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42 lines
747 B
C#
42 lines
747 B
C#
using System;
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using UnityEngine;
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namespace XLSXContent
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{
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[Serializable]
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public class CalenderEncTable
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{
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[Serializable]
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public class Sheetdata : ScriptableObject
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{
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public int month;
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public int day;
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public int add_rate;
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public int add_hatching;
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}
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[Serializable]
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public class Sheetweather : ScriptableObject
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{
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public GameObject r212b;
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public GameObject r213;
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public GameObject r216;
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public GameObject l3;
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public GameObject c9;
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}
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public GameObject data;
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public GameObject weather;
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public object this[int index] => null;
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}
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}
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