicators * Remove duplicated headers * Added bbh, bitdw, bitfs, bits, bob and lll loaded from otr * Bump torch * Fixed linux compilation * Pushed header generation * Got compiling on Linux working. (#59) * Added more data and hopefully fix more issues * Updated libultraship * bin dls and vtxs (#60) * Fixed master volume * Updated torch * Renamed otr files * Renamed otr en cmakelists * Updated libultraship and torch * Removed actors code * [WIP] The big one that removes almost all hardcoded assets from levels and actors * Updating cmake to match Starship * Updated more references * Updated cmake to add more targets * Updated o2r name * Removed unnecesary dma call * Updated gitmodules * Bump LUS, fixed cmake and fixed audio on windows * Update torch and wdw * Fixed some corrupted ptrs, cleaned up jp support and fixed bully * Added USE_GBI_TRACE * Fixed packaging.cmake and audio fixes * Removed old LUS * Updated torch and readded LUS * More compilation issues * Removed interpolation to use on the future the new system * Bump libs * Reimplemented skybox, and added synthesis overflow fix * Removed prints to use SPDLOG * This should had been on another branch but fuck it * Added more interpolation stuff * Fixed interpolation, fixed some random things and ported from GameInteractor to Lwyx's EventSystem * Removed some FrameInterpolation changes * Fixed gitignore and implemented PortEnhancements * Fixed interpolation crashes, WIP implemented reset among other fixes * Bump torch to fix paintings * Moved log to be a trace * Readded some frame tagging * Fixed rumble * Fixed skybox crashes * Bump LUS * Moved skybox and floats to float for better precision * Moved to health change and created lives change event * Fixed bubbles being broken * Fixed lives event not being registered * Fixed skybox crashes * Initialized mixer variables * Fixed some memory leaks * Fixed trajectory being exported incorrectly * Hopefully fixed us yamls * Fixed remaining us issues * Implemented o2r generation among some other things --------- Co-authored-by: KiritoDv <KiritoDv> Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com> Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com>
220 lines
3.5 KiB
YAML
220 lines
3.5 KiB
YAML
00:
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type: NAUDIO:V0:SAMPLE
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id: 141
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01_banjo_1:
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type: NAUDIO:V0:SAMPLE
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id: 142
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02:
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type: NAUDIO:V0:SAMPLE
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id: 143
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03_human_whistle:
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type: NAUDIO:V0:SAMPLE
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id: 144
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04_bright_piano:
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type: NAUDIO:V0:SAMPLE
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id: 145
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05_acoustic_bass:
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type: NAUDIO:V0:SAMPLE
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id: 146
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06_kick_drum_1:
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type: NAUDIO:V0:SAMPLE
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id: 147
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07_rimshot:
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type: NAUDIO:V0:SAMPLE
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08:
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09:
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type: NAUDIO:V0:SAMPLE
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id: 150
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0A_tambourine:
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type: NAUDIO:V0:SAMPLE
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id: 151
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0B:
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type: NAUDIO:V0:SAMPLE
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id: 152
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0C_conga_stick:
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id: 153
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0D_clave:
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0E_hihat_closed:
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type: NAUDIO:V0:SAMPLE
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0F_hihat_open:
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10_cymbal_bell:
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11_splash_cymbal:
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12_snare_drum_1:
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13_snare_drum_2:
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14_strings_5:
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15_strings_4:
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16_french_horns:
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17_trumpet:
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19_brass:
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1A_slap_bass:
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type: NAUDIO:V0:SAMPLE
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id: 167
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1B_organ_2:
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type: NAUDIO:V0:SAMPLE
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id: 168
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1C:
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1D:
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1E_closed_triangle:
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1F_open_triangle:
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21_sine_bass:
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22_boys_choir:
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23_strings_1:
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type: NAUDIO:V0:SAMPLE
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24_strings_2:
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25_strings_3:
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type: NAUDIO:V0:SAMPLE
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26_crystal_rhodes:
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27_harpsichord:
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type: NAUDIO:V0:SAMPLE
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28_sitar_1:
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29_orchestra_hit:
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type: NAUDIO:V0:SAMPLE
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2A:
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2B:
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type: NAUDIO:V0:SAMPLE
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id: 184
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2C:
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type: NAUDIO:V0:SAMPLE
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2D_trombone:
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2E_accordion:
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2F_sleigh_bells:
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30_rarefaction-lahna:
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31_rarefaction-convolution:
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32_metal_rimshot:
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33_kick_drum_2:
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type: NAUDIO:V0:SAMPLE
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id: 192
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34_alto_flute:
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type: NAUDIO:V0:SAMPLE
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id: 193
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35_gospel_organ:
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type: NAUDIO:V0:SAMPLE
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36_sawtooth_synth:
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type: NAUDIO:V0:SAMPLE
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id: 195
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37_square_synth:
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type: NAUDIO:V0:SAMPLE
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id: 196
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38_electric_kick_drum:
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type: NAUDIO:V0:SAMPLE
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id: 197
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39_sitar_2:
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type: NAUDIO:V0:SAMPLE
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id: 198
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3A_music_box:
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type: NAUDIO:V0:SAMPLE
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id: 199
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3B_banjo_2:
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type: NAUDIO:V0:SAMPLE
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id: 200
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3C_acoustic_guitar:
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type: NAUDIO:V0:SAMPLE
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id: 201
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3D:
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type: NAUDIO:V0:SAMPLE
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3E_monk_choir:
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type: NAUDIO:V0:SAMPLE
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id: 203
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3F:
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type: NAUDIO:V0:SAMPLE
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id: 204
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40_bell:
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type: NAUDIO:V0:SAMPLE
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id: 205
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41_pan_flute:
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type: NAUDIO:V0:SAMPLE
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id: 206
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42_vibraphone:
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type: NAUDIO:V0:SAMPLE
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43_harmonica:
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type: NAUDIO:V0:SAMPLE
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id: 208
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44_grand_piano:
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type: NAUDIO:V0:SAMPLE
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id: 209
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45_french_horns_lq:
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type: NAUDIO:V0:SAMPLE
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id: 210
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46_pizzicato_strings_1:
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type: NAUDIO:V0:SAMPLE
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id: 211
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47_pizzicato_strings_2:
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type: NAUDIO:V0:SAMPLE
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id: 212
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48_steel_drum:
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type: NAUDIO:V0:SAMPLE
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id: 213
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