* First pass
* Fix n64crc and add submodules properly
* Fix other versions
* Match func_8005B818 for v80 code.
* Formatting
* Fix build for JPN in last commit. Still broken in post v77 roms though.
* Fix builds for other versions.
* Match load_menu_text for other versions.
* Fix progress script
* update m2c
* Modify asset tools to remove the LD script code.
* Fix asm file macro inclue
* Get a working splat version for us_1.0 to build from the assets tool.
* update asm differ
* Update tools again
* Fix the makefile to only compile assets when requested. This will build all versions successfully, and compile assets for us_1.0 when requested.
* First round of suggestions
* Small cleanup
* Fix the gcc_generate.py path.
* Make entrypointThreadStack
* Small addition to the last commit
* "Fix" score script. Still need to fix the score values themselves, but at least it runs and is kind of close.
* Much closer matching score script
* Fix the splat version due to a breaking change in 0.33.0 for this repo for now.
* Fix the main function name
* Add gitignore entries
* Fix the padding problem to be handled by objcopy instead of a binary pad from splat.
* Update the README and change dependencies to setup.
* Have a hasm header that can be tweaked.
* Still calculate the checksum on no_verify builds or they won't work.
* Add support for boot_custom.bin
* Fix custom boot ld code.
* Fix score script
* Fix gcc building.
* Update m2c
* Fix warning, stop ignoring mod assets, and add some handy make rules.
* Uggh, serves me right for not testing.
* First stab at modifiable entrypoint.
* Fix typo, and small README change
* Stop n64crd from defaulting to returning 6105, so we can properly fail if the CIC checksum fails. Also, fix the
* Extract custom boot script
* Update automated scripts.
* Woops, fixed the MAXCONTROLLERS thing now.
* Add the method for building binutils back. Sorry!
* Only use -m32 when the longbit says we're on a 64 bit platform.
* Woops....
* Hopefully fix arm detection for raspi ido downloads.
* Merge changes from splat where it makes sense at this stage.
* Update score, and script for what seems like new map file style.
* format
* Fix accidental inclusion of version specific details.
* Match camera_init
* Update Score
* Near match for func_80046524
* Format
* Woops, it's NON_MATCHING
* Missed button pressed value
* Work on documenting func_80046524
* MAtch func_80046524
* Match func_80046524
* Minor changes
* Fix warnings in func_80046524
* format.py
* Update README
* Match func_800230D0
* Fix UB in mode_init_taj_race
* Match func_8005F99C
* unk8005FCD0 to Object_68
* Match func_800B7460
* epc cleanup
* Match func_8001EE74
* Match func_8001E6EC
* Match func_8000FD54
* Match func_80015348
* Match func_80016748
* Match func_8001AE64
* Match func_80016DE8
* Updated score
* Fix score
* Update src/object_models.h
Co-authored-by: David Benepe <benepe96@gmail.com>
---------
Co-authored-by: David Benepe <benepe96@gmail.com>
* match render_scene and render_level_segment
* improve accuracy of a name
* labbie
* disregard libultra in documentation score
* Start on triangle batch flags
* Q
* more tracks.c stuff
* Update src/unknown_0255E0.c
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
* Update unknown_0255E0.c
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
* match func_8005E4C0
* label vehicle enums
* prelim
* match func_800B1130
* match func_8005F310
* prelim
* match func_8005C364
* rename and warning fix
* another wave of particle cleanup
* match func_8005E204
* fixed warnings
though it's just a plaster
* Update objects.c
* match func_8005D0D0
* macros
* some labels
* match func_8005D820
* reorganise boss headers
* stuff that I don't really feel like describing it's just lots of dumb stuff lol
* add collision.c
* one more
* some racer documentation
* fix blacklist bug in score.py
* more.
* nonequiv func_800314DC
* Update collision.c
* Update unknown_0255E0.h
* document two camera funcs
* Update racer.c
* quick fixes
* Update src/vehicle_tricky.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update src/vehicle_smokey.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update src/vehicle_misc.h
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update src/particles.h
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update src/vehicle_bluey.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* requested changes
* Update vehicle_smokey.c
* oops missed one
* Update object_functions.c
* Update racer.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* Split out functions in unknown_070110, and do some documenting on them. Also fixes the scoring script to include UNUSED funcs
* Match func_80021400
* Match unused func_800B3678
* Commit suggestions
* Match func_80009AB4
* Fix breaking NON_EQUIVALENT builds when I changed the LevelHeader struct
* I swear I fixed this before the last push, but oh well. Here's the proper fix
* Match func_80007FA4
* Add suggestions for PR, and do a NON_EQUIVALENT but near match of func_8005F310
* Add offsets to the sound_ids, and set them up in some arrays that are a list of sounds to play.
* Update a few variables to floats to match func_800699E4
* Fix NON_EQUIVALENT
* Nearly match func_80011134
* Match func_8001B668 and do some more documenting
* Match func_80069A40
* Do a NON_EQUIVALENT, possible NON_MATHCING match of func_8005CB680
* Do NON_MATCHING of func_8005C364 + update diff.py
* WIP func_8005A6F0
* Remove unk8004F77C struct as it's just Object_Racer
* Match func_8005A6F0
* Match func_8002263C
* WIP func_8005B818
* WIP func_80011570 and match catmull_rom_interpolation
* Match func_80011570
* Remove some extra function declarations from C files, and used the .h files instead.
* Better matches for the catmull math funcs
* Get obj_loop_effectbox a little closer to matching
* Match obj_loop_goldenballoon
* Fix some minor whitespace issues.
Co-authored-by: Ryan Myers <foldor@gmail.com>