#pragma once #include "sm64.h" #include "door/anims.h" #include "door/geo.h" static const ALIGN_ASSET(2) char door_seg3_lights_03009CE0[] = "__OTR__actors/door/door_seg3_lights_03009CE0"; static const ALIGN_ASSET(2) char door_seg3_lights_03009CF8[] = "__OTR__actors/door/door_seg3_lights_03009CF8"; static const ALIGN_ASSET(2) char door_seg3_texture_03009D10[] = "__OTR__actors/door/polished_wooden_door"; static const ALIGN_ASSET(2) char door_seg3_texture_0300AD10[] = "__OTR__actors/door/polished_wooden_door_overlay"; static const ALIGN_ASSET(2) char door_seg3_texture_0300BD10[] = "__OTR__actors/door/rough_wooden_door"; static const ALIGN_ASSET(2) char door_seg3_texture_0300CD10[] = "__OTR__actors/door/rough_wooden_door_overlay"; static const ALIGN_ASSET(2) char door_seg3_texture_0300D510[] = "__OTR__actors/door/metal_door"; static const ALIGN_ASSET(2) char door_seg3_texture_0300E510[] = "__OTR__actors/door/metal_door_overlay"; static const ALIGN_ASSET(2) char door_seg3_texture_0300ED10[] = "__OTR__actors/door/hmc_mural_door"; static const ALIGN_ASSET(2) char door_seg3_texture_0300FD10[] = "__OTR__actors/door/hmc_mural_door_overlay"; static const ALIGN_ASSET(2) char door_seg3_texture_03010510[] = "__OTR__actors/door/bbh_door"; static const ALIGN_ASSET(2) char door_seg3_texture_03011510[] = "__OTR__actors/door/bbh_door_overlay"; static const ALIGN_ASSET(2) char door_seg3_texture_03011D10[] = "__OTR__actors/door/zero_star_door_sign"; static const ALIGN_ASSET(2) char door_seg3_texture_03012510[] = "__OTR__actors/door/one_star_door_sign"; static const ALIGN_ASSET(2) char door_seg3_texture_03012D10[] = "__OTR__actors/door/three_star_door_sign"; static const ALIGN_ASSET(2) char door_seg3_texture_03013510[] = "__OTR__actors/door/door_lock"; static const ALIGN_ASSET(2) char door_seg3_vertex_03013910[] = "__OTR__actors/door/door_seg3_vertex_03013910"; static const ALIGN_ASSET(2) char door_seg3_vertex_03013A10[] = "__OTR__actors/door/door_seg3_vertex_03013A10"; static const ALIGN_ASSET(2) char door_seg3_vertex_03013A90[] = "__OTR__actors/door/door_seg3_vertex_03013A90"; static const ALIGN_ASSET(2) char door_seg3_vertex_03013B50[] = "__OTR__actors/door/door_seg3_vertex_03013B50"; static const ALIGN_ASSET(2) char door_seg3_dl_03013C10[] = "__OTR__actors/door/door_seg3_dl_03013C10"; static const ALIGN_ASSET(2) char door_seg3_dl_03013CC8[] = "__OTR__actors/door/door_seg3_dl_03013CC8"; static const ALIGN_ASSET(2) char door_seg3_dl_03013D78[] = "__OTR__actors/door/door_seg3_dl_03013D78"; static const ALIGN_ASSET(2) char door_seg3_dl_03013E28[] = "__OTR__actors/door/door_seg3_dl_03013E28"; static const ALIGN_ASSET(2) char door_seg3_dl_03013EA8[] = "__OTR__actors/door/door_seg3_dl_03013EA8"; static const ALIGN_ASSET(2) char door_seg3_vertex_03013F20[] = "__OTR__actors/door/door_seg3_vertex_03013F20"; static const ALIGN_ASSET(2) char door_seg3_vertex_03013FA0[] = "__OTR__actors/door/door_seg3_vertex_03013FA0"; static const ALIGN_ASSET(2) char door_seg3_dl_03014020[] = "__OTR__actors/door/door_seg3_dl_03014020"; static const ALIGN_ASSET(2) char door_seg3_dl_03014100[] = "__OTR__actors/door/door_seg3_dl_03014100"; static const ALIGN_ASSET(2) char door_seg3_dl_03014128[] = "__OTR__actors/door/door_seg3_dl_03014128"; static const ALIGN_ASSET(2) char door_seg3_vertex_03014140[] = "__OTR__actors/door/door_seg3_vertex_03014140"; static const ALIGN_ASSET(2) char door_seg3_vertex_03014180[] = "__OTR__actors/door/door_seg3_vertex_03014180"; static const ALIGN_ASSET(2) char door_seg3_dl_030141C0[] = "__OTR__actors/door/door_seg3_dl_030141C0"; static const ALIGN_ASSET(2) char door_seg3_dl_03014218[] = "__OTR__actors/door/door_seg3_dl_03014218"; static const ALIGN_ASSET(2) char door_seg3_dl_03014250[] = "__OTR__actors/door/door_seg3_dl_03014250"; static const ALIGN_ASSET(2) char door_seg3_dl_03014280[] = "__OTR__actors/door/door_seg3_dl_03014280"; static const ALIGN_ASSET(2) char door_seg3_dl_030142B0[] = "__OTR__actors/door/door_seg3_dl_030142B0"; static const ALIGN_ASSET(2) char door_seg3_dl_030142E0[] = "__OTR__actors/door/door_seg3_dl_030142E0"; static const ALIGN_ASSET(2) char door_seg3_dl_03014310[] = "__OTR__actors/door/door_seg3_dl_03014310"; static const ALIGN_ASSET(2) char door_seg3_dl_03014340[] = "__OTR__actors/door/door_seg3_dl_03014340"; static const ALIGN_ASSET(2) char door_seg3_vertex_03014370[] = "__OTR__actors/door/door_seg3_vertex_03014370"; static const ALIGN_ASSET(2) char door_seg3_vertex_030143F0[] = "__OTR__actors/door/door_seg3_vertex_030143F0"; static const ALIGN_ASSET(2) char door_seg3_dl_03014470[] = "__OTR__actors/door/door_seg3_dl_03014470"; static const ALIGN_ASSET(2) char door_seg3_dl_030144E0[] = "__OTR__actors/door/door_seg3_dl_030144E0"; static const ALIGN_ASSET(2) char door_seg3_dl_03014528[] = "__OTR__actors/door/door_seg3_dl_03014528"; static const ALIGN_ASSET(2) char door_seg3_dl_03014540[] = "__OTR__actors/door/door_seg3_dl_03014540"; static const ALIGN_ASSET(2) char door_seg3_vertex_03014558[] = "__OTR__actors/door/door_seg3_vertex_03014558"; static const ALIGN_ASSET(2) char door_seg3_vertex_03014658[] = "__OTR__actors/door/door_seg3_vertex_03014658"; static const ALIGN_ASSET(2) char door_seg3_vertex_030146D8[] = "__OTR__actors/door/door_seg3_vertex_030146D8"; static const ALIGN_ASSET(2) char door_seg3_vertex_030147C8[] = "__OTR__actors/door/door_seg3_vertex_030147C8"; static const ALIGN_ASSET(2) char door_seg3_dl_03014888[] = "__OTR__actors/door/door_seg3_dl_03014888"; static const ALIGN_ASSET(2) char door_seg3_dl_030149C0[] = "__OTR__actors/door/door_seg3_dl_030149C0"; static const ALIGN_ASSET(2) char door_seg3_dl_03014A20[] = "__OTR__actors/door/door_seg3_dl_03014A20"; static const ALIGN_ASSET(2) char door_seg3_dl_03014A50[] = "__OTR__actors/door/door_seg3_dl_03014A50"; static const ALIGN_ASSET(2) char door_seg3_dl_03014A80[] = "__OTR__actors/door/door_seg3_dl_03014A80"; static const ALIGN_ASSET(2) char door_seg3_dl_03014B30[] = "__OTR__actors/door/door_seg3_dl_03014B30"; static const ALIGN_ASSET(2) char door_seg3_dl_03014BE0[] = "__OTR__actors/door/door_seg3_dl_03014BE0"; static const ALIGN_ASSET(2) char door_seg3_dl_03014C90[] = "__OTR__actors/door/door_seg3_dl_03014C90"; static const ALIGN_ASSET(2) char door_seg3_dl_03014D40[] = "__OTR__actors/door/door_seg3_dl_03014D40"; static const ALIGN_ASSET(2) char door_seg3_vertex_03014DF0[] = "__OTR__actors/door/door_seg3_vertex_03014DF0"; static const ALIGN_ASSET(2) char door_seg3_vertex_03014E70[] = "__OTR__actors/door/door_seg3_vertex_03014E70"; static const ALIGN_ASSET(2) char door_seg3_dl_03014EF0[] = "__OTR__actors/door/door_seg3_dl_03014EF0"; static const ALIGN_ASSET(2) char door_seg3_dl_03014F30[] = "__OTR__actors/door/door_seg3_dl_03014F30"; static const ALIGN_ASSET(2) char door_seg3_dl_03014F68[] = "__OTR__actors/door/door_seg3_dl_03014F68"; static const ALIGN_ASSET(2) char door_seg3_dl_03014F98[] = "__OTR__actors/door/door_seg3_dl_03014F98"; static const ALIGN_ASSET(2) char door_seg3_dl_03015008[] = "__OTR__actors/door/door_seg3_dl_03015008"; static const ALIGN_ASSET(2) char door_seg3_dl_03015078[] = "__OTR__actors/door/door_seg3_dl_03015078"; static const ALIGN_ASSET(2) char door_seg3_dl_030150E8[] = "__OTR__actors/door/door_seg3_dl_030150E8"; static const ALIGN_ASSET(2) char door_seg3_dl_03015158[] = "__OTR__actors/door/door_seg3_dl_03015158";