mirror of
https://github.com/izzy2lost/Diddy-Kong-Racing.git
synced 2026-06-19 01:16:26 -07:00
More progress x3
This commit is contained in:
@@ -1,7 +1,7 @@
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#ifndef _LEVEL_OBJECT_ENTRIES_H_
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#define _LEVEL_OBJECT_ENTRIES_H_
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/* Size: 8 bytes. Shared across every entry. */
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/* Size: 8 bytes. Shared across every entry. */
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typedef struct LevelObjectEntryCommon {
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u8 object_id; // 9-bit object ID to load (uses size's MSB).
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u8 size; // 7-bit total entry length (MSB is used in object_id).
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@@ -21,59 +21,59 @@ typedef struct LevelObjectEntry_Scenery {
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} LevelObjectEntry_Scenery;
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typedef struct LevelObjectEntry_Fish {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Fish;
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typedef struct LevelObjectEntry_Animator {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Animator;
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typedef struct LevelObjectEntry_Weapon {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Weapon;
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typedef struct LevelObjectEntry_Smoke {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Smoke;
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typedef struct LevelObjectEntry_Exit {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Exit;
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typedef struct LevelObjectEntry_Audio {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Audio;
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typedef struct LevelObjectEntry_Audioline {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Audioline;
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typedef struct LevelObjectEntry_CameraControl {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_CameraControl;
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typedef struct LevelObjectEntry_Setuppoint {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Setuppoint;
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typedef struct LevelObjectEntry_DinoWhale {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_DinoWhale;
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typedef struct LevelObjectEntry_Checkpoint {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Checkpoint;
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typedef struct LevelObjectEntry_Door {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Door;
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typedef struct LevelObjectEntry_FogChanger {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_FogChanger;
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typedef struct LevelObjectEntry_AiNode {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_AiNode;
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#define BALLOON_TYPE_BOOST 0
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@@ -90,27 +90,27 @@ typedef struct LevelObjectEntry_WeaponBalloon {
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} LevelObjectEntry_WeaponBalloon;
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typedef struct LevelObjectEntry_AudioSeqLine {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_AudioSeqLine;
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typedef struct LevelObjectEntry_BombExplosion {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_BombExplosion;
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typedef struct LevelObjectEntry_WBalloonPop {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_WBalloonPop;
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typedef struct LevelObjectEntry_Unknown25 {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Unknown25;
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typedef struct LevelObjectEntry_SkyControl {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_SkyControl;
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typedef struct LevelObjectEntry_AudioReverb {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_AudioReverb;
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typedef struct LevelObjectEntry_Torch_Mist {
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@@ -120,139 +120,139 @@ typedef struct LevelObjectEntry_Torch_Mist {
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} LevelObjectEntry_Torch_Mist;
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typedef struct LevelObjectEntry_TexScroll {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_TexScroll;
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typedef struct LevelObjectEntry_ModeChange {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_ModeChange;
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typedef struct LevelObjectEntry_StopWatchMan {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_StopWatchMan;
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typedef struct LevelObjectEntry_Banana {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Banana;
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typedef struct LevelObjectEntry_RgbaLight {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_RgbaLight;
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typedef struct LevelObjectEntry_Bouy_PirateShip {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Bouy_PirateShip;
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typedef struct LevelObjectEntry_Weather {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Weather;
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typedef struct LevelObjectEntry_Bridge_WhaleRamp {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Bridge_WhaleRamp;
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typedef struct LevelObjectEntry_RampSwitch {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_RampSwitch;
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typedef struct LevelObjectEntry_SeaMonster {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_SeaMonster;
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typedef struct LevelObjectEntry_Bonus {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Bonus;
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typedef struct LevelObjectEntry_LensFlare {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_LensFlare;
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typedef struct LevelObjectEntry_LensFlareSwitch {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_LensFlareSwitch;
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typedef struct LevelObjectEntry_CollectEgg {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_CollectEgg;
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typedef struct LevelObjectEntry_EggCreator {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_EggCreator;
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typedef struct LevelObjectEntry_CharacterFlag {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_CharacterFlag;
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typedef struct LevelObjectEntry_Animation {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Animation;
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typedef struct LevelObjectEntry_InfoPoint {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_InfoPoint;
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typedef struct LevelObjectEntry_Trigger {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Trigger;
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typedef struct LevelObjectEntry_AirZippers_WaterZippers {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_AirZippers_WaterZippers;
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typedef struct LevelObjectEntry_Unknown58 {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Unknown58;
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typedef struct LevelObjectEntry_WaveGenerator {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_WaveGenerator;
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typedef struct LevelObjectEntry_Butterfly {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Butterfly;
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typedef struct LevelObjectEntry_Parkwarden {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Parkwarden;
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typedef struct LevelObjectEntry_WorldKey {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_WorldKey;
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typedef struct LevelObjectEntry_BananaCreator {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_BananaCreator;
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typedef struct LevelObjectEntry_TreasureSucker {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_TreasureSucker;
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typedef struct LevelObjectEntry_Log {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Log;
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typedef struct LevelObjectEntry_LavaSpurt {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_LavaSpurt;
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typedef struct LevelObjectEntry_PosArrow {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_PosArrow;
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typedef struct LevelObjectEntry_HitTester {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_HitTester;
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typedef struct LevelObjectEntry_MidiFade {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_MidiFade;
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typedef struct LevelObjectEntry_DynamicLightingObject {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_DynamicLightingObject;
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typedef struct LevelObjectEntry_EffectBox {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_EffectBox;
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typedef struct LevelObjectEntry_TrophyCab {
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@@ -261,15 +261,15 @@ typedef struct LevelObjectEntry_TrophyCab {
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} LevelObjectEntry_TrophyCab;
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typedef struct LevelObjectEntry_Bubbler {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_Bubbler;
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typedef struct LevelObjectEntry_FlyCoin {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_FlyCoin;
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||||
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typedef struct LevelObjectEntry_GoldenBalloon {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_GoldenBalloon;
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typedef struct LevelObjectEntry_Laserbolt {
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@@ -287,87 +287,87 @@ typedef struct LevelObjectEntry_Lasergun {
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} LevelObjectEntry_Lasergun;
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||||
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typedef struct LevelObjectEntry_GroundZipper {
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||||
/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x00 */ LevelObjectEntryCommon common;
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||||
} LevelObjectEntry_GroundZipper;
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||||
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||||
typedef struct LevelObjectEntry_OverRidePos {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
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||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_OverRidePos;
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||||
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||||
typedef struct LevelObjectEntry_WizpigShip {
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||||
/* 0x00 */ LevelObjectEntryCommon common;
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||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_WizpigShip;
|
||||
|
||||
typedef struct LevelObjectEntry_SilverCoin {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_SilverCoin;
|
||||
|
||||
typedef struct LevelObjectEntry_Boost {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Boost;
|
||||
|
||||
typedef struct LevelObjectEntry_WardenSmoke {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_WardenSmoke;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown94 {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown94;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown96 {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown96;
|
||||
|
||||
typedef struct LevelObjectEntry_Snowball {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Snowball;
|
||||
|
||||
typedef struct LevelObjectEntry_Teleport {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Teleport;
|
||||
|
||||
typedef struct LevelObjectEntry_Lighthouse_RocketSignpost {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Lighthouse;
|
||||
|
||||
typedef struct LevelObjectEntry_Windsail {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Windsail;
|
||||
|
||||
typedef struct LevelObjectEntry_RangeTrigger {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_RangeTrigger;
|
||||
|
||||
typedef struct LevelObjectEntry_Fireball_Octoweapon {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Fireball_Octoweapon;
|
||||
|
||||
typedef struct LevelObjectEntry_Frog {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Frog;
|
||||
|
||||
typedef struct LevelObjectEntry_SilverCoinAdv2 {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_SilverCoinAdv2;
|
||||
|
||||
typedef struct LevelObjectEntry_TTDoor {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_TTDoor;
|
||||
|
||||
typedef struct LevelObjectEntry_MidiFadePoint {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_MidiFadePoint;
|
||||
|
||||
typedef struct LevelObjectEntry_OctoBubble {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_OctoBubble;
|
||||
|
||||
typedef struct LevelObjectEntry_LevelName {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_LevelName;
|
||||
|
||||
typedef struct LevelObjectEntry_Midichset {
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
/* 0x00 */ LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Midichset;
|
||||
|
||||
#endif
|
||||
|
||||
+35
-35
@@ -469,7 +469,7 @@ void obj_loop_torch_mist(Object *obj, s32 speed) {
|
||||
obj->unk18 += obj->unk78 * speed;
|
||||
}
|
||||
|
||||
void obj_init_effectbox(Object *obj, s32 entry) {
|
||||
void obj_init_effectbox(Object *obj, u8 *entry) {
|
||||
}
|
||||
|
||||
#ifdef NON_EQUIVALENT
|
||||
@@ -708,7 +708,7 @@ void obj_loop_trophycab(Object *obj, s32 speed) {
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_trophycab.s")
|
||||
#endif
|
||||
|
||||
void obj_init_collectegg(Object *obj, s32 entry) {
|
||||
void obj_init_collectegg(Object *obj, u8 *entry) {
|
||||
obj->unk4C->unk14 = 2;
|
||||
obj->unk4C->unk11 = 0;
|
||||
obj->unk4C->unk10 = 0x14;
|
||||
@@ -717,7 +717,7 @@ void obj_init_collectegg(Object *obj, s32 entry) {
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_collectegg.s")
|
||||
|
||||
void obj_init_eggcreator(Object *obj, s32 entry) {
|
||||
void obj_init_eggcreator(Object *obj, u8 *entry) {
|
||||
}
|
||||
|
||||
void obj_loop_eggcreator(Object *obj, s32 speed) {
|
||||
@@ -803,7 +803,7 @@ GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_airzippers_waterzippers.s"
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_init_groundzipper.s")
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_groundzipper.s")
|
||||
|
||||
void obj_init_unknown58(Object *obj, s32 entry) {
|
||||
void obj_init_unknown58(Object *obj, u8 *entry) {
|
||||
obj->unk78 = 0;
|
||||
obj->unk7C.word = obj->header;
|
||||
}
|
||||
@@ -882,7 +882,7 @@ void obj_loop_characterflag(Object *obj, s32 speed) {
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/func_80036040.s")
|
||||
|
||||
void obj_init_stopwatchman(Object *obj, s32 entry) {
|
||||
void obj_init_stopwatchman(Object *obj, u8 *entry) {
|
||||
Object_64 *temp;
|
||||
obj->unk4C->unk14 = 1;
|
||||
obj->unk4C->unk11 = 0;
|
||||
@@ -928,7 +928,7 @@ void obj_loop_lavaspurt(Object *obj, s32 speed) {
|
||||
}
|
||||
}
|
||||
|
||||
void obj_init_posarrow(Object *obj, s32 entry) {
|
||||
void obj_init_posarrow(Object *obj, u8 *entry) {
|
||||
obj->unk6 |= 0x4000;
|
||||
}
|
||||
|
||||
@@ -980,14 +980,14 @@ void obj_loop_dooropener(Object *obj, s32 speed) {
|
||||
func_800235D0(phi_a0);
|
||||
}
|
||||
|
||||
void obj_init_overridepos(Object *obj, s32 entry) {
|
||||
void obj_init_overridepos(Object *obj, u8 *entry) {
|
||||
}
|
||||
|
||||
/* Unused? */
|
||||
void func_80037D60(s32 arg0, s32 arg1) {
|
||||
}
|
||||
|
||||
void obj_init_wizpigship(Object *obj, s32 entry) {
|
||||
void obj_init_wizpigship(Object *obj, u8 *entry) {
|
||||
}
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_wizpigship.s")
|
||||
@@ -1010,7 +1010,7 @@ void obj_loop_vehicleanim(Object *obj, s32 speed) {
|
||||
}
|
||||
}
|
||||
|
||||
void obj_init_hittester(Object *obj, s32 entry) {
|
||||
void obj_init_hittester(Object *obj, u8 *entry) {
|
||||
obj->unk4C->unk14 = 0x81;
|
||||
obj->unk4C->unk11 = 2;
|
||||
obj->unk4C->unk10 = 0x14;
|
||||
@@ -1021,21 +1021,21 @@ void obj_loop_hittester(Object *obj, s32 speed) {
|
||||
func_8001F460(obj, speed, obj);
|
||||
}
|
||||
|
||||
void obj_init_dynamic_lighting_object(Object *obj, s32 entry) {
|
||||
void obj_init_dynamic_lighting_object(Object *obj, u8 *entry) {
|
||||
obj->unk4C->unk14 = 1;
|
||||
obj->unk4C->unk11 = 2;
|
||||
obj->unk4C->unk10 = 0x14;
|
||||
obj->unk4C->unk12 = 0;
|
||||
}
|
||||
|
||||
void obj_init_unknown96(Object *obj, s32 entry) {
|
||||
void obj_init_unknown96(Object *obj, u8 *entry) {
|
||||
obj->unk4C->unk14 = 0x81;
|
||||
obj->unk4C->unk11 = 2;
|
||||
obj->unk4C->unk10 = 0x14;
|
||||
obj->unk4C->unk12 = 0;
|
||||
}
|
||||
|
||||
void obj_init_snowball(Object *obj, s32 entry) {
|
||||
void obj_init_snowball(Object *obj, u8 *entry) {
|
||||
obj->unk4C->unk14 = 1;
|
||||
obj->unk4C->unk11 = 2;
|
||||
obj->unk4C->unk10 = 0x14;
|
||||
@@ -1149,7 +1149,7 @@ void obj_loop_infopoint(Object *obj, s32 speed) {
|
||||
}
|
||||
}
|
||||
|
||||
void obj_init_smoke(Object *obj, s32 entry) {
|
||||
void obj_init_smoke(Object *obj, u8 *entry) {
|
||||
}
|
||||
|
||||
void obj_loop_smoke(Object *obj, s32 speed) {
|
||||
@@ -1167,7 +1167,7 @@ void obj_loop_smoke(Object *obj, s32 speed) {
|
||||
}
|
||||
}
|
||||
|
||||
void obj_init_unknown25(Object *obj, s32 entry) {
|
||||
void obj_init_unknown25(Object *obj, u8 *entry) {
|
||||
}
|
||||
|
||||
void obj_loop_unknown25(Object *obj, s32 speed) {
|
||||
@@ -1178,7 +1178,7 @@ void obj_loop_unknown25(Object *obj, s32 speed) {
|
||||
}
|
||||
}
|
||||
|
||||
void obj_init_wardensmoke(Object *obj, s32 entry) {
|
||||
void obj_init_wardensmoke(Object *obj, u8 *entry) {
|
||||
}
|
||||
|
||||
void obj_loop_wardensmoke(Object *obj, s32 speed) {
|
||||
@@ -1218,7 +1218,7 @@ GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_init_bombexplosion.s")
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_bombexplosion.s")
|
||||
|
||||
void obj_init_teleport(Object *obj, s32 entry) {
|
||||
void obj_init_teleport(Object *obj, u8 *entry) {
|
||||
obj->unk4C->unk14 = 2;
|
||||
obj->unk4C->unk11 = 0;
|
||||
obj->unk4C->unk10 = 0xF;
|
||||
@@ -1283,7 +1283,7 @@ void obj_init_setuppoint(Object *obj, u8 *entry) {
|
||||
void obj_loop_setuppoint(Object *obj, s32 speed) {
|
||||
}
|
||||
|
||||
void obj_init_dino_whale(Object *obj, s32 entry) {
|
||||
void obj_init_dino_whale(Object *obj, u8 *entry) {
|
||||
obj->unk4C->unk14 = 1;
|
||||
obj->unk4C->unk11 = 3;
|
||||
obj->unk4C->unk10 = 0x14;
|
||||
@@ -1310,7 +1310,7 @@ void obj_loop_dino_whale(Object *obj, s32 speed) {
|
||||
}
|
||||
}
|
||||
|
||||
void obj_init_parkwarden(Object *obj, s32 entry) {
|
||||
void obj_init_parkwarden(Object *obj, u8 *entry) {
|
||||
Object_64 *temp;
|
||||
obj->unk4C->unk14 = (u16)1;
|
||||
obj->unk4C->unk11 = (u8)0;
|
||||
@@ -1485,7 +1485,7 @@ void obj_loop_rampswitch(Object *obj, s32 speed) {
|
||||
obj->unk4C->unk13 = (u8)0xFF;
|
||||
}
|
||||
|
||||
void obj_init_seamonster(Object *obj, s32 entry) {
|
||||
void obj_init_seamonster(Object *obj, u8 *entry) {
|
||||
}
|
||||
|
||||
void obj_loop_seamonster(Object *obj, s32 speed) {
|
||||
@@ -1530,18 +1530,18 @@ void obj_init_treasuresucker(Object *obj, s8 *entry) {
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_treasuresucker.s")
|
||||
|
||||
void obj_init_flycoin(Object *obj, s32 entry) {
|
||||
void obj_init_flycoin(Object *obj, u8 *entry) {
|
||||
}
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_flycoin.s")
|
||||
|
||||
void obj_init_coincreator(Object *obj, s32 entry) {
|
||||
void obj_init_coincreator(Object *obj, u8 *entry) {
|
||||
obj->unk18 = 0x64;
|
||||
}
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_coincreator.s")
|
||||
|
||||
void obj_init_coin(Object *obj, s32 entry) {
|
||||
void obj_init_coin(Object *obj, u8 *entry) {
|
||||
obj->unk4C->unk14 = 2;
|
||||
obj->unk4C->unk11 = 0;
|
||||
obj->unk4C->unk10 = 0x1E;
|
||||
@@ -1554,7 +1554,7 @@ void obj_init_coin(Object *obj, s32 entry) {
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_coin.s")
|
||||
|
||||
void obj_init_silvercoin_adv2(Object *obj, s32 entry) {
|
||||
void obj_init_silvercoin_adv2(Object *obj, u8 *entry) {
|
||||
obj->unk4C->unk14 = 2;
|
||||
obj->unk4C->unk11 = 0;
|
||||
obj->unk4C->unk10 = 0x1E;
|
||||
@@ -1573,7 +1573,7 @@ void obj_init_silvercoin_adv2(Object *obj, s32 entry) {
|
||||
}
|
||||
}
|
||||
|
||||
void obj_init_silvercoin(Object *obj, s32 entry) {
|
||||
void obj_init_silvercoin(Object *obj, u8 *entry) {
|
||||
obj->unk4C->unk14 = 2;
|
||||
obj->unk4C->unk11 = 0;
|
||||
obj->unk4C->unk10 = 0x1E;
|
||||
@@ -1700,13 +1700,13 @@ void obj_init_weaponballoon(Object *obj, LevelObjectEntry_WeaponBalloon *entry)
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_weaponballoon.s")
|
||||
|
||||
void obj_init_wballoonpop(Object *obj, s32 entry) {
|
||||
void obj_init_wballoonpop(Object *obj, u8 *entry) {
|
||||
}
|
||||
|
||||
void obj_loop_wballoonpop(Object *obj, s32 speed) {
|
||||
}
|
||||
|
||||
void obj_init_weapon(Object *obj, s32 entry) {
|
||||
void obj_init_weapon(Object *obj, u8 *entry) {
|
||||
obj->unk4C->unk14 = 2;
|
||||
obj->unk4C->unk11 = 0;
|
||||
obj->unk4C->unk10 = 0x18;
|
||||
@@ -1834,11 +1834,11 @@ void obj_init_texscroll(Object *obj, LevelObjectEntry800400A4 *entry, s32 arg2)
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_texscroll.s")
|
||||
|
||||
void obj_init_rgbalight(Object *obj, s32 entry, s32 arg2) {
|
||||
void obj_init_rgbalight(Object *obj, u8 *entry, s32 arg2) {
|
||||
obj->unk64 = func_80031CAC(obj, entry);
|
||||
}
|
||||
|
||||
void obj_init_buoy_pirateship(Object *obj, s32 entry, s32 arg2) {
|
||||
void obj_init_buoy_pirateship(Object *obj, u8 *entry, s32 arg2) {
|
||||
obj->unk64 = func_800BE654(obj->unk2E, obj->x_position, obj->z_position);
|
||||
obj->unk4C->unk14 = 1;
|
||||
obj->unk4C->unk11 = 0;
|
||||
@@ -1879,7 +1879,7 @@ void obj_init_weather(Object *obj, s16 *entry) {
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_weather.s")
|
||||
|
||||
void obj_init_lensflare(Object *obj, s32 entry) {
|
||||
void obj_init_lensflare(Object *obj, u8 *entry) {
|
||||
func_800AC8A8(obj);
|
||||
}
|
||||
|
||||
@@ -1889,7 +1889,7 @@ void obj_init_lensflareswitch(Object *obj, s16 *entry, s32 arg2) {
|
||||
obj->scale /= 40.0f;
|
||||
}
|
||||
|
||||
void obj_init_wavegenerator(Object *obj, s32 entry, s32 arg2) {
|
||||
void obj_init_wavegenerator(Object *obj, u8 *entry, s32 arg2) {
|
||||
func_800BF524(obj); //waves.c
|
||||
}
|
||||
|
||||
@@ -1926,13 +1926,13 @@ void obj_init_boost(Object *obj, s8 *entry) {
|
||||
obj->unk3C_a.unk3C = NULL;
|
||||
}
|
||||
|
||||
void obj_init_unknown94(Object *obj, s32 entry, s32 arg2) {
|
||||
void obj_init_unknown94(Object *obj, u8 *entry, s32 arg2) {
|
||||
}
|
||||
|
||||
void obj_loop_unknown94(Object *obj, s32 speed) {
|
||||
}
|
||||
|
||||
void obj_init_rangetrigger(Object *obj, s32 entry) {
|
||||
void obj_init_rangetrigger(Object *obj, u8 *entry) {
|
||||
}
|
||||
|
||||
void obj_loop_rangetrigger(Object *obj, s32 speed) {
|
||||
@@ -2009,8 +2009,8 @@ void obj_init_levelname(Object *obj, s8 *entry) {
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_levelname.s")
|
||||
|
||||
void obj_init_wizghosts(Object *obj, s32 entry) {
|
||||
func_8001F460(obj, entry, obj);
|
||||
obj->unk18 = (obj->unk18 + (entry * 8)) & 0xFF;
|
||||
void obj_loop_wizghosts(Object *obj, s32 speed) {
|
||||
func_8001F460(obj, speed, obj);
|
||||
obj->unk18 = (obj->unk18 + (speed * 8)) & 0xFF;
|
||||
}
|
||||
|
||||
|
||||
+32
-32
@@ -481,55 +481,55 @@ void obj_init_lasergun(Object *obj, LevelObjectEntry_Lasergun *entry);
|
||||
void obj_init_laserbolt(Object *obj, LevelObjectEntry_Laserbolt *entry);
|
||||
void obj_init_torch_mist(Object *obj, LevelObjectEntry_Torch_Mist *entry);
|
||||
void obj_loop_torch_mist(Object *obj, s32 speed);
|
||||
void obj_init_effectbox(Object *obj, s32 entry);
|
||||
void obj_init_effectbox(Object *obj, u8 *entry);
|
||||
void obj_init_trophycab(Object *obj, LevelObjectEntry_TrophyCab *entry);
|
||||
void obj_init_collectegg(Object *obj, s32 entry);
|
||||
void obj_init_eggcreator(Object *obj, s32 entry);
|
||||
void obj_init_collectegg(Object *obj, u8 *entry);
|
||||
void obj_init_eggcreator(Object *obj, u8 *entry);
|
||||
void obj_loop_eggcreator(Object *obj, s32 speed);
|
||||
void obj_init_lighthouse_rocketsignpost(Object *obj, LevelObjectEntry8003572C *entry);
|
||||
void obj_loop_rocketsignpost(Object *obj, s32 speed);
|
||||
void obj_init_airzippers_waterzippers(Object *obj, LevelObjectEntry8003588C *entry);
|
||||
void obj_init_unknown58(Object *obj, s32 entry);
|
||||
void obj_init_unknown58(Object *obj, u8 *entry);
|
||||
void obj_loop_unknown58(Object *obj, s32 speed);
|
||||
void obj_init_characterflag(Object *obj, unk80035EF8 *entry);
|
||||
void obj_loop_characterflag(Object *obj, s32 speed);
|
||||
void obj_init_stopwatchman(Object *obj, s32 entry);
|
||||
void obj_init_stopwatchman(Object *obj, u8 *entry);
|
||||
void func_80036BCC(u16 arg0, s32 arg1);
|
||||
void obj_init_lavaspurt(Object *obj, u8 *entry);
|
||||
void obj_init_posarrow(Object *obj, s32 entry);
|
||||
void obj_init_posarrow(Object *obj, u8 *entry);
|
||||
void obj_init_animator(Object *obj, LevelObjectEntry800376E0 *entry, s32 arg2);
|
||||
void obj_loop_animobject(Object *obj, s32 speed);
|
||||
void obj_loop_dooropener(Object *obj, s32 speed);
|
||||
void obj_init_overridepos(Object *obj, s32 entry);
|
||||
void obj_init_overridepos(Object *obj, u8 *entry);
|
||||
void func_80037D60(s32 arg0, s32 arg1);
|
||||
void obj_init_wizpigship(Object *obj, s32 entry);
|
||||
void obj_init_hittester(Object *obj, s32 entry);
|
||||
void obj_init_wizpigship(Object *obj, u8 *entry);
|
||||
void obj_init_hittester(Object *obj, u8 *entry);
|
||||
void obj_loop_hittester(Object *obj, s32 speed);
|
||||
void obj_init_dynamic_lighting_object(Object *obj, s32 entry);
|
||||
void obj_init_unknown96(Object *obj, s32 entry);
|
||||
void obj_init_snowball(Object *obj, s32 entry);
|
||||
void obj_init_dynamic_lighting_object(Object *obj, u8 *entry);
|
||||
void obj_init_unknown96(Object *obj, u8 *entry);
|
||||
void obj_init_snowball(Object *obj, u8 *entry);
|
||||
void func_80038330(s32 arg0, s32 arg1);
|
||||
void obj_loop_animcamera(Object *obj, s32 speed);
|
||||
void func_800387C0(s32 arg0, s32 arg1);
|
||||
void obj_loop_animcar(Object *obj, s32 speed);
|
||||
void obj_init_infopoint(Object *obj, u8 *entry);
|
||||
void obj_loop_infopoint(Object *obj, s32 speed);
|
||||
void obj_init_smoke(Object *obj, s32 entry);
|
||||
void obj_init_smoke(Object *obj, u8 *entry);
|
||||
void obj_loop_smoke(Object *obj, s32 speed);
|
||||
void obj_init_unknown25(Object *obj, s32 entry);
|
||||
void obj_init_unknown25(Object *obj, u8 *entry);
|
||||
void obj_loop_unknown25(Object *obj, s32 speed);
|
||||
void obj_init_wardensmoke(Object *obj, s32 entry);
|
||||
void obj_init_wardensmoke(Object *obj, u8 *entry);
|
||||
void obj_loop_wardensmoke(Object *obj, s32 speed);
|
||||
void obj_init_teleport(Object *obj, s32 entry);
|
||||
void obj_init_teleport(Object *obj, u8 *entry);
|
||||
void obj_loop_teleport(Object *obj, s32 speed);
|
||||
void obj_init_exit(Object *obj, LevelObjectEntry80038E3C *entry);
|
||||
void obj_init_cameracontrol(Object *obj, s8 *entry);
|
||||
void obj_loop_cameracontrol(Object *obj, s32 speed);
|
||||
void obj_init_setuppoint(Object *obj, u8 *entry);
|
||||
void obj_loop_setuppoint(Object *obj, s32 speed);
|
||||
void obj_init_dino_whale(Object *obj, s32 entry);
|
||||
void obj_init_dino_whale(Object *obj, u8 *entry);
|
||||
void obj_loop_dino_whale(Object *obj, s32 speed);
|
||||
void obj_init_parkwarden(Object *obj, s32 entry);
|
||||
void obj_init_parkwarden(Object *obj, u8 *entry);
|
||||
void func_80039320(s16 arg0);
|
||||
void func_8003AC3C(u16 arg0, s32 arg1);
|
||||
void obj_loop_gbparkwarden(Object *obj, s32 speed);
|
||||
@@ -542,7 +542,7 @@ void obj_init_ttdoor(Object *obj, LevelObjectEntry8003C1E0 *entry);
|
||||
void obj_init_bridge_whaleramp(Object *obj, u8 *entry);
|
||||
void obj_init_rampswitch(Object *obj, u8 *entry);
|
||||
void obj_loop_rampswitch(Object *obj, s32 speed);
|
||||
void obj_init_seamonster(Object *obj, s32 entry);
|
||||
void obj_init_seamonster(Object *obj, u8 *entry);
|
||||
void obj_loop_seamonster(Object *obj, s32 speed);
|
||||
void obj_init_fogchanger(Object *obj, u8 *entry);
|
||||
void obj_init_skycontrol(Object *obj, u8 *entry);
|
||||
@@ -550,39 +550,39 @@ void obj_loop_skycontrol(Object *obj, s32 speed);
|
||||
void obj_init_ainode(Object *obj, u8 *entry);
|
||||
void obj_loop_ainode(Object *obj, s32 speed);
|
||||
void obj_init_treasuresucker(Object *obj, s8 *entry);
|
||||
void obj_init_flycoin(Object *obj, s32 entry);
|
||||
void obj_init_coincreator(Object *obj, s32 entry);
|
||||
void obj_init_coin(Object *obj, s32 entry);
|
||||
void obj_init_silvercoin_adv2(Object *obj, s32 entry);
|
||||
void obj_init_silvercoin(Object *obj, s32 entry);
|
||||
void obj_init_flycoin(Object *obj, u8 *entry);
|
||||
void obj_init_coincreator(Object *obj, u8 *entry);
|
||||
void obj_init_coin(Object *obj, u8 *entry);
|
||||
void obj_init_silvercoin_adv2(Object *obj, u8 *entry);
|
||||
void obj_init_silvercoin(Object *obj, u8 *entry);
|
||||
void obj_init_worldkey(Object *obj, unk8003DE74 *entry);
|
||||
void obj_loop_worldkey(Object *worldKeyObj, s32 speed);
|
||||
void obj_init_wballoonpop(Object *obj, s32 entry);
|
||||
void obj_init_wballoonpop(Object *obj, u8 *entry);
|
||||
void obj_loop_wballoonpop(Object *obj, s32 speed);
|
||||
void obj_init_weapon(Object *obj, s32 entry);
|
||||
void obj_init_weapon(Object *obj, u8 *entry);
|
||||
void obj_loop_weapon(Object *obj);
|
||||
void func_8003F0D0(void);
|
||||
void func_8003F0DC(void);
|
||||
void obj_init_audioline(Object *obj, LevelObjectEntry8003FEF4 *entry);
|
||||
void obj_init_audioreverb(Object *obj, LevelObjectEntry8004001C *entry);
|
||||
void obj_init_texscroll(Object *obj, LevelObjectEntry800400A4 *entry, s32 arg2);
|
||||
void obj_init_rgbalight(Object *obj, s32 entry, s32 arg2);
|
||||
void obj_init_buoy_pirateship(Object *obj, s32 entry, s32 arg2);
|
||||
void obj_init_rgbalight(Object *obj, u8 *entry, s32 arg2);
|
||||
void obj_init_buoy_pirateship(Object *obj, u8 *entry, s32 arg2);
|
||||
void obj_loop_buoy_pirateship(Object *obj, s32 speed);
|
||||
void obj_init_log(Object *obj, LevelObjectEntry8004049C *entry, s32 arg2);
|
||||
void obj_init_wavegenerator(Object *obj, s32 entry, s32 arg2);
|
||||
void obj_init_wavegenerator(Object *obj, u8 *entry, s32 arg2);
|
||||
void obj_init_midichset(Object *obj, unk80042014_arg1 *entry);
|
||||
void obj_init_bubbler(Object *obj, unk8004203C_arg1 *entry);
|
||||
void obj_loop_bubbler(Object *obj, s32 speed);
|
||||
void obj_init_boost(Object *obj, s8 *entry);
|
||||
void obj_init_unknown94(Object *obj, s32 entry, s32 arg2);
|
||||
void obj_init_unknown94(Object *obj, u8 *entry, s32 arg2);
|
||||
void obj_loop_unknown94(Object *obj, s32 speed);
|
||||
void obj_init_rangetrigger(Object *obj, s32 entry);
|
||||
void obj_init_rangetrigger(Object *obj, u8 *entry);
|
||||
void obj_loop_rangetrigger(Object *obj, s32 speed);
|
||||
void obj_init_frog(Object *obj, LevelObjectEntry80042210 *entry);
|
||||
void obj_loop_pigrocketeer(Object *obj, s32 speed);
|
||||
void obj_init_levelname(Object *obj, s8 *entry);
|
||||
void obj_init_wizghosts(Object *obj, s32 entry);
|
||||
void obj_loop_wizghosts(Object *obj, s32 speed);
|
||||
|
||||
//Non Matching
|
||||
void obj_loop_lavaspurt(Object *obj, s32 speed);
|
||||
|
||||
@@ -2011,7 +2011,7 @@ void run_object_loop_func(Object *obj, s32 arg1) {
|
||||
obj_loop_animobject(obj, arg1);
|
||||
break;
|
||||
case 119:
|
||||
obj_init_wizghosts(obj, arg1);
|
||||
obj_loop_wizghosts(obj, arg1);
|
||||
break;
|
||||
case 51:
|
||||
obj_loop_animcamera(obj, arg1);
|
||||
|
||||
Reference in New Issue
Block a user