Someday im going to do this

This commit is contained in:
KiritoDv
2026-01-14 18:41:38 -06:00
committed by Lywx
parent e1992eaf41
commit be4b53c525
3 changed files with 345 additions and 471 deletions
+92
View File
@@ -36,6 +36,48 @@ static const ALIGN_ASSET(2) char gd_texture_white_star_6[] = "__OTR__textures/in
static const ALIGN_ASSET(2) char gd_texture_white_star_7[] = "__OTR__textures/intro_raw/white_star_7";
static const ALIGN_ASSET(2) char gd_vertex_star[] = "__OTR__textures/intro_raw/gd_vertex_star";
static const ALIGN_ASSET(2) char gd_unused_vertex[] = "__OTR__textures/intro_raw/gd_unused_vertex";
static const ALIGN_ASSET(2) char gd_dl_star_common[] = "__OTR__textures/intro_raw/gd_dl_star_common";
static const ALIGN_ASSET(2) char gd_dl_red_star_0[] = "__OTR__textures/intro_raw/gd_dl_red_star_0";
static const ALIGN_ASSET(2) char gd_dl_red_star_1[] = "__OTR__textures/intro_raw/gd_dl_red_star_1";
static const ALIGN_ASSET(2) char gd_dl_red_star_2[] = "__OTR__textures/intro_raw/gd_dl_red_star_2";
static const ALIGN_ASSET(2) char gd_dl_red_star_3[] = "__OTR__textures/intro_raw/gd_dl_red_star_3";
static const ALIGN_ASSET(2) char gd_dl_red_star_4[] = "__OTR__textures/intro_raw/gd_dl_red_star_4";
static const ALIGN_ASSET(2) char gd_dl_red_star_5[] = "__OTR__textures/intro_raw/gd_dl_red_star_5";
static const ALIGN_ASSET(2) char gd_dl_red_star_6[] = "__OTR__textures/intro_raw/gd_dl_red_star_6";
static const ALIGN_ASSET(2) char gd_dl_red_star_7[] = "__OTR__textures/intro_raw/gd_dl_red_star_7";
static const ALIGN_ASSET(2) char gd_dl_silver_star_0[] = "__OTR__textures/intro_raw/gd_dl_silver_star_0";
static const ALIGN_ASSET(2) char gd_dl_silver_star_1[] = "__OTR__textures/intro_raw/gd_dl_silver_star_1";
static const ALIGN_ASSET(2) char gd_dl_silver_star_2[] = "__OTR__textures/intro_raw/gd_dl_silver_star_2";
static const ALIGN_ASSET(2) char gd_dl_silver_star_3[] = "__OTR__textures/intro_raw/gd_dl_silver_star_3";
static const ALIGN_ASSET(2) char gd_dl_silver_star_4[] = "__OTR__textures/intro_raw/gd_dl_silver_star_4";
static const ALIGN_ASSET(2) char gd_dl_silver_star_5[] = "__OTR__textures/intro_raw/gd_dl_silver_star_5";
static const ALIGN_ASSET(2) char gd_dl_silver_star_6[] = "__OTR__textures/intro_raw/gd_dl_silver_star_6";
static const ALIGN_ASSET(2) char gd_dl_silver_star_7[] = "__OTR__textures/intro_raw/gd_dl_silver_star_7";
static const char gd_red_star_dl_array[] = "__OTR__textures/intro_raw/gd_red_star_dl_array";
static const char gd_silver_star_dl_array[] = "__OTR__textures/intro_raw/gd_silver_star_dl_array";
static const ALIGN_ASSET(2) char gd_texture_sparkle_0[] = "__OTR__textures/intro_raw/sparkle_0";
static const ALIGN_ASSET(2) char gd_texture_sparkle_1[] = "__OTR__textures/intro_raw/sparkle_1";
@@ -48,5 +90,55 @@ static const ALIGN_ASSET(2) char gd_texture_sparkle_4[] = "__OTR__textures/intro
static const ALIGN_ASSET(2) char gd_texture_sparkle_5[] = "__OTR__textures/intro_raw/sparkle_5";
static const ALIGN_ASSET(2) char gd_vertex_sparkle[] = "__OTR__textures/intro_raw/gd_vertex_sparkle";
static const ALIGN_ASSET(2) char gd_dl_sparkle[] = "__OTR__textures/intro_raw/gd_dl_sparkle";
static const ALIGN_ASSET(2) char gd_dl_sparkle_red_color[] = "__OTR__textures/intro_raw/gd_dl_sparkle_red_color";
static const ALIGN_ASSET(2) char gd_dl_sparkle_white_color[] = "__OTR__textures/intro_raw/gd_dl_sparkle_white_color";
static const ALIGN_ASSET(2) char gd_dl_red_sparkle_0[] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_0";
static const ALIGN_ASSET(2) char gd_dl_red_sparkle_1[] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_1";
static const ALIGN_ASSET(2) char gd_dl_red_sparkle_2[] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_2";
static const ALIGN_ASSET(2) char gd_dl_red_sparkle_3[] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_3";
static const ALIGN_ASSET(2) char gd_dl_red_sparkle_4[] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_4";
static const ALIGN_ASSET(2) char gd_dl_red_sparkle_4_dup[] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_4_dup";
static const ALIGN_ASSET(2) char gd_dl_silver_sparkle_0[] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_0";
static const ALIGN_ASSET(2) char gd_dl_silver_sparkle_1[] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_1";
static const ALIGN_ASSET(2) char gd_dl_silver_sparkle_2[] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_2";
static const ALIGN_ASSET(2) char gd_dl_silver_sparkle_3[] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_3";
static const ALIGN_ASSET(2) char gd_dl_silver_sparkle_4[] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_4";
static const ALIGN_ASSET(2) char gd_dl_silver_sparkle_4_dup[] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_4_dup";
static const char gd_red_sparkle_dl_array[] = "__OTR__textures/intro_raw/gd_red_sparkle_dl_array";
static const char gd_silver_sparkle_dl_array[] = "__OTR__textures/intro_raw/gd_silver_sparkle_dl_array";
static const ALIGN_ASSET(2) char gd_texture_mario_face_shine[] = "__OTR__textures/intro_raw/mario_face_shine";
static const ALIGN_ASSET(2) char gd_dl_mario_face_shine[] = "__OTR__textures/intro_raw/gd_dl_mario_face_shine";
static const ALIGN_ASSET(2) char gd_dl_rsp_init[] = "__OTR__textures/intro_raw/gd_dl_rsp_init";
static const ALIGN_ASSET(2) char gd_dl_rdp_init[] = "__OTR__textures/intro_raw/gd_dl_rdp_init";
static const ALIGN_ASSET(2) char intro_raw_vtx_265878[] = "__OTR__textures/intro_raw/intro_raw_vtx_265878";
static const ALIGN_ASSET(2) char intro_raw_vtx_2658A8[] = "__OTR__textures/intro_raw/intro_raw_vtx_2658A8";
static const ALIGN_ASSET(2) char gd_dl_unused_mesh[] = "__OTR__textures/intro_raw/gd_dl_unused_mesh";
static const ALIGN_ASSET(2) char gd_dl_sprite_start_tex_block[] = "__OTR__textures/intro_raw/gd_dl_sprite_start_tex_block";