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Fix boolean logic for entering castle
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@@ -1260,7 +1260,7 @@ s32 lvl_init_from_save_file(UNUSED s16 arg0, s32 levelNum) {
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#endif
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sWarpDest.type = WARP_TYPE_NOT_WARPING;
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sDelayedWarpOp = WARP_OP_NONE;
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gNeverEnteredCastle = save_file_exists(gCurrSaveFileNum - 1) == FALSE || CVarGetInteger("gEnhancements.DisablePeachCutscene", 0) == 0;
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gNeverEnteredCastle = save_file_exists(gCurrSaveFileNum - 1) == FALSE && CVarGetInteger("gEnhancements.DisablePeachCutscene", 0) == 0;
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gCurrLevelNum = levelNum;
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gCurrCourseNum = COURSE_NONE;
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