13 Commits
Author SHA1 Message Date
KiritoDv ab378dc6af Extracted all skyboxes yamls 2026-01-18 21:21:32 -06:00
inspectredcandLywx c624504a82 jp gd texture extracted and sort 2026-01-14 18:41:38 -06:00
KiritoDv 061d321171 Fixed even more missing asset crashes on jp 2026-01-07 19:25:06 -06:00
KiritoDv d48de07588 Fixed jp rom crash with lava particles 2026-01-07 19:20:40 -06:00
KiritoDv 5b3accdce6 Extracted missing tables 2026-01-07 15:29:13 -06:00
20674529ab [WIP] Implemented GeoLayout loading and moved to otr every actor (#53)
* Fixed GeoLayout loading and implemented mario loading from otr

* Ported bobomb and coins

* Ported cannon barrel

* Ported blue_coin_switch

* Fixed collision loading

* Ported checkerboard_platform

* Ported most of common0 to otr

* Fixed amp on jp

* Fixed some wrong yamls

* Fixed faulty snow interpolation

* Bump LUS

* Extracted 99.99999% actors to be loaded from otr

* Removed unnessesary print and added o2r mod support

* Fixed headers

* Added us support into geolayout parser

* Fixed conflicts

* Removed done indicators

* Remove duplicated headers

* Added bbh, bitdw, bitfs, bits, bob and lll loaded from otr

* Bump torch

* Fixed linux compilation

* Pushed header generation

* Got compiling on Linux working. (#59)

* Added more data and hopefully fix more issues

* Updated libultraship

* bin dls and vtxs (#60)

* Fixed master volume

* Updated torch

* Renamed otr files

* Renamed otr en cmakelists

* Updated libultraship and torch

* Removed actors code

* [WIP] The big one that removes almost all hardcoded assets from levels and actors

* Updating cmake to match Starship

* Updated more references

* Updated cmake to add more targets

* Updated o2r name

* Removed unnecesary dma call

* Updated gitmodules

* Bump LUS, fixed cmake and fixed audio on windows

* Update torch and wdw

* Fixed some corrupted ptrs, cleaned up jp support and fixed bully

* Added USE_GBI_TRACE

* Fixed packaging.cmake and audio fixes

* Removed old LUS

* Updated torch and readded LUS

* More compilation issues

* Removed interpolation to use on the future the new system

* Bump libs

* Reimplemented skybox, and added synthesis overflow fix

* Removed prints to use SPDLOG

* This should had been on another branch but fuck it

* Added more interpolation stuff

* Fixed interpolation, fixed some random things and ported from GameInteractor to Lwyx's EventSystem

* Removed some FrameInterpolation changes

* Fixed gitignore and implemented PortEnhancements

* Fixed interpolation crashes, WIP implemented reset among other fixes

* Bump torch to fix paintings

* Moved log to be a trace

* Readded some frame tagging

* Fixed rumble

* Fixed skybox crashes

* Bump LUS

* Moved skybox and floats to float for better precision

* Moved to health change and created lives change event

* Fixed bubbles being broken

* Fixed lives event not being registered

* Fixed skybox crashes

* Initialized mixer variables

* Fixed some memory leaks

* Fixed trajectory being exported incorrectly

* Hopefully fixed us yamls

* Fixed remaining us issues

* Implemented o2r generation among some other things

---------

Co-authored-by: KiritoDv <KiritoDv>
Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com>
2026-01-07 01:37:43 -06:00
inspectredcandGitHub bf1ca96273 jp texture fixes (#57) 2024-06-13 17:39:55 -06:00
inspectredcandGitHub 7fac5b1776 Format Asset Yamls and Add Script (#42)
* format yamls + script

* re run script
2024-05-28 15:21:31 +01:00
MalkierianandLywx d58b5e3d40 Fixes multiple errors preventing asset extraction from completing on the JP rom. 2024-04-15 08:53:22 -06:00
inspectredcandLywx adfa473966 Update Torch, and make yamls compatible 2024-04-15 08:52:59 -06:00
inspectredcandLywx a66d50bfe5 update the jp ymls 2024-04-08 09:06:03 -06:00
KiritoDv c3207b385d Fixed yamls 2024-01-29 16:11:20 -06:00
KiritoDv adcb25b966 Added torch ymls 2023-11-15 19:55:19 -06:00