KiritoDv
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c78f885a69
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Added wip dlist loading
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2023-11-07 13:06:46 -06:00 |
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Garrett Cox
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28e5658332
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Add readable names to level defines table
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2023-10-16 14:04:37 -05:00 |
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KiritoDv
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45f97c4352
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Reimplemented jp bugs and behaviors when using a jp rom
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2023-10-13 13:33:00 -06:00 |
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KiritoDv
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8d924c58f2
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Removed audio table files to allow multiversion support
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2023-10-09 22:47:18 -06:00 |
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inspectredc
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3ab374d9b5
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add includes
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2023-10-08 12:40:37 +01:00 |
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KiritoDv
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953d72a045
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[WIP] Implemented frame interpolation
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2023-10-08 03:56:52 -06:00 |
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KiritoDv
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0c9a0b7acc
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Added external asset loading
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2023-09-21 22:06:08 -06:00 |
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KiritoDv
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f6a5fc357b
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[WIP] Added jpn support
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2023-09-18 03:41:13 -06:00 |
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KiritoDv
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48258f6a18
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Added volume sliders
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2023-09-18 03:39:47 -06:00 |
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KiritoDv
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6315d3fdd4
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Added full bank and sample external loading
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2023-09-15 20:47:05 -06:00 |
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KiritoDv
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42f1f4ddd4
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Fixed more msvc compile issues ( Debug is broken currently )
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2023-08-26 01:01:46 -06:00 |
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KiritoDv
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26efd550df
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Added animation factory, fixed ub on wriggler, skyboxes and cake are loaded from otr, and fixed audio corruption
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2023-08-24 23:13:02 -06:00 |
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KiritoDv
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77a9dbd308
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Enabled Widescreen and fixed skybox to load from the OTR
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2023-08-19 12:06:26 -06:00 |
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KiritoDv
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4f0999c4a4
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There is no audio, but at least goddard is working now <3
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2023-08-16 00:54:50 -06:00 |
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KiritoDv
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290058189d
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Added kysc to remove macros and removed no_segmented_memory
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2023-08-15 11:23:39 -06:00 |
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KiritoDv
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bb04ebdcc7
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First build ( with linker errors )
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2023-08-15 11:18:01 -06:00 |
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n64
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bf9f7aaa06
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Refresh 15
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2021-10-14 15:25:30 -04:00 |
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n64
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283c96bffd
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Refresh 14
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2021-07-12 23:17:54 -04:00 |
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n64
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da72f38b87
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Refresh 13
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2020-12-03 14:26:38 -05:00 |
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n64
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209a85cfa6
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Refresh 12
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2020-09-20 11:15:47 -04:00 |
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n64
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3afbe00a68
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Refresh 11
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2020-07-04 11:18:55 -04:00 |
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n64
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df7897da28
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Refresh 10
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2020-06-02 12:44:34 -04:00 |
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n64
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4d54e2f91a
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Refresh 8
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2020-04-03 14:57:26 -04:00 |
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n64
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88e2433da5
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Refresh 7
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2020-03-01 22:42:52 -05:00 |
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 n64andn64
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88b91e7c75
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refresh 6
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2020-02-03 00:51:26 -05:00 |
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