Files
Diddy-Kong-Racing/tools/dkr_assets_tool_classes/builder/builder.cpp
T
2022-03-25 18:23:17 -04:00

37 lines
1.3 KiB
C++

#include "builder.h"
Builder::Builder(std::string srcPath, std::string dstPath) {
if(!path_exists(srcPath)) {
display_error_and_abort("Invalid path \"", srcPath, "\"");
}
if(ends_with(srcPath, ".json")) {
std::string type = get_string_from_json(srcPath, "type");
if(type == "Textures") {
BuildTexture(srcPath, dstPath);
} else if (type == "TTGhosts") {
BuildTTGhost(srcPath, dstPath);
} else if (type == "Sprites") {
BuildSprite(srcPath, dstPath);
} else if (type == "LevelNames") {
BuildLevelName(srcPath, dstPath);
} else if (type == "LevelHeaders") {
BuildLevelHeader(srcPath, dstPath);
} else if (type == "GameText") {
BuildGameText(srcPath, dstPath);
} else if (type == "MenuText") {
BuildMenuText(srcPath, dstPath);
} else if (type == "Fonts") {
BuildFonts(srcPath, dstPath);
} else if (type == "") {
display_error_and_abort("No type found for \"", srcPath, "\".\nMake sure the \"type\" property is defined in the json file!");
} else {
display_error_and_abort("Unknown type \"", type, "\" in \"", srcPath, "\"");
}
}
}
Builder::~Builder() {
}