Fix boolean logic for entering castle

This commit is contained in:
Eblo
2026-01-18 22:55:21 -06:00
committed by Lywx
parent ab378dc6af
commit cbc36dedcd
+1 -1
View File
@@ -1260,7 +1260,7 @@ s32 lvl_init_from_save_file(UNUSED s16 arg0, s32 levelNum) {
#endif
sWarpDest.type = WARP_TYPE_NOT_WARPING;
sDelayedWarpOp = WARP_OP_NONE;
gNeverEnteredCastle = save_file_exists(gCurrSaveFileNum - 1) == FALSE || CVarGetInteger("gEnhancements.DisablePeachCutscene", 0) == 0;
gNeverEnteredCastle = save_file_exists(gCurrSaveFileNum - 1) == FALSE && CVarGetInteger("gEnhancements.DisablePeachCutscene", 0) == 0;
gCurrLevelNum = levelNum;
gCurrCourseNum = COURSE_NONE;