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https://github.com/izzy2lost/Ghostship.git
synced 2026-06-19 01:17:03 -07:00
Someday im going to do this
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@@ -36,6 +36,48 @@ static const ALIGN_ASSET(2) char gd_texture_white_star_6[] = "__OTR__textures/in
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static const ALIGN_ASSET(2) char gd_texture_white_star_7[] = "__OTR__textures/intro_raw/white_star_7";
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static const ALIGN_ASSET(2) char gd_vertex_star[] = "__OTR__textures/intro_raw/gd_vertex_star";
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static const ALIGN_ASSET(2) char gd_unused_vertex[] = "__OTR__textures/intro_raw/gd_unused_vertex";
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static const ALIGN_ASSET(2) char gd_dl_star_common[] = "__OTR__textures/intro_raw/gd_dl_star_common";
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static const ALIGN_ASSET(2) char gd_dl_red_star_0[] = "__OTR__textures/intro_raw/gd_dl_red_star_0";
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static const ALIGN_ASSET(2) char gd_dl_red_star_1[] = "__OTR__textures/intro_raw/gd_dl_red_star_1";
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static const ALIGN_ASSET(2) char gd_dl_red_star_2[] = "__OTR__textures/intro_raw/gd_dl_red_star_2";
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static const ALIGN_ASSET(2) char gd_dl_red_star_3[] = "__OTR__textures/intro_raw/gd_dl_red_star_3";
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static const ALIGN_ASSET(2) char gd_dl_red_star_4[] = "__OTR__textures/intro_raw/gd_dl_red_star_4";
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static const ALIGN_ASSET(2) char gd_dl_red_star_5[] = "__OTR__textures/intro_raw/gd_dl_red_star_5";
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static const ALIGN_ASSET(2) char gd_dl_red_star_6[] = "__OTR__textures/intro_raw/gd_dl_red_star_6";
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static const ALIGN_ASSET(2) char gd_dl_red_star_7[] = "__OTR__textures/intro_raw/gd_dl_red_star_7";
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static const ALIGN_ASSET(2) char gd_dl_silver_star_0[] = "__OTR__textures/intro_raw/gd_dl_silver_star_0";
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static const ALIGN_ASSET(2) char gd_dl_silver_star_1[] = "__OTR__textures/intro_raw/gd_dl_silver_star_1";
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static const ALIGN_ASSET(2) char gd_dl_silver_star_2[] = "__OTR__textures/intro_raw/gd_dl_silver_star_2";
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static const ALIGN_ASSET(2) char gd_dl_silver_star_3[] = "__OTR__textures/intro_raw/gd_dl_silver_star_3";
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static const ALIGN_ASSET(2) char gd_dl_silver_star_4[] = "__OTR__textures/intro_raw/gd_dl_silver_star_4";
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static const ALIGN_ASSET(2) char gd_dl_silver_star_5[] = "__OTR__textures/intro_raw/gd_dl_silver_star_5";
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static const ALIGN_ASSET(2) char gd_dl_silver_star_6[] = "__OTR__textures/intro_raw/gd_dl_silver_star_6";
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static const ALIGN_ASSET(2) char gd_dl_silver_star_7[] = "__OTR__textures/intro_raw/gd_dl_silver_star_7";
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static const char gd_red_star_dl_array[] = "__OTR__textures/intro_raw/gd_red_star_dl_array";
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static const char gd_silver_star_dl_array[] = "__OTR__textures/intro_raw/gd_silver_star_dl_array";
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static const ALIGN_ASSET(2) char gd_texture_sparkle_0[] = "__OTR__textures/intro_raw/sparkle_0";
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static const ALIGN_ASSET(2) char gd_texture_sparkle_1[] = "__OTR__textures/intro_raw/sparkle_1";
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@@ -48,5 +90,55 @@ static const ALIGN_ASSET(2) char gd_texture_sparkle_4[] = "__OTR__textures/intro
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static const ALIGN_ASSET(2) char gd_texture_sparkle_5[] = "__OTR__textures/intro_raw/sparkle_5";
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static const ALIGN_ASSET(2) char gd_vertex_sparkle[] = "__OTR__textures/intro_raw/gd_vertex_sparkle";
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static const ALIGN_ASSET(2) char gd_dl_sparkle[] = "__OTR__textures/intro_raw/gd_dl_sparkle";
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static const ALIGN_ASSET(2) char gd_dl_sparkle_red_color[] = "__OTR__textures/intro_raw/gd_dl_sparkle_red_color";
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static const ALIGN_ASSET(2) char gd_dl_sparkle_white_color[] = "__OTR__textures/intro_raw/gd_dl_sparkle_white_color";
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static const ALIGN_ASSET(2) char gd_dl_red_sparkle_0[] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_0";
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static const ALIGN_ASSET(2) char gd_dl_red_sparkle_1[] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_1";
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static const ALIGN_ASSET(2) char gd_dl_red_sparkle_2[] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_2";
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static const ALIGN_ASSET(2) char gd_dl_red_sparkle_3[] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_3";
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static const ALIGN_ASSET(2) char gd_dl_red_sparkle_4[] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_4";
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static const ALIGN_ASSET(2) char gd_dl_red_sparkle_4_dup[] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_4_dup";
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static const ALIGN_ASSET(2) char gd_dl_silver_sparkle_0[] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_0";
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static const ALIGN_ASSET(2) char gd_dl_silver_sparkle_1[] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_1";
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static const ALIGN_ASSET(2) char gd_dl_silver_sparkle_2[] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_2";
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static const ALIGN_ASSET(2) char gd_dl_silver_sparkle_3[] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_3";
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static const ALIGN_ASSET(2) char gd_dl_silver_sparkle_4[] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_4";
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static const ALIGN_ASSET(2) char gd_dl_silver_sparkle_4_dup[] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_4_dup";
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static const char gd_red_sparkle_dl_array[] = "__OTR__textures/intro_raw/gd_red_sparkle_dl_array";
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static const char gd_silver_sparkle_dl_array[] = "__OTR__textures/intro_raw/gd_silver_sparkle_dl_array";
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static const ALIGN_ASSET(2) char gd_texture_mario_face_shine[] = "__OTR__textures/intro_raw/mario_face_shine";
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static const ALIGN_ASSET(2) char gd_dl_mario_face_shine[] = "__OTR__textures/intro_raw/gd_dl_mario_face_shine";
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static const ALIGN_ASSET(2) char gd_dl_rsp_init[] = "__OTR__textures/intro_raw/gd_dl_rsp_init";
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static const ALIGN_ASSET(2) char gd_dl_rdp_init[] = "__OTR__textures/intro_raw/gd_dl_rdp_init";
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static const ALIGN_ASSET(2) char intro_raw_vtx_265878[] = "__OTR__textures/intro_raw/intro_raw_vtx_265878";
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static const ALIGN_ASSET(2) char intro_raw_vtx_2658A8[] = "__OTR__textures/intro_raw/intro_raw_vtx_2658A8";
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static const ALIGN_ASSET(2) char gd_dl_unused_mesh[] = "__OTR__textures/intro_raw/gd_dl_unused_mesh";
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static const ALIGN_ASSET(2) char gd_dl_sprite_start_tex_block[] = "__OTR__textures/intro_raw/gd_dl_sprite_start_tex_block";
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