Files

145 lines
7.2 KiB
C

#pragma once
#include "sm64.h"
#include "door/anims.h"
#include "door/geo.h"
static const ALIGN_ASSET(2) char door_seg3_lights_03009CE0[] = "__OTR__actors/door/door_seg3_lights_03009CE0";
static const ALIGN_ASSET(2) char door_seg3_lights_03009CF8[] = "__OTR__actors/door/door_seg3_lights_03009CF8";
static const ALIGN_ASSET(2) char door_seg3_texture_03009D10[] = "__OTR__actors/door/polished_wooden_door";
static const ALIGN_ASSET(2) char door_seg3_texture_0300AD10[] = "__OTR__actors/door/polished_wooden_door_overlay";
static const ALIGN_ASSET(2) char door_seg3_texture_0300BD10[] = "__OTR__actors/door/rough_wooden_door";
static const ALIGN_ASSET(2) char door_seg3_texture_0300CD10[] = "__OTR__actors/door/rough_wooden_door_overlay";
static const ALIGN_ASSET(2) char door_seg3_texture_0300D510[] = "__OTR__actors/door/metal_door";
static const ALIGN_ASSET(2) char door_seg3_texture_0300E510[] = "__OTR__actors/door/metal_door_overlay";
static const ALIGN_ASSET(2) char door_seg3_texture_0300ED10[] = "__OTR__actors/door/hmc_mural_door";
static const ALIGN_ASSET(2) char door_seg3_texture_0300FD10[] = "__OTR__actors/door/hmc_mural_door_overlay";
static const ALIGN_ASSET(2) char door_seg3_texture_03010510[] = "__OTR__actors/door/bbh_door";
static const ALIGN_ASSET(2) char door_seg3_texture_03011510[] = "__OTR__actors/door/bbh_door_overlay";
static const ALIGN_ASSET(2) char door_seg3_texture_03011D10[] = "__OTR__actors/door/zero_star_door_sign";
static const ALIGN_ASSET(2) char door_seg3_texture_03012510[] = "__OTR__actors/door/one_star_door_sign";
static const ALIGN_ASSET(2) char door_seg3_texture_03012D10[] = "__OTR__actors/door/three_star_door_sign";
static const ALIGN_ASSET(2) char door_seg3_texture_03013510[] = "__OTR__actors/door/door_lock";
static const ALIGN_ASSET(2) char door_seg3_vertex_03013910[] = "__OTR__actors/door/door_seg3_vertex_03013910";
static const ALIGN_ASSET(2) char door_seg3_vertex_03013A10[] = "__OTR__actors/door/door_seg3_vertex_03013A10";
static const ALIGN_ASSET(2) char door_seg3_vertex_03013A90[] = "__OTR__actors/door/door_seg3_vertex_03013A90";
static const ALIGN_ASSET(2) char door_seg3_vertex_03013B50[] = "__OTR__actors/door/door_seg3_vertex_03013B50";
static const ALIGN_ASSET(2) char door_seg3_dl_03013C10[] = "__OTR__actors/door/door_seg3_dl_03013C10";
static const ALIGN_ASSET(2) char door_seg3_dl_03013CC8[] = "__OTR__actors/door/door_seg3_dl_03013CC8";
static const ALIGN_ASSET(2) char door_seg3_dl_03013D78[] = "__OTR__actors/door/door_seg3_dl_03013D78";
static const ALIGN_ASSET(2) char door_seg3_dl_03013E28[] = "__OTR__actors/door/door_seg3_dl_03013E28";
static const ALIGN_ASSET(2) char door_seg3_dl_03013EA8[] = "__OTR__actors/door/door_seg3_dl_03013EA8";
static const ALIGN_ASSET(2) char door_seg3_vertex_03013F20[] = "__OTR__actors/door/door_seg3_vertex_03013F20";
static const ALIGN_ASSET(2) char door_seg3_vertex_03013FA0[] = "__OTR__actors/door/door_seg3_vertex_03013FA0";
static const ALIGN_ASSET(2) char door_seg3_dl_03014020[] = "__OTR__actors/door/door_seg3_dl_03014020";
static const ALIGN_ASSET(2) char door_seg3_dl_03014100[] = "__OTR__actors/door/door_seg3_dl_03014100";
static const ALIGN_ASSET(2) char door_seg3_dl_03014128[] = "__OTR__actors/door/door_seg3_dl_03014128";
static const ALIGN_ASSET(2) char door_seg3_vertex_03014140[] = "__OTR__actors/door/door_seg3_vertex_03014140";
static const ALIGN_ASSET(2) char door_seg3_vertex_03014180[] = "__OTR__actors/door/door_seg3_vertex_03014180";
static const ALIGN_ASSET(2) char door_seg3_dl_030141C0[] = "__OTR__actors/door/door_seg3_dl_030141C0";
static const ALIGN_ASSET(2) char door_seg3_dl_03014218[] = "__OTR__actors/door/door_seg3_dl_03014218";
static const ALIGN_ASSET(2) char door_seg3_dl_03014250[] = "__OTR__actors/door/door_seg3_dl_03014250";
static const ALIGN_ASSET(2) char door_seg3_dl_03014280[] = "__OTR__actors/door/door_seg3_dl_03014280";
static const ALIGN_ASSET(2) char door_seg3_dl_030142B0[] = "__OTR__actors/door/door_seg3_dl_030142B0";
static const ALIGN_ASSET(2) char door_seg3_dl_030142E0[] = "__OTR__actors/door/door_seg3_dl_030142E0";
static const ALIGN_ASSET(2) char door_seg3_dl_03014310[] = "__OTR__actors/door/door_seg3_dl_03014310";
static const ALIGN_ASSET(2) char door_seg3_dl_03014340[] = "__OTR__actors/door/door_seg3_dl_03014340";
static const ALIGN_ASSET(2) char door_seg3_vertex_03014370[] = "__OTR__actors/door/door_seg3_vertex_03014370";
static const ALIGN_ASSET(2) char door_seg3_vertex_030143F0[] = "__OTR__actors/door/door_seg3_vertex_030143F0";
static const ALIGN_ASSET(2) char door_seg3_dl_03014470[] = "__OTR__actors/door/door_seg3_dl_03014470";
static const ALIGN_ASSET(2) char door_seg3_dl_030144E0[] = "__OTR__actors/door/door_seg3_dl_030144E0";
static const ALIGN_ASSET(2) char door_seg3_dl_03014528[] = "__OTR__actors/door/door_seg3_dl_03014528";
static const ALIGN_ASSET(2) char door_seg3_dl_03014540[] = "__OTR__actors/door/door_seg3_dl_03014540";
static const ALIGN_ASSET(2) char door_seg3_vertex_03014558[] = "__OTR__actors/door/door_seg3_vertex_03014558";
static const ALIGN_ASSET(2) char door_seg3_vertex_03014658[] = "__OTR__actors/door/door_seg3_vertex_03014658";
static const ALIGN_ASSET(2) char door_seg3_vertex_030146D8[] = "__OTR__actors/door/door_seg3_vertex_030146D8";
static const ALIGN_ASSET(2) char door_seg3_vertex_030147C8[] = "__OTR__actors/door/door_seg3_vertex_030147C8";
static const ALIGN_ASSET(2) char door_seg3_dl_03014888[] = "__OTR__actors/door/door_seg3_dl_03014888";
static const ALIGN_ASSET(2) char door_seg3_dl_030149C0[] = "__OTR__actors/door/door_seg3_dl_030149C0";
static const ALIGN_ASSET(2) char door_seg3_dl_03014A20[] = "__OTR__actors/door/door_seg3_dl_03014A20";
static const ALIGN_ASSET(2) char door_seg3_dl_03014A50[] = "__OTR__actors/door/door_seg3_dl_03014A50";
static const ALIGN_ASSET(2) char door_seg3_dl_03014A80[] = "__OTR__actors/door/door_seg3_dl_03014A80";
static const ALIGN_ASSET(2) char door_seg3_dl_03014B30[] = "__OTR__actors/door/door_seg3_dl_03014B30";
static const ALIGN_ASSET(2) char door_seg3_dl_03014BE0[] = "__OTR__actors/door/door_seg3_dl_03014BE0";
static const ALIGN_ASSET(2) char door_seg3_dl_03014C90[] = "__OTR__actors/door/door_seg3_dl_03014C90";
static const ALIGN_ASSET(2) char door_seg3_dl_03014D40[] = "__OTR__actors/door/door_seg3_dl_03014D40";
static const ALIGN_ASSET(2) char door_seg3_vertex_03014DF0[] = "__OTR__actors/door/door_seg3_vertex_03014DF0";
static const ALIGN_ASSET(2) char door_seg3_vertex_03014E70[] = "__OTR__actors/door/door_seg3_vertex_03014E70";
static const ALIGN_ASSET(2) char door_seg3_dl_03014EF0[] = "__OTR__actors/door/door_seg3_dl_03014EF0";
static const ALIGN_ASSET(2) char door_seg3_dl_03014F30[] = "__OTR__actors/door/door_seg3_dl_03014F30";
static const ALIGN_ASSET(2) char door_seg3_dl_03014F68[] = "__OTR__actors/door/door_seg3_dl_03014F68";
static const ALIGN_ASSET(2) char door_seg3_dl_03014F98[] = "__OTR__actors/door/door_seg3_dl_03014F98";
static const ALIGN_ASSET(2) char door_seg3_dl_03015008[] = "__OTR__actors/door/door_seg3_dl_03015008";
static const ALIGN_ASSET(2) char door_seg3_dl_03015078[] = "__OTR__actors/door/door_seg3_dl_03015078";
static const ALIGN_ASSET(2) char door_seg3_dl_030150E8[] = "__OTR__actors/door/door_seg3_dl_030150E8";
static const ALIGN_ASSET(2) char door_seg3_dl_03015158[] = "__OTR__actors/door/door_seg3_dl_03015158";