Commit Graph
257 Commits
Author SHA1 Message Date
Ryan MyersandGitHub c136b34b61 Match func_800BA8E4 (#528)
* First pass at func_800BA8E4

* Merge D_800E3078 into D_800E3070 and do func_800BA8E4 a better deal

* Update D_800E3070 to be like D_800E3080

* Match func_800BA4B8

* Update score

* Minor documenting changes

* func_8002CC30 minimum compilable code.

* func_800BA8E4 NON_MATCHING

* Match func_800BA8E4

* Update score

* Format
2025-04-23 15:24:11 -04:00
Ryan MyersandGitHub dc28cc2d2b 100 funcs remaining! (#510)
* Run formatter

* Small documenting task

* Fix some formatting

* Fix size of sCorruptDataMenuText

* Update requirements and subrepos to make sure we stay up to date

* Do some JP font work

* Small naming of things for jp font stuff

* Small cleanup and documenting of debug_render_audio_effects

* Match audioline_reverb

* formatting

* 100 funcs remaining

* Match JP pakmenu_render
2025-04-14 21:13:21 -04:00
Dominik PetersandGitHub fa806d366f match: func_800B92F4 / func_800B97A8 (#501)
* match: func_800B92F4

* fix: score.py script crashing on invalid / empty address

* match: func_800B97A8
2025-04-05 21:06:23 -04:00
Ryan MyersandGitHub 34508976cd Match audioline_init (#497)
* Fix some AVOID_UB stuff, and some small documenting.

* Fix m2ctx.py and add NON_EQUIV func_80045C48

* Minor issue cleanups

* Clean up audioline_ambient_create match

* Match func_80008040 as audioline_init, fix the generate ctx script, and some small warning stuff.

* Minor work on func_80008174 so it can be NON_EQUIVALENT again

* redefine asm abs

* Hackishly fix the ctx file when generated.

* Use some more constants and got rid of some start: auto stuff which is not recommended in splat anymore for BSS

* Do some documenting, and slightly better matches using JFG source.

* Formatting

* Clean up some more audio stuff

* Further cleanup and naming of things
2025-04-05 16:00:13 -04:00
David Benepe 94e2b41a54 Fixed building on raspberry pi 2025-04-03 19:07:38 -04:00
79654e9e59 game_ui.c rework (#493)
* got overzealous with the alignments

* small knowledge improvement on models

* true

* add enum size entries for easy ref

* bgload names I forgot to merge in

* transition memes

* absinthe

* brug

* anguish

* hell

* getting there

* misery

* Update README.md

* Update include/structs.h

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>

* format moment

* Delete object_animate.s

* Update obj_animate.s

* remembered to rename this

---------

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
2025-03-29 14:05:09 -04:00
50ae503e3b Some attempt at making the save buffer human readable, and renamed joypad.c funcs (#490)
* First pass

* Fix n64crc and add submodules properly

* Fix other versions

* Match func_8005B818 for v80 code.

* Formatting

* Fix build for JPN in last commit. Still broken in post v77 roms though.

* Fix builds for other versions.

* Match load_menu_text for other versions.

* Fix progress script

* update m2c

* Modify asset tools to remove the LD script code.

* Fix asm file macro inclue

* Get a working splat version for us_1.0 to build from the assets tool.

* update asm differ

* Update tools again

* Fix the makefile to only compile assets when requested. This will build all versions successfully, and compile assets for us_1.0 when requested.

* First round of suggestions

* Small cleanup

* Fix the gcc_generate.py path.

* Make entrypointThreadStack

* Small addition to the last commit

* "Fix" score script. Still need to fix the score values themselves, but at least it runs and is kind of close.

* Much closer matching score script

* Fix the splat version due to a breaking change in 0.33.0 for this repo for now.

* Fix the main function name

* Add gitignore entries

* Fix the padding problem to be handled by objcopy instead of a binary pad from splat.

* Update the README and change dependencies to setup.

* Have a hasm header that can be tweaked.

* Still calculate the checksum on no_verify builds or they won't work.

* Add support for boot_custom.bin

* Fix custom boot ld code.

* Fix score script

* Fix gcc building.

* Update m2c

* Fix warning, stop ignoring mod assets, and add some handy make rules.

* Uggh, serves me right for not testing.

* First stab at modifiable entrypoint.

* Fix typo, and small README change

* Stop n64crd from defaulting to returning 6105, so we can properly fail if the CIC checksum fails. Also, fix the

* fix a whole heaping spaghetti pile of warnings

* stack sizes and header depdendancies

* more warns

* fix bug oops

* t

* Update Makefile

Create extract_boot.py

* Update extract_custom_boot.py

* somehow this blew up again in the merge

* Update Makefile

* fix these

* Delete extract_boot.py

* simplification

* Sage is stoopid

* Update controller.c

* permissions

* Update get-binutils.sh

* automatically determine the CIC type at build time

* input renames

* ok pretty happy with the save macros now

* Update save_data.c

* b

* d

* ah

* rename this macro

* yeah

* Update Makefile

---------

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
2025-03-26 14:52:23 +00:00
3f48db7616 Fix warnings and polish build environment a little (#489)
* First pass

* Fix n64crc and add submodules properly

* Fix other versions

* Match func_8005B818 for v80 code.

* Formatting

* Fix build for JPN in last commit. Still broken in post v77 roms though.

* Fix builds for other versions.

* Match load_menu_text for other versions.

* Fix progress script

* update m2c

* Modify asset tools to remove the LD script code.

* Fix asm file macro inclue

* Get a working splat version for us_1.0 to build from the assets tool.

* update asm differ

* Update tools again

* Fix the makefile to only compile assets when requested. This will build all versions successfully, and compile assets for us_1.0 when requested.

* First round of suggestions

* Small cleanup

* Fix the gcc_generate.py path.

* Make entrypointThreadStack

* Small addition to the last commit

* "Fix" score script. Still need to fix the score values themselves, but at least it runs and is kind of close.

* Much closer matching score script

* Fix the splat version due to a breaking change in 0.33.0 for this repo for now.

* Fix the main function name

* Add gitignore entries

* Fix the padding problem to be handled by objcopy instead of a binary pad from splat.

* Update the README and change dependencies to setup.

* Have a hasm header that can be tweaked.

* Still calculate the checksum on no_verify builds or they won't work.

* Add support for boot_custom.bin

* Fix custom boot ld code.

* Fix score script

* Fix gcc building.

* Update m2c

* Fix warning, stop ignoring mod assets, and add some handy make rules.

* Uggh, serves me right for not testing.

* First stab at modifiable entrypoint.

* Fix typo, and small README change

* Stop n64crd from defaulting to returning 6105, so we can properly fail if the CIC checksum fails. Also, fix the

* fix a whole heaping spaghetti pile of warnings

* stack sizes and header depdendancies

* more warns

* fix bug oops

* t

* Update Makefile

Create extract_boot.py

* Update extract_custom_boot.py

* somehow this blew up again in the merge

* Update Makefile

* fix these

* Delete extract_boot.py

* simplification

* Sage is stoopid

* Update controller.c

* permissions

* Update get-binutils.sh

---------

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
2025-03-26 12:56:16 +00:00
Ryan MyersandGitHub 6db9a8d6ea Splat merge (#470)
* First pass

* Fix n64crc and add submodules properly

* Fix other versions

* Match func_8005B818 for v80 code.

* Formatting

* Fix build for JPN in last commit. Still broken in post v77 roms though.

* Fix builds for other versions.

* Match load_menu_text for other versions.

* Fix progress script

* update m2c

* Modify asset tools to remove the LD script code.

* Fix asm file macro inclue

* Get a working splat version for us_1.0 to build from the assets tool.

* update asm differ

* Update tools again

* Fix the makefile to only compile assets when requested. This will build all versions successfully, and compile assets for us_1.0 when requested.

* First round of suggestions

* Small cleanup

* Fix the gcc_generate.py path.

* Make entrypointThreadStack

* Small addition to the last commit

* "Fix" score script. Still need to fix the score values themselves, but at least it runs and is kind of close.

* Much closer matching score script

* Fix the splat version due to a breaking change in 0.33.0 for this repo for now.

* Fix the main function name

* Add gitignore entries

* Fix the padding problem to be handled by objcopy instead of a binary pad from splat.

* Update the README and change dependencies to setup.

* Have a hasm header that can be tweaked.

* Still calculate the checksum on no_verify builds or they won't work.

* Add support for boot_custom.bin

* Fix custom boot ld code.

* Fix score script

* Fix gcc building.

* Update m2c

* Fix warning, stop ignoring mod assets, and add some handy make rules.

* Uggh, serves me right for not testing.

* First stab at modifiable entrypoint.

* Fix typo, and small README change

* Stop n64crd from defaulting to returning 6105, so we can properly fail if the CIC checksum fails. Also, fix the

* Extract custom boot script

* Update automated scripts.

* Woops, fixed the MAXCONTROLLERS thing now.

* Add the method for building binutils back. Sorry!

* Only use -m32 when the longbit says we're on a 64 bit platform.

* Woops....

* Hopefully fix arm detection for raspi ido downloads.
2025-03-25 09:07:00 -04:00
FazanaandGitHub 59f86699a1 gcc building (#487) 2025-03-20 21:40:03 +00:00
David ce4a092660 For real this time. 2025-03-14 16:32:59 -04:00
David 484d2bc100 Fixed m2ctx.py issues 2025-03-14 14:58:06 -04:00
Ryan MyersandGitHub 31124801c0 Score update fixes (#467)
* Fixed a couple of issues for score calculations

* Update README
2025-02-27 14:27:28 -05:00
Ryan MyersandGitHub a005a4eb3d Match all libultra, and more closely match ultralib (#466)
* Massive libultra changes

* Fix the build!

* Remove crc comment that seemd to break the score script for some reason.

* Update README score.

* Apply some suggestions

* rename sins and coss funcs.
2025-02-24 11:45:02 -05:00
Ryan MyersandGitHub 39c01d4f5e Splat changes (#462)
* Merge changes from splat where it makes sense at this stage.

* Update score, and script for what seems like new map file style.

* format

* Fix accidental inclusion of version specific details.

* Match camera_init

* Update Score

* Near match for func_80046524

* Format

* Woops, it's NON_MATCHING

* Missed button pressed value

* Work on documenting func_80046524

* MAtch func_80046524

* Match func_80046524

* Minor changes

* Fix warnings in func_80046524

* format.py

* Update README

* Match func_800230D0

* Fix UB in mode_init_taj_race
2025-02-21 09:23:36 -05:00
Ryan MyersandGitHub cacfdfb20d Merge all matches for object_functions.c (#460) 2025-02-15 15:43:28 +00:00
FazanaandGitHub e73b533cbb Support for MacOS on ARM (#456)
* initial attempt

works on WSL, boutta test on macos

* attempt 2

* Update Makefile
2025-02-11 19:44:41 +00:00
Bl00D4NGEL 681cc243f3 refac: split verification steps into separate GH jobs. Fix score.py script crashing because of missing key. Update README to include ROM hash 2025-01-02 21:09:53 +01:00
Ryan MyersandGitHub 05cc501f17 3 Matches, and various bits of cleaning up (#451)
* Move save_data rodata to memory where it makes more sense.

* Some minor weather cleanup

* WIP func_800B7EB4

* WIP func_800B7EB4

* func_800B7EB4 NON_MATCHING

* Match func_800B7EB4

* func_800B7EB4 to wave_init

* WIP func_800B82B4

* func_800B82B4 WIP

* Match func_8001E4C4

* Match func_8000B290

* Update README

* Some minor cleanup

* Minor cleanup
2024-07-18 15:33:24 -04:00
71181a801b weather.c moment (#450)
* strings

* fix ub

* first pass

* pass 2

* pass 3

* pass 4

* pass 5

* pass 6

* pass 7

* pass 8

* pass 9

* pass 10

* pass 11

* pass 11

* pass 12

* pass 13

* pass 13

* pass 14

* pass 15

* pass 16

* pass 17

* oh my giddy aunt I see the light

* h

* fix my life choices

* fix game breaking typo

* :)

* weather.c pain

* Update src/menu.c

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>

* Update src/menu.c

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>

* Update menu.c

---------

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
2024-07-05 14:02:23 +01:00
Ryan MyersandGitHub 188630883e Match save_data.c completely! (#449)
* Weather value updates to make more sense.

* Match func_8007F594

* Minor cleanup

* Minor cleanup

* Get a basic build for menu_credits_loop

* Match func_80098774

* Match func_80081218

* Rename to init_save_data

* Warnings fixes

* cleanup init_save_data match

* More init_save_data cleanup

* menu_credits_loop WIP

* Match func_800753D8

* Match func_80075000

* Match func_80074B34

* Update menu_credits_loop

* Minor cleanup

* Migrate some RODATA

* Minor cleanup and documenting

* Match func_80074EB8 which finished save_data.c

* Update README score

* Minor cleanup
2024-07-05 08:04:15 -04:00
Ryan MyersandGitHub a3a50bc85b 4 Weather matches (#448)
* func_800ACA20

* Update submodules

* func_800ACA20 to lensflare_render and clang-tidy

* Match func_800AB4A8

* Fix last commit accidentally not matching

* Mostly match render_rain_splashes

* Stack betterment

* Match render_rain_splashes

* Match func_800AC21C

* Remove old asm files.

* Update README
2024-06-23 19:21:26 -04:00
FazanaandGitHub b92f46a46c Label rumble system, various missing bits of HUD, fix object ID references and label debug text (#445)
* bumble

* rumble done basically

* printf is looking better now too

* racer stuff

* model offsets

* two wave things

* obj id

* fix object ids

* randomly remembered to fix alignment on these

* fix ids part 2

* format

* fix warning

* identify baseline table

* boss race IDs

* lots of hud

* last of the current feasible hud stuff

* Update README.md

* this name
2024-04-29 23:15:00 +01:00
David 6a7501696d Moved _ID to after ASSET_OBJECT 2024-04-18 21:01:56 -04:00
David 193063ae6d Added enum for the level_object_translation_table 2024-04-18 20:50:11 -04:00