1834 Commits
Author SHA1 Message Date
Ryan MyersandGitHub a298ec5b5f Match func_80026430 and fix UB in func_80026070 (#516)
* Score and formatting

* Fix UB for func_80026070, and get func_80026430 to NON_EQ

* func_80026430 near match

* documenting

* Single diff for func_80026430

* Match func_80026430

* Update score and merge master

* Rework func_80026430 to have an AVOID_UB.
2025-04-16 15:27:28 -04:00
FazanaandGitHub a2636b9708 Document shadows a bit after learning some stuff about them (#513) 2025-04-16 13:09:08 -04:00
David BenepeandGitHub c3abf7244d Merge pull request #511 from Bl00D4NGEL/partial-match/func_800B82B4
partial match: func_800B82B4
2025-04-16 10:59:30 -04:00
David BenepeandGitHub a7dcd646ed Merge branch 'master' into partial-match/func_800B82B4 2025-04-16 10:39:34 -04:00
Unnunu 30cfc0e604 document particle.c 2025-04-16 10:52:08 +03:00
Unnunu 7dfb824ec8 more documentation of particle.c 2025-04-16 10:51:49 +03:00
Unnunu 981a860d5c revert wromg rename 2025-04-15 08:34:48 +03:00
Ryan MyersandGitHub dc28cc2d2b 100 funcs remaining! (#510)
* Run formatter

* Small documenting task

* Fix some formatting

* Fix size of sCorruptDataMenuText

* Update requirements and subrepos to make sure we stay up to date

* Do some JP font work

* Small naming of things for jp font stuff

* Small cleanup and documenting of debug_render_audio_effects

* Match audioline_reverb

* formatting

* 100 funcs remaining

* Match JP pakmenu_render
2025-04-14 21:13:21 -04:00
Bl00D4NGEL 639b46b69f partial match: func_800B82B4 2025-04-14 20:38:01 +02:00
Unnunu 2e39255093 save progress 2025-04-14 17:07:39 +03:00
David BenepeandGitHub 135665dea9 Merge pull request #508 from Bl00D4NGEL/match/debug_render_audio_effects
match: debug_render_audio_effects
2025-04-12 18:08:45 -04:00
Unnunu fabec5a79f fixed almost all types in particles.c 2025-04-12 23:47:30 +03:00
Unnunu 0ad08ed3bd wip 2025-04-12 01:37:29 +03:00
Bl00D4NGEL c303c90ef6 match: debug_render_audio_effects 2025-04-11 23:40:59 +02:00
UnnunuandGitHub 0ec84a519b match 3 object functions (#507)
* match func_8001CC48

* match decrypt_magic_codes

* comment

* update score

* update score once again

* match func_80014814

* run formatter

* rename function
2025-04-11 08:59:00 -04:00
UnnunuandGitHub 59cc857f2a matched func_80078190 and render_rain_overlay (#506)
* matched func_80078190

* renamed the function

* match render_rain_overlay

* update score

* update symbol files

* use DKR_TRIANGLE
2025-04-10 12:22:34 -04:00
Ryan MyersandGitHub c0228a75b2 Move over (Match func_80009968 as audioline_reverb_create), this one is build_tex_display_list! (#504)
* Match audioline_reverb_create

* Update score and run formatter

* Update audioline_distance to be more explicit

* Fix ifdef name

* Get build_tex_display_list to NON_MATCHING, with some documentation

* Match build_tex_display_list!

* Update score

* Woops, extra line break

* Add some of the names to the math_util.c file itself.

* Match func_80004520

* Update score
2025-04-09 15:17:50 -04:00
Ryan MyersandGitHub 8bd6f4248c Fix BSS for audio_spatial (#503)
* Do a little work to determine potential issues for assets in the future.

* Format and fix warnings

* Test move the bss to a new file.

* Add missing line end in new bss file

* Properly migrate the audio_spatial bss

* Properly migrate the audio_spatial bss for all versions

* Fix more bss stuff and rematch the other funcs

* formatter

* MAke func_80009968 NON_MATCHING again
2025-04-08 13:04:50 -04:00
Dominik PetersandGitHub dc45ff2b33 match: func_800BB2F4 (#502) 2025-04-08 07:41:44 -04:00
Dominik PetersandGitHub fa806d366f match: func_800B92F4 / func_800B97A8 (#501)
* match: func_800B92F4

* fix: score.py script crashing on invalid / empty address

* match: func_800B97A8
2025-04-05 21:06:23 -04:00
Ryan MyersandGitHub 34508976cd Match audioline_init (#497)
* Fix some AVOID_UB stuff, and some small documenting.

* Fix m2ctx.py and add NON_EQUIV func_80045C48

* Minor issue cleanups

* Clean up audioline_ambient_create match

* Match func_80008040 as audioline_init, fix the generate ctx script, and some small warning stuff.

* Minor work on func_80008174 so it can be NON_EQUIVALENT again

* redefine asm abs

* Hackishly fix the ctx file when generated.

* Use some more constants and got rid of some start: auto stuff which is not recommended in splat anymore for BSS

* Do some documenting, and slightly better matches using JFG source.

* Formatting

* Clean up some more audio stuff

* Further cleanup and naming of things
2025-04-05 16:00:13 -04:00
David BenepeandGitHub c60aa38b48 Merge pull request #498 from DavidSM64/piFix 2025-04-03 20:09:34 -04:00
David Benepe 94e2b41a54 Fixed building on raspberry pi 2025-04-03 19:07:38 -04:00
Dominik PetersandGitHub 224d0f62f5 partial match: func_800B8C04 (#494)
* partial match: func_800B8C04

* chore: run clang-format
2025-03-29 14:18:19 -04:00
79654e9e59 game_ui.c rework (#493)
* got overzealous with the alignments

* small knowledge improvement on models

* true

* add enum size entries for easy ref

* bgload names I forgot to merge in

* transition memes

* absinthe

* brug

* anguish

* hell

* getting there

* misery

* Update README.md

* Update include/structs.h

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>

* format moment

* Delete object_animate.s

* Update obj_animate.s

* remembered to rename this

---------

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
2025-03-29 14:05:09 -04:00