Commit Graph
31 Commits
Author SHA1 Message Date
KiritoDv c78f885a69 Added wip dlist loading 2023-11-07 13:06:46 -06:00
Garrett Cox 28e5658332 Add readable names to level defines table 2023-10-16 14:04:37 -05:00
KiritoDv 45f97c4352 Reimplemented jp bugs and behaviors when using a jp rom 2023-10-13 13:33:00 -06:00
KiritoDv 8d924c58f2 Removed audio table files to allow multiversion support 2023-10-09 22:47:18 -06:00
inspectredc 3ab374d9b5 add includes 2023-10-08 12:40:37 +01:00
KiritoDv 953d72a045 [WIP] Implemented frame interpolation 2023-10-08 03:56:52 -06:00
KiritoDv 0c9a0b7acc Added external asset loading 2023-09-21 22:06:08 -06:00
KiritoDv f6a5fc357b [WIP] Added jpn support 2023-09-18 03:41:13 -06:00
KiritoDv 48258f6a18 Added volume sliders 2023-09-18 03:39:47 -06:00
KiritoDv 6315d3fdd4 Added full bank and sample external loading 2023-09-15 20:47:05 -06:00
KiritoDv 42f1f4ddd4 Fixed more msvc compile issues ( Debug is broken currently ) 2023-08-26 01:01:46 -06:00
KiritoDv 26efd550df Added animation factory, fixed ub on wriggler, skyboxes and cake are loaded from otr, and fixed audio corruption 2023-08-24 23:13:02 -06:00
KiritoDv 77a9dbd308 Enabled Widescreen and fixed skybox to load from the OTR 2023-08-19 12:06:26 -06:00
KiritoDv 4f0999c4a4 There is no audio, but at least goddard is working now <3 2023-08-16 00:54:50 -06:00
KiritoDv 290058189d Added kysc to remove macros and removed no_segmented_memory 2023-08-15 11:23:39 -06:00
KiritoDv bb04ebdcc7 First build ( with linker errors ) 2023-08-15 11:18:01 -06:00
n64 bf9f7aaa06 Refresh 15 2021-10-14 15:25:30 -04:00
n64 283c96bffd Refresh 14 2021-07-12 23:17:54 -04:00
n64 da72f38b87 Refresh 13 2020-12-03 14:26:38 -05:00
n64 209a85cfa6 Refresh 12 2020-09-20 11:15:47 -04:00
n64 3afbe00a68 Refresh 11 2020-07-04 11:18:55 -04:00
n64 df7897da28 Refresh 10 2020-06-02 12:44:34 -04:00
n64 4d54e2f91a Refresh 8 2020-04-03 14:57:26 -04:00
n64 88e2433da5 Refresh 7 2020-03-01 22:42:52 -05:00
n64andn64 88b91e7c75 refresh 6 2020-02-03 00:51:26 -05:00