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34 lines
1.6 KiB
C
34 lines
1.6 KiB
C
#pragma once
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#include "sm64.h"
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#include "sparkle/geo.h"
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static const ALIGN_ASSET(2) char sparkles_seg4_vertex_04027450[] = "__OTR__actors/sparkle/sparkles_seg4_vertex_04027450";
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static const ALIGN_ASSET(2) char sparkles_seg4_texture_04027490[] = "__OTR__actors/sparkle/sparkle_0";
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static const ALIGN_ASSET(2) char sparkles_seg4_texture_04027C90[] = "__OTR__actors/sparkle/sparkle_1";
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static const ALIGN_ASSET(2) char sparkles_seg4_texture_04028490[] = "__OTR__actors/sparkle/sparkle_2";
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static const ALIGN_ASSET(2) char sparkles_seg4_texture_04028C90[] = "__OTR__actors/sparkle/sparkle_3";
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static const ALIGN_ASSET(2) char sparkles_seg4_texture_04029490[] = "__OTR__actors/sparkle/sparkle_4";
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static const ALIGN_ASSET(2) char sparkles_seg4_texture_04029C90[] = "__OTR__actors/sparkle/sparkle_5";
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static const ALIGN_ASSET(2) char sparkles_seg4_dl_0402A490[] = "__OTR__actors/sparkle/sparkles_seg4_dl_0402A490";
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static const ALIGN_ASSET(2) char sparkles_seg4_dl_0402A4F8[] = "__OTR__actors/sparkle/sparkles_seg4_dl_0402A4F8";
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static const ALIGN_ASSET(2) char sparkles_seg4_dl_0402A510[] = "__OTR__actors/sparkle/sparkles_seg4_dl_0402A510";
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static const ALIGN_ASSET(2) char sparkles_seg4_dl_0402A528[] = "__OTR__actors/sparkle/sparkles_seg4_dl_0402A528";
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static const ALIGN_ASSET(2) char sparkles_seg4_dl_0402A540[] = "__OTR__actors/sparkle/sparkles_seg4_dl_0402A540";
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static const ALIGN_ASSET(2) char sparkles_seg4_dl_0402A558[] = "__OTR__actors/sparkle/sparkles_seg4_dl_0402A558";
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static const ALIGN_ASSET(2) char sparkles_seg4_dl_0402A570[] = "__OTR__actors/sparkle/sparkles_seg4_dl_0402A570";
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