Files
Ghostship/include/assets/actors/water_bubble.h

28 lines
1.5 KiB
C

#pragma once
#include "sm64.h"
#include "water_bubble/geo.h"
static const ALIGN_ASSET(2) char water_bubble_seg5_lights_0500FE68[] = "__OTR__actors/water_bubble/water_bubble_seg5_lights_0500FE68";
static const ALIGN_ASSET(2) char water_bubble_seg5_texture_0500FE80[] = "__OTR__actors/water_bubble/water_bubble";
static const ALIGN_ASSET(2) char water_bubble_seg5_vertex_05010680[] = "__OTR__actors/water_bubble/water_bubble_seg5_vertex_05010680";
static const ALIGN_ASSET(2) char water_bubble_seg5_vertex_05010780[] = "__OTR__actors/water_bubble/water_bubble_seg5_vertex_05010780";
static const ALIGN_ASSET(2) char water_bubble_seg5_vertex_05010870[] = "__OTR__actors/water_bubble/water_bubble_seg5_vertex_05010870";
static const ALIGN_ASSET(2) char water_bubble_seg5_vertex_05010950[] = "__OTR__actors/water_bubble/water_bubble_seg5_vertex_05010950";
static const ALIGN_ASSET(2) char water_bubble_seg5_vertex_05010A50[] = "__OTR__actors/water_bubble/water_bubble_seg5_vertex_05010A50";
static const ALIGN_ASSET(2) char water_bubble_seg5_vertex_05010B50[] = "__OTR__actors/water_bubble/water_bubble_seg5_vertex_05010B50";
static const ALIGN_ASSET(2) char water_bubble_seg5_vertex_05010C50[] = "__OTR__actors/water_bubble/water_bubble_seg5_vertex_05010C50";
static const ALIGN_ASSET(2) char water_bubble_seg5_dl_05010D30[] = "__OTR__actors/water_bubble/water_bubble_seg5_dl_05010D30";
static const ALIGN_ASSET(2) char water_bubble_seg5_dl_05011000[] = "__OTR__actors/water_bubble/water_bubble_seg5_dl_05011000";