* match render_scene and render_level_segment
* improve accuracy of a name
* labbie
* disregard libultra in documentation score
* Start on triangle batch flags
* Q
* more tracks.c stuff
* Update src/unknown_0255E0.c
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
* Update unknown_0255E0.c
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
* match func_8005E4C0
* label vehicle enums
* prelim
* match func_800B1130
* match func_8005F310
* prelim
* match func_8005C364
* rename and warning fix
* another wave of particle cleanup
* match func_8005E204
* fixed warnings
though it's just a plaster
* Update objects.c
* match func_8005D0D0
* macros
* some labels
* match func_8005D820
* reorganise boss headers
* stuff that I don't really feel like describing it's just lots of dumb stuff lol
* add collision.c
* one more
* some racer documentation
* fix blacklist bug in score.py
* more.
* nonequiv func_800314DC
* Update collision.c
* Update unknown_0255E0.h
* document two camera funcs
* Update racer.c
* quick fixes
* Update src/vehicle_tricky.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update src/vehicle_smokey.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update src/vehicle_misc.h
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update src/particles.h
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update src/vehicle_bluey.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* requested changes
* Update vehicle_smokey.c
* oops missed one
* Update object_functions.c
* Update racer.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* match 3 memory funcs
* match func_80071314
* match free_slot_containing_address
* match allocate_from_memory_pool
* Update audio.c
* two mem matches
* match func_800718A4
* match func_800C0834
* match func_800C27A0
* oops
* match func_800C01D8
* match func_800A8474
* prelim
* named like 0.2 things
* quick fixes
* match func_8006A6B0
* match func_8006AC00
* match func_8006AE2C
* match func_800C2D6C
* game_text matches
* func_800C38B4 match
* renamed thread30
* match func_800AF52C
* match func_800AFE5C
* first wave of particle matches and fixes
* match gzip_huft_build
* wave 2
* wave 3
* Update particles.c
* match 3 memory funcs
* match func_80071314
* match free_slot_containing_address
* match allocate_from_memory_pool
* Update audio.c
* two mem matches
* match func_800718A4
* match func_800C0834
* match func_800C27A0
* oops
* match func_800C01D8
* match func_800A8474
* prelim
* named like 0.2 things
* quick fixes
* implicit errors
* good lord that was a lot
* Update csplayer.c
* Update game.c
* give names to the image segments
* Update csplayer.c
* whole bunch of nonmatching stuff
* rename a thing
* match func_8001BB68
* match func_8001A7D8 and document checkpoints
* match func_8000F648
* match func_800214E4
* Head.
* match func_8002342C
* nonmatching obj_loop_weaponballoon
* match func_8001709C
* match func_8003E694
* Update object_functions.c
* name a field
* match new_memory_pool
* we do a little labelling
* label function rendermode flags
* name interacted objects
* Update object_functions.c
* quick fixes
* Update unknown_05FF10.c
* alakazoom
* Update src/racer.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update src/objects.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update include/structs.h
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
* oh this is necessary because recursive lol
Co-authored-by: David Benepe <benepe96@gmail.com>
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
* Minor cleanup and warning fixes
* WIP on func_80073588
* Update score for func
* Increase score to what seems to be NON_MATCHING
* Update func
* WIP on func_800756D4
* func_800756D4 update
* Update func
* Match func_800756D4 with some cleanup still neeeded
* Revert some changes that looked messier than what was therE
* Update some colur tags
* Updats some more colour tags
* WIP obj_loop_parkwarden
* Update park warden func, and do some fade transition stuff randomly
* Update park warden func again
* Update parkwarden to over 97% complete, and start truly integrating it
* Add more lines to the livediff for large funcs, and add a missing function signature for parkwarden
* Warning fixes, and over 99% on parkwarden
* Match parkwarden loop
* Apply suggestions, and fix some minor cleanup in parkwarden func
Co-authored-by: Ryan Myers <foldor@gmail.com>
* match func_8002A5F8
* match func_8002A900
* identify function
* bit more function identification
* funny label
* nonmatching func_8002C0C4
* prelim
* match func_800289B8
* match func_8002D8DC
* match obj_loop_fogchanger
* identify some render mode flags
* match func_80028CD0
* Update camera.c
* match func_80055EC0
* Update camera.c
* match drop_bananas
* Update racer.c
* prelim
* match obj_loop_wizpigship and obj_loop_trophycab
* Update object_functions.c
* Update object_functions.c
* match obj_loop_ttdoor
* a
* match obj_loop_collectegg and func_80056E2C
* match obj_loop_weather
* rename a func
* fixed object_functions.c warnings
* match obj_loop_silvercoin
* match obj_loop_bombexplosion
* match func_8003FC44 and obj_loop_flycoin
* quick fixes
* Update include/structs.h
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
* Update objects.c
* Update object_functions.c
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
* math util in .c
* all donezo
* move
* Update Makefile
* Update src/math_util.c
Co-authored-by: David Benepe <benepe96@gmail.com>
Co-authored-by: David Benepe <benepe96@gmail.com>
* match func_8002A5F8
* match func_8002A900
* identify function
* bit more function identification
* funny label
* nonmatching func_8002C0C4
* prelim
* match func_800289B8
* match func_8002D8DC
* match obj_loop_fogchanger
* some matches
* match func_8000FBCC
* match 3 funcs
* update score
* fix undone name
* add back remvoed UNUSED, and match func_8007C860
* remove forgotten file
* update score 1 more time
* actually update score
* match func_800A4154
* match func_800A497C
* nonmatching func_800A8474
* match func_800A3884
* Update game_ui.h
* quick fixes
* match func_800A4F50 and func_800A45F0
* Update game_ui.h
* prelim
* match func_8009CD7C and func_800AAFD0
* nonmatching func_800AC5A4
* warning
* smilng emote
* match func_800AC5A4
* Update weather.h
* Update weather.c
* fix a buncha warnings
* Update game_ui.c
* match func_80092E94
* I know what menu_5 is now :)
* Update game_ui.c
* Update menu.c
* match func_80068514
* match func_800B695C and func_800B69FC
* match func_8000FC6C
* quick fixes
* match func_80072718
* f
* fixing particles.c
* match print_debug_strings and render_3d_billboard
* Update objects.c
* Update printf.c
* name a few vars
* match func_80011960
* match func_8002D670
* match render_floor_decal
* Update unknown_0255E0.c
* style fix
* warning sweep
* Update unknown_0255E0.c
* match func_8002AC00
* Update save_data.c
* quick fixes
* FIX BUILD
* Update unknown_0255E0.c
* screaming and paining
* match func_800A4154
* match func_800A497C
* nonmatching func_800A8474
* match func_800A3884
* Update game_ui.h
* quick fixes
* match func_800A4F50 and func_800A45F0
* Update game_ui.h
* prelim
* match func_8009CD7C and func_800AAFD0
* nonmatching func_800AC5A4
* warning
* smilng emote
* match func_800AC5A4
* Update weather.h
* Update weather.c
* fix a buncha warnings
* Update game_ui.c
* match func_80092E94
* I know what menu_5 is now :)
* Update game_ui.c
* Update menu.c
* match func_80068514
* match func_800B695C and func_800B69FC
* match func_8000FC6C
* quick fixes
* Squashed
* Match func_80090918
* Updat score
* Improve score
* Improve score
* Fix some warnings
* Fix a few more warnings
* Match func_80072578
* Match func_8007267C
* Update score
* Match func_80072424
* func_80067A3C matched ala David
* Update score
* Moved the function defintion to matching area
* match func_80077268
* Update borders.c
* Update borders.h
* game.c labels
* rename border
* match func_80068BF4 and func_80069484
* Update camera.c
* camera.c labels
* more camera.c documentation
oh god this is gonna be another one of THOSE PR's again isn't it?
* Update camera.c
* destruction
* nonmatching func_80002DF8
* make clean now removes the linker
* Update unknown_003260.c
* match func_800A0EB4
* match render_background
* fix warnings
* style fixes
* label indicator arrows in the UI
* requested changes
* struct renames
* match func_800A7B68
* Update README.md
* match func_800A5A64
* Fix unforgivable typo
sorry im not a fake fan I sware on me nan
* Update README.md
* more detailed documentation of game_ui
* match func_800A01A0
* prelim changes
* oh no
* nonmatching func_80024D54
* labbel
* fix build
* fix context warnings
* match func_800A7520
* fixes
* requested changes
* match func_80013A0C
* immediate fixes
* match func_80077268
* Update borders.c
* Update borders.h
* game.c labels
* rename border
* match func_80068BF4 and func_80069484
* Update camera.c
* camera.c labels
* more camera.c documentation
oh god this is gonna be another one of THOSE PR's again isn't it?
* Update camera.c
* destruction
* nonmatching func_80002DF8
* make clean now removes the linker
* Update unknown_003260.c
* match func_800A0EB4
* match render_background
* fix warnings
* style fixes
* label indicator arrows in the UI
* requested changes
* struct renames
* match func_800A7B68
* Update README.md
* match func_800A5A64
* Fix unforgivable typo
sorry im not a fake fan I sware on me nan
* Update README.md
* more detailed documentation of game_ui
* match func_800A01A0
* prelim changes
* oh no
* nonmatching func_80024D54
* labbel
* fix build
* fix context warnings
* match func_800A7520
* fixes
* requested changes