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initial go at building doc
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# Building Ghostship
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## Setting Up CubeOS
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1. Clone the CubeOS repository and follow the build instructions.
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2. Run the executable passing the path to your ROM as an argument.
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3. You should now have a smcube.otr in the root folder of the repository, which will be needed when running this application.
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## Windows
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Requires:
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* Visual Studio 2022 Community Edition with the C++ feature set
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* One of the Windows SDKs that comes with Visual Studio, for example the current Windows 10 version 10.0.19041.0
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* The `MSVC v142 - VS 2019 C++ build tools` component of Visual Studio
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* Git (can be installed manually or as part of Visual Studio)
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* Cmake (can be installed via chocolatey or manually)
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### Clone the Ghostship repository
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_Note: Be sure to either clone with the ``--recursive`` flag or do ``git submodule update --init`` after cloning to pull in the libultraship submodule!_
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### Building Ghostship
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_Note: Instructions assume using powershell_
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```powershell
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# Navigate to the Ghostship repo within powershell. ie: cd "C:\yourpath\Ghostship"
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cd Ghostship
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# Setup cmake project
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& 'C:\Program Files\CMake\bin\cmake' -S . -B "build/x64" -G "Visual Studio 17 2022" -T v142 -A x64 -DCMAKE_BUILD_TYPE=Debug
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# or for VS2019
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& 'C:\Program Files\CMake\bin\cmake' -S . -B "build/x64" -G "Visual Studio 16 2019" -T v142 -A x64 -DCMAKE_BUILD_TYPE=Debug
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# Compile project
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& 'C:\Program Files\CMake\bin\cmake.exe' --build .\build\x64 # --config Release (if you're packaging)
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# If you need to clean the project you can run
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& 'C:\Program Files\CMake\bin\cmake.exe' --build .\build\x64 --target clean
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#### Visual Studio
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To develop using Visual Studio you only need to use cmake to generate the solution file:
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```powershell
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# Generates Ghostship.sln at `build/x64` for Visual Studio 2022
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& 'C:\Program Files\CMake\bin\cmake' -S . -B "build/x64" -G "Visual Studio 17 2022" -T v142 -A x64
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# or for Visual Studio 2019
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& 'C:\Program Files\CMake\bin\cmake' -S . -B "build/x64" -G "Visual Studio 16 2019" -T v142 -A x64
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```
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### Running the executable
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1. Copy over the smcube.otr you have generated into the directory containing your executable, e.g. `.\build\x64\Debug`
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2. From the GitHub, download the soh.otr and place that in the same directory as you smcube.otr
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3. Currently, in order to run this on Windows, you must be using OpenGL instead of DirectX11. Change the `GetWindowBackend()` function in `libultraship\src\window\Window.cpp` to `return WindowBackend::SDL_OPENGL;` before building.
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4.
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## Linux
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Requires `gcc >= 10, x11, sdl2 >= 2.0.22, libpng, ninja, cmake, lld`
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**Important: For maximum performance make sure you have ninja build tools installed!**
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_Note: If you're using Visual Studio Code, the [cpack plugin](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools) makes it very easy to just press run and debug._
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### Building Ghostship
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```bash
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# Clone the repo
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git clone https://github.com/HarbourMasters/Ghostship.git
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cd Ghostship
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# Clone the submodule libultraship
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git submodule update --init
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# Generate Ninja project
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cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE= Debug
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# Compile the project
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cmake --build build-cmake
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# If you need to clean the project you can run
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cmake --build build-cmake --target clean
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```
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### Running the executable
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1. Copy over the smcube.otr you have generated into the root directory if the repository
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2. From the GitHub, download the soh.otr and place that in the build directory, e.g. `./build-cmake`
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## macOS
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Requires Xcode (or xcode-tools) && `ninja, cmake` (can be installed via homebrew, macports, etc)
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**Important: For maximum performance make sure you have ninja build tools installed!**
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_Note: If you're using Visual Studio Code, the [cpack plugin](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools) makes it very easy to just press run and debug._
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```bash
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# Clone the repo
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git clone https://github.com/HarbourMasters/Ghostship.git
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cd Ghostship
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# Clone the submodule libultraship
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git submodule update --init
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# Generate Ninja project
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cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=Debug
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# Compile the project
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cmake --build build-cmake
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# If you need to clean the project you can run
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cmake --build build-cmake --target clean
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```
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### Running the executable
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1. Copy over the smcube.otr you have generated into the root directory if the repository
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2. From the GitHub, download the soh.otr and place that in the build directory, e.g. `./build-cmake`
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