mirror of
https://github.com/izzy2lost/Ghostship.git
synced 2026-06-19 01:17:03 -07:00
Fixed even more stupid msvc compilation issues
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@@ -5,6 +5,9 @@
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#include "types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define TIMER_CONTROL_SHOW 0
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#define TIMER_CONTROL_START 1
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@@ -128,4 +131,8 @@ s32 lvl_set_current_level(UNUSED s16 arg0, s32 levelNum);
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s32 lvl_play_the_end_screen_sound(UNUSED s16 arg0, UNUSED s32 arg1);
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void basic_update(UNUSED s16 *arg);
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#ifdef __cplusplus
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}
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#endif
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#endif // LEVEL_UPDATE_H
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@@ -2,8 +2,6 @@
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#include "game/level_update.h"
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extern int16_t sCurrPlayMode;
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// Taken from game/level_update.c
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#define PLAY_MODE_NORMAL 0
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#define PLAY_MODE_PAUSED 2
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+1
-2
@@ -7,9 +7,8 @@ extern "C" {
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#include "audio/external.h"
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#include "game/game_init.h"
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#include "sm64.h"
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}
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float gInterpolationStep = 0.0f;
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}
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void alloc_pool() {
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static u64 pool[1024 * 1024 * 4];
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