* Update func_80060EA8 WIP
* formatter
* More func_80060EA8
* More func_80060EA8
* WIP func_80060EA8
* Minor cleanups and documenting
* minot cleanup
* Define some constant flags properly
* Misc documenting and cleanup
* formatter
* Fix the scratch link for vsprintf (It was DP's)
* Add the WIP version of vsprintf that's 95.82% matching.
* Add a WIP attempt of func_8004447C, and add some scratch links
* match func_8002F440 and run formatter
* Cleanup some comments
* Update score, fix warnings, and run formatter again
* Remove some bad comments
* part one of wave pain
* 2
* littel bit more
* m
* h
* l
* aagghh
* yeah
* :)
* bruh
* b
* m
* faith
* z
* b
* rename batch flags
* Update waves.c
* fix conflicts
* Assets Revision 0.5.1, finish up OBJ support
* Made wrap the default texture wrap mode. Clamping can be done through a .json file
* fixed out_of_range issue with getting multiple textures.
* Fixed issue with thwomp test model.
* Removed unused problematic code from fileHelper
* Why did I add an error here? That was dumb.
* Updated json lib to latest version to fix issue on mac.
* Some amount of documenting in printf.c
* Formatter, and do some mild cleanup and documentation in menu.c
* Fix gSaveMenuObjectIndices
* Use ObjectTransform in MenuAsset as it's what's being passed to cam_push_model_mtx
* Fix warnings and format
* Cleanup some objects.c code and it's usage of casting.
* Add Object to Object_64
* Much better score for func_8000B750
* Match func_8000B750
* Update score
* Do some naming
* Sorry one more better documenting!