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15 lines
254 B
C#
15 lines
254 B
C#
using System;
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using System.Runtime.InteropServices;
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using UnityEngine;
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namespace SmartPoint.AssetAssistant
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{
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[Serializable]
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public struct ReferenceObject
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{
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public UnityEngine.GameObject asset;
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public string path;
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}
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}
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