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[WIP] Added jpn support
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@@ -17,6 +17,10 @@
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#include <PR/ucode.h>
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#include <libultra/os.h>
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#include <math.h>
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#include "port/Engine.h"
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#define GAME_VERSION GameEngine_GetGameVersion()
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#define ROM_JP (GAME_VERSION == 0xE3DAA4E)
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#ifdef _WIN32
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#define bzero(b,len) (memset((b), '\0', (len)), (void) 0)
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