More progress x3

This commit is contained in:
David Benepe
2022-02-13 18:15:54 -05:00
parent 5d18088f62
commit fa94cbdc21
4 changed files with 147 additions and 147 deletions
+79 -79
View File
@@ -1,7 +1,7 @@
#ifndef _LEVEL_OBJECT_ENTRIES_H_
#define _LEVEL_OBJECT_ENTRIES_H_
/* Size: 8 bytes. Shared across every entry. */
/* Size: 8 bytes. Shared across every entry. */
typedef struct LevelObjectEntryCommon {
u8 object_id; // 9-bit object ID to load (uses size's MSB).
u8 size; // 7-bit total entry length (MSB is used in object_id).
@@ -21,59 +21,59 @@ typedef struct LevelObjectEntry_Scenery {
} LevelObjectEntry_Scenery;
typedef struct LevelObjectEntry_Fish {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Fish;
typedef struct LevelObjectEntry_Animator {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Animator;
typedef struct LevelObjectEntry_Weapon {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Weapon;
typedef struct LevelObjectEntry_Smoke {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Smoke;
typedef struct LevelObjectEntry_Exit {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Exit;
typedef struct LevelObjectEntry_Audio {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Audio;
typedef struct LevelObjectEntry_Audioline {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Audioline;
typedef struct LevelObjectEntry_CameraControl {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_CameraControl;
typedef struct LevelObjectEntry_Setuppoint {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Setuppoint;
typedef struct LevelObjectEntry_DinoWhale {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_DinoWhale;
typedef struct LevelObjectEntry_Checkpoint {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Checkpoint;
typedef struct LevelObjectEntry_Door {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Door;
typedef struct LevelObjectEntry_FogChanger {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_FogChanger;
typedef struct LevelObjectEntry_AiNode {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_AiNode;
#define BALLOON_TYPE_BOOST 0
@@ -90,27 +90,27 @@ typedef struct LevelObjectEntry_WeaponBalloon {
} LevelObjectEntry_WeaponBalloon;
typedef struct LevelObjectEntry_AudioSeqLine {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_AudioSeqLine;
typedef struct LevelObjectEntry_BombExplosion {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_BombExplosion;
typedef struct LevelObjectEntry_WBalloonPop {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_WBalloonPop;
typedef struct LevelObjectEntry_Unknown25 {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Unknown25;
typedef struct LevelObjectEntry_SkyControl {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_SkyControl;
typedef struct LevelObjectEntry_AudioReverb {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_AudioReverb;
typedef struct LevelObjectEntry_Torch_Mist {
@@ -120,139 +120,139 @@ typedef struct LevelObjectEntry_Torch_Mist {
} LevelObjectEntry_Torch_Mist;
typedef struct LevelObjectEntry_TexScroll {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_TexScroll;
typedef struct LevelObjectEntry_ModeChange {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_ModeChange;
typedef struct LevelObjectEntry_StopWatchMan {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_StopWatchMan;
typedef struct LevelObjectEntry_Banana {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Banana;
typedef struct LevelObjectEntry_RgbaLight {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_RgbaLight;
typedef struct LevelObjectEntry_Bouy_PirateShip {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Bouy_PirateShip;
typedef struct LevelObjectEntry_Weather {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Weather;
typedef struct LevelObjectEntry_Bridge_WhaleRamp {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Bridge_WhaleRamp;
typedef struct LevelObjectEntry_RampSwitch {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_RampSwitch;
typedef struct LevelObjectEntry_SeaMonster {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_SeaMonster;
typedef struct LevelObjectEntry_Bonus {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Bonus;
typedef struct LevelObjectEntry_LensFlare {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_LensFlare;
typedef struct LevelObjectEntry_LensFlareSwitch {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_LensFlareSwitch;
typedef struct LevelObjectEntry_CollectEgg {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_CollectEgg;
typedef struct LevelObjectEntry_EggCreator {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_EggCreator;
typedef struct LevelObjectEntry_CharacterFlag {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_CharacterFlag;
typedef struct LevelObjectEntry_Animation {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Animation;
typedef struct LevelObjectEntry_InfoPoint {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_InfoPoint;
typedef struct LevelObjectEntry_Trigger {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Trigger;
typedef struct LevelObjectEntry_AirZippers_WaterZippers {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_AirZippers_WaterZippers;
typedef struct LevelObjectEntry_Unknown58 {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Unknown58;
typedef struct LevelObjectEntry_WaveGenerator {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_WaveGenerator;
typedef struct LevelObjectEntry_Butterfly {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Butterfly;
typedef struct LevelObjectEntry_Parkwarden {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Parkwarden;
typedef struct LevelObjectEntry_WorldKey {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_WorldKey;
typedef struct LevelObjectEntry_BananaCreator {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_BananaCreator;
typedef struct LevelObjectEntry_TreasureSucker {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_TreasureSucker;
typedef struct LevelObjectEntry_Log {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Log;
typedef struct LevelObjectEntry_LavaSpurt {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_LavaSpurt;
typedef struct LevelObjectEntry_PosArrow {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_PosArrow;
typedef struct LevelObjectEntry_HitTester {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_HitTester;
typedef struct LevelObjectEntry_MidiFade {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_MidiFade;
typedef struct LevelObjectEntry_DynamicLightingObject {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_DynamicLightingObject;
typedef struct LevelObjectEntry_EffectBox {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_EffectBox;
typedef struct LevelObjectEntry_TrophyCab {
@@ -261,15 +261,15 @@ typedef struct LevelObjectEntry_TrophyCab {
} LevelObjectEntry_TrophyCab;
typedef struct LevelObjectEntry_Bubbler {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Bubbler;
typedef struct LevelObjectEntry_FlyCoin {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_FlyCoin;
typedef struct LevelObjectEntry_GoldenBalloon {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_GoldenBalloon;
typedef struct LevelObjectEntry_Laserbolt {
@@ -287,87 +287,87 @@ typedef struct LevelObjectEntry_Lasergun {
} LevelObjectEntry_Lasergun;
typedef struct LevelObjectEntry_GroundZipper {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_GroundZipper;
typedef struct LevelObjectEntry_OverRidePos {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_OverRidePos;
typedef struct LevelObjectEntry_WizpigShip {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_WizpigShip;
typedef struct LevelObjectEntry_SilverCoin {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_SilverCoin;
typedef struct LevelObjectEntry_Boost {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Boost;
typedef struct LevelObjectEntry_WardenSmoke {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_WardenSmoke;
typedef struct LevelObjectEntry_Unknown94 {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Unknown94;
typedef struct LevelObjectEntry_Unknown96 {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Unknown96;
typedef struct LevelObjectEntry_Snowball {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Snowball;
typedef struct LevelObjectEntry_Teleport {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Teleport;
typedef struct LevelObjectEntry_Lighthouse_RocketSignpost {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Lighthouse;
typedef struct LevelObjectEntry_Windsail {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Windsail;
typedef struct LevelObjectEntry_RangeTrigger {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_RangeTrigger;
typedef struct LevelObjectEntry_Fireball_Octoweapon {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Fireball_Octoweapon;
typedef struct LevelObjectEntry_Frog {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Frog;
typedef struct LevelObjectEntry_SilverCoinAdv2 {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_SilverCoinAdv2;
typedef struct LevelObjectEntry_TTDoor {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_TTDoor;
typedef struct LevelObjectEntry_MidiFadePoint {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_MidiFadePoint;
typedef struct LevelObjectEntry_OctoBubble {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_OctoBubble;
typedef struct LevelObjectEntry_LevelName {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_LevelName;
typedef struct LevelObjectEntry_Midichset {
/* 0x00 */ LevelObjectEntryCommon common;
/* 0x00 */ LevelObjectEntryCommon common;
} LevelObjectEntry_Midichset;
#endif
+35 -35
View File
@@ -469,7 +469,7 @@ void obj_loop_torch_mist(Object *obj, s32 speed) {
obj->unk18 += obj->unk78 * speed;
}
void obj_init_effectbox(Object *obj, s32 entry) {
void obj_init_effectbox(Object *obj, u8 *entry) {
}
#ifdef NON_EQUIVALENT
@@ -708,7 +708,7 @@ void obj_loop_trophycab(Object *obj, s32 speed) {
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_trophycab.s")
#endif
void obj_init_collectegg(Object *obj, s32 entry) {
void obj_init_collectegg(Object *obj, u8 *entry) {
obj->unk4C->unk14 = 2;
obj->unk4C->unk11 = 0;
obj->unk4C->unk10 = 0x14;
@@ -717,7 +717,7 @@ void obj_init_collectegg(Object *obj, s32 entry) {
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_collectegg.s")
void obj_init_eggcreator(Object *obj, s32 entry) {
void obj_init_eggcreator(Object *obj, u8 *entry) {
}
void obj_loop_eggcreator(Object *obj, s32 speed) {
@@ -803,7 +803,7 @@ GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_airzippers_waterzippers.s"
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_init_groundzipper.s")
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_groundzipper.s")
void obj_init_unknown58(Object *obj, s32 entry) {
void obj_init_unknown58(Object *obj, u8 *entry) {
obj->unk78 = 0;
obj->unk7C.word = obj->header;
}
@@ -882,7 +882,7 @@ void obj_loop_characterflag(Object *obj, s32 speed) {
GLOBAL_ASM("asm/non_matchings/unknown_032760/func_80036040.s")
void obj_init_stopwatchman(Object *obj, s32 entry) {
void obj_init_stopwatchman(Object *obj, u8 *entry) {
Object_64 *temp;
obj->unk4C->unk14 = 1;
obj->unk4C->unk11 = 0;
@@ -928,7 +928,7 @@ void obj_loop_lavaspurt(Object *obj, s32 speed) {
}
}
void obj_init_posarrow(Object *obj, s32 entry) {
void obj_init_posarrow(Object *obj, u8 *entry) {
obj->unk6 |= 0x4000;
}
@@ -980,14 +980,14 @@ void obj_loop_dooropener(Object *obj, s32 speed) {
func_800235D0(phi_a0);
}
void obj_init_overridepos(Object *obj, s32 entry) {
void obj_init_overridepos(Object *obj, u8 *entry) {
}
/* Unused? */
void func_80037D60(s32 arg0, s32 arg1) {
}
void obj_init_wizpigship(Object *obj, s32 entry) {
void obj_init_wizpigship(Object *obj, u8 *entry) {
}
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_wizpigship.s")
@@ -1010,7 +1010,7 @@ void obj_loop_vehicleanim(Object *obj, s32 speed) {
}
}
void obj_init_hittester(Object *obj, s32 entry) {
void obj_init_hittester(Object *obj, u8 *entry) {
obj->unk4C->unk14 = 0x81;
obj->unk4C->unk11 = 2;
obj->unk4C->unk10 = 0x14;
@@ -1021,21 +1021,21 @@ void obj_loop_hittester(Object *obj, s32 speed) {
func_8001F460(obj, speed, obj);
}
void obj_init_dynamic_lighting_object(Object *obj, s32 entry) {
void obj_init_dynamic_lighting_object(Object *obj, u8 *entry) {
obj->unk4C->unk14 = 1;
obj->unk4C->unk11 = 2;
obj->unk4C->unk10 = 0x14;
obj->unk4C->unk12 = 0;
}
void obj_init_unknown96(Object *obj, s32 entry) {
void obj_init_unknown96(Object *obj, u8 *entry) {
obj->unk4C->unk14 = 0x81;
obj->unk4C->unk11 = 2;
obj->unk4C->unk10 = 0x14;
obj->unk4C->unk12 = 0;
}
void obj_init_snowball(Object *obj, s32 entry) {
void obj_init_snowball(Object *obj, u8 *entry) {
obj->unk4C->unk14 = 1;
obj->unk4C->unk11 = 2;
obj->unk4C->unk10 = 0x14;
@@ -1149,7 +1149,7 @@ void obj_loop_infopoint(Object *obj, s32 speed) {
}
}
void obj_init_smoke(Object *obj, s32 entry) {
void obj_init_smoke(Object *obj, u8 *entry) {
}
void obj_loop_smoke(Object *obj, s32 speed) {
@@ -1167,7 +1167,7 @@ void obj_loop_smoke(Object *obj, s32 speed) {
}
}
void obj_init_unknown25(Object *obj, s32 entry) {
void obj_init_unknown25(Object *obj, u8 *entry) {
}
void obj_loop_unknown25(Object *obj, s32 speed) {
@@ -1178,7 +1178,7 @@ void obj_loop_unknown25(Object *obj, s32 speed) {
}
}
void obj_init_wardensmoke(Object *obj, s32 entry) {
void obj_init_wardensmoke(Object *obj, u8 *entry) {
}
void obj_loop_wardensmoke(Object *obj, s32 speed) {
@@ -1218,7 +1218,7 @@ GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_init_bombexplosion.s")
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_bombexplosion.s")
void obj_init_teleport(Object *obj, s32 entry) {
void obj_init_teleport(Object *obj, u8 *entry) {
obj->unk4C->unk14 = 2;
obj->unk4C->unk11 = 0;
obj->unk4C->unk10 = 0xF;
@@ -1283,7 +1283,7 @@ void obj_init_setuppoint(Object *obj, u8 *entry) {
void obj_loop_setuppoint(Object *obj, s32 speed) {
}
void obj_init_dino_whale(Object *obj, s32 entry) {
void obj_init_dino_whale(Object *obj, u8 *entry) {
obj->unk4C->unk14 = 1;
obj->unk4C->unk11 = 3;
obj->unk4C->unk10 = 0x14;
@@ -1310,7 +1310,7 @@ void obj_loop_dino_whale(Object *obj, s32 speed) {
}
}
void obj_init_parkwarden(Object *obj, s32 entry) {
void obj_init_parkwarden(Object *obj, u8 *entry) {
Object_64 *temp;
obj->unk4C->unk14 = (u16)1;
obj->unk4C->unk11 = (u8)0;
@@ -1485,7 +1485,7 @@ void obj_loop_rampswitch(Object *obj, s32 speed) {
obj->unk4C->unk13 = (u8)0xFF;
}
void obj_init_seamonster(Object *obj, s32 entry) {
void obj_init_seamonster(Object *obj, u8 *entry) {
}
void obj_loop_seamonster(Object *obj, s32 speed) {
@@ -1530,18 +1530,18 @@ void obj_init_treasuresucker(Object *obj, s8 *entry) {
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_treasuresucker.s")
void obj_init_flycoin(Object *obj, s32 entry) {
void obj_init_flycoin(Object *obj, u8 *entry) {
}
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_flycoin.s")
void obj_init_coincreator(Object *obj, s32 entry) {
void obj_init_coincreator(Object *obj, u8 *entry) {
obj->unk18 = 0x64;
}
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_coincreator.s")
void obj_init_coin(Object *obj, s32 entry) {
void obj_init_coin(Object *obj, u8 *entry) {
obj->unk4C->unk14 = 2;
obj->unk4C->unk11 = 0;
obj->unk4C->unk10 = 0x1E;
@@ -1554,7 +1554,7 @@ void obj_init_coin(Object *obj, s32 entry) {
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_coin.s")
void obj_init_silvercoin_adv2(Object *obj, s32 entry) {
void obj_init_silvercoin_adv2(Object *obj, u8 *entry) {
obj->unk4C->unk14 = 2;
obj->unk4C->unk11 = 0;
obj->unk4C->unk10 = 0x1E;
@@ -1573,7 +1573,7 @@ void obj_init_silvercoin_adv2(Object *obj, s32 entry) {
}
}
void obj_init_silvercoin(Object *obj, s32 entry) {
void obj_init_silvercoin(Object *obj, u8 *entry) {
obj->unk4C->unk14 = 2;
obj->unk4C->unk11 = 0;
obj->unk4C->unk10 = 0x1E;
@@ -1700,13 +1700,13 @@ void obj_init_weaponballoon(Object *obj, LevelObjectEntry_WeaponBalloon *entry)
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_weaponballoon.s")
void obj_init_wballoonpop(Object *obj, s32 entry) {
void obj_init_wballoonpop(Object *obj, u8 *entry) {
}
void obj_loop_wballoonpop(Object *obj, s32 speed) {
}
void obj_init_weapon(Object *obj, s32 entry) {
void obj_init_weapon(Object *obj, u8 *entry) {
obj->unk4C->unk14 = 2;
obj->unk4C->unk11 = 0;
obj->unk4C->unk10 = 0x18;
@@ -1834,11 +1834,11 @@ void obj_init_texscroll(Object *obj, LevelObjectEntry800400A4 *entry, s32 arg2)
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_texscroll.s")
void obj_init_rgbalight(Object *obj, s32 entry, s32 arg2) {
void obj_init_rgbalight(Object *obj, u8 *entry, s32 arg2) {
obj->unk64 = func_80031CAC(obj, entry);
}
void obj_init_buoy_pirateship(Object *obj, s32 entry, s32 arg2) {
void obj_init_buoy_pirateship(Object *obj, u8 *entry, s32 arg2) {
obj->unk64 = func_800BE654(obj->unk2E, obj->x_position, obj->z_position);
obj->unk4C->unk14 = 1;
obj->unk4C->unk11 = 0;
@@ -1879,7 +1879,7 @@ void obj_init_weather(Object *obj, s16 *entry) {
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_weather.s")
void obj_init_lensflare(Object *obj, s32 entry) {
void obj_init_lensflare(Object *obj, u8 *entry) {
func_800AC8A8(obj);
}
@@ -1889,7 +1889,7 @@ void obj_init_lensflareswitch(Object *obj, s16 *entry, s32 arg2) {
obj->scale /= 40.0f;
}
void obj_init_wavegenerator(Object *obj, s32 entry, s32 arg2) {
void obj_init_wavegenerator(Object *obj, u8 *entry, s32 arg2) {
func_800BF524(obj); //waves.c
}
@@ -1926,13 +1926,13 @@ void obj_init_boost(Object *obj, s8 *entry) {
obj->unk3C_a.unk3C = NULL;
}
void obj_init_unknown94(Object *obj, s32 entry, s32 arg2) {
void obj_init_unknown94(Object *obj, u8 *entry, s32 arg2) {
}
void obj_loop_unknown94(Object *obj, s32 speed) {
}
void obj_init_rangetrigger(Object *obj, s32 entry) {
void obj_init_rangetrigger(Object *obj, u8 *entry) {
}
void obj_loop_rangetrigger(Object *obj, s32 speed) {
@@ -2009,8 +2009,8 @@ void obj_init_levelname(Object *obj, s8 *entry) {
GLOBAL_ASM("asm/non_matchings/unknown_032760/obj_loop_levelname.s")
void obj_init_wizghosts(Object *obj, s32 entry) {
func_8001F460(obj, entry, obj);
obj->unk18 = (obj->unk18 + (entry * 8)) & 0xFF;
void obj_loop_wizghosts(Object *obj, s32 speed) {
func_8001F460(obj, speed, obj);
obj->unk18 = (obj->unk18 + (speed * 8)) & 0xFF;
}
+32 -32
View File
@@ -481,55 +481,55 @@ void obj_init_lasergun(Object *obj, LevelObjectEntry_Lasergun *entry);
void obj_init_laserbolt(Object *obj, LevelObjectEntry_Laserbolt *entry);
void obj_init_torch_mist(Object *obj, LevelObjectEntry_Torch_Mist *entry);
void obj_loop_torch_mist(Object *obj, s32 speed);
void obj_init_effectbox(Object *obj, s32 entry);
void obj_init_effectbox(Object *obj, u8 *entry);
void obj_init_trophycab(Object *obj, LevelObjectEntry_TrophyCab *entry);
void obj_init_collectegg(Object *obj, s32 entry);
void obj_init_eggcreator(Object *obj, s32 entry);
void obj_init_collectegg(Object *obj, u8 *entry);
void obj_init_eggcreator(Object *obj, u8 *entry);
void obj_loop_eggcreator(Object *obj, s32 speed);
void obj_init_lighthouse_rocketsignpost(Object *obj, LevelObjectEntry8003572C *entry);
void obj_loop_rocketsignpost(Object *obj, s32 speed);
void obj_init_airzippers_waterzippers(Object *obj, LevelObjectEntry8003588C *entry);
void obj_init_unknown58(Object *obj, s32 entry);
void obj_init_unknown58(Object *obj, u8 *entry);
void obj_loop_unknown58(Object *obj, s32 speed);
void obj_init_characterflag(Object *obj, unk80035EF8 *entry);
void obj_loop_characterflag(Object *obj, s32 speed);
void obj_init_stopwatchman(Object *obj, s32 entry);
void obj_init_stopwatchman(Object *obj, u8 *entry);
void func_80036BCC(u16 arg0, s32 arg1);
void obj_init_lavaspurt(Object *obj, u8 *entry);
void obj_init_posarrow(Object *obj, s32 entry);
void obj_init_posarrow(Object *obj, u8 *entry);
void obj_init_animator(Object *obj, LevelObjectEntry800376E0 *entry, s32 arg2);
void obj_loop_animobject(Object *obj, s32 speed);
void obj_loop_dooropener(Object *obj, s32 speed);
void obj_init_overridepos(Object *obj, s32 entry);
void obj_init_overridepos(Object *obj, u8 *entry);
void func_80037D60(s32 arg0, s32 arg1);
void obj_init_wizpigship(Object *obj, s32 entry);
void obj_init_hittester(Object *obj, s32 entry);
void obj_init_wizpigship(Object *obj, u8 *entry);
void obj_init_hittester(Object *obj, u8 *entry);
void obj_loop_hittester(Object *obj, s32 speed);
void obj_init_dynamic_lighting_object(Object *obj, s32 entry);
void obj_init_unknown96(Object *obj, s32 entry);
void obj_init_snowball(Object *obj, s32 entry);
void obj_init_dynamic_lighting_object(Object *obj, u8 *entry);
void obj_init_unknown96(Object *obj, u8 *entry);
void obj_init_snowball(Object *obj, u8 *entry);
void func_80038330(s32 arg0, s32 arg1);
void obj_loop_animcamera(Object *obj, s32 speed);
void func_800387C0(s32 arg0, s32 arg1);
void obj_loop_animcar(Object *obj, s32 speed);
void obj_init_infopoint(Object *obj, u8 *entry);
void obj_loop_infopoint(Object *obj, s32 speed);
void obj_init_smoke(Object *obj, s32 entry);
void obj_init_smoke(Object *obj, u8 *entry);
void obj_loop_smoke(Object *obj, s32 speed);
void obj_init_unknown25(Object *obj, s32 entry);
void obj_init_unknown25(Object *obj, u8 *entry);
void obj_loop_unknown25(Object *obj, s32 speed);
void obj_init_wardensmoke(Object *obj, s32 entry);
void obj_init_wardensmoke(Object *obj, u8 *entry);
void obj_loop_wardensmoke(Object *obj, s32 speed);
void obj_init_teleport(Object *obj, s32 entry);
void obj_init_teleport(Object *obj, u8 *entry);
void obj_loop_teleport(Object *obj, s32 speed);
void obj_init_exit(Object *obj, LevelObjectEntry80038E3C *entry);
void obj_init_cameracontrol(Object *obj, s8 *entry);
void obj_loop_cameracontrol(Object *obj, s32 speed);
void obj_init_setuppoint(Object *obj, u8 *entry);
void obj_loop_setuppoint(Object *obj, s32 speed);
void obj_init_dino_whale(Object *obj, s32 entry);
void obj_init_dino_whale(Object *obj, u8 *entry);
void obj_loop_dino_whale(Object *obj, s32 speed);
void obj_init_parkwarden(Object *obj, s32 entry);
void obj_init_parkwarden(Object *obj, u8 *entry);
void func_80039320(s16 arg0);
void func_8003AC3C(u16 arg0, s32 arg1);
void obj_loop_gbparkwarden(Object *obj, s32 speed);
@@ -542,7 +542,7 @@ void obj_init_ttdoor(Object *obj, LevelObjectEntry8003C1E0 *entry);
void obj_init_bridge_whaleramp(Object *obj, u8 *entry);
void obj_init_rampswitch(Object *obj, u8 *entry);
void obj_loop_rampswitch(Object *obj, s32 speed);
void obj_init_seamonster(Object *obj, s32 entry);
void obj_init_seamonster(Object *obj, u8 *entry);
void obj_loop_seamonster(Object *obj, s32 speed);
void obj_init_fogchanger(Object *obj, u8 *entry);
void obj_init_skycontrol(Object *obj, u8 *entry);
@@ -550,39 +550,39 @@ void obj_loop_skycontrol(Object *obj, s32 speed);
void obj_init_ainode(Object *obj, u8 *entry);
void obj_loop_ainode(Object *obj, s32 speed);
void obj_init_treasuresucker(Object *obj, s8 *entry);
void obj_init_flycoin(Object *obj, s32 entry);
void obj_init_coincreator(Object *obj, s32 entry);
void obj_init_coin(Object *obj, s32 entry);
void obj_init_silvercoin_adv2(Object *obj, s32 entry);
void obj_init_silvercoin(Object *obj, s32 entry);
void obj_init_flycoin(Object *obj, u8 *entry);
void obj_init_coincreator(Object *obj, u8 *entry);
void obj_init_coin(Object *obj, u8 *entry);
void obj_init_silvercoin_adv2(Object *obj, u8 *entry);
void obj_init_silvercoin(Object *obj, u8 *entry);
void obj_init_worldkey(Object *obj, unk8003DE74 *entry);
void obj_loop_worldkey(Object *worldKeyObj, s32 speed);
void obj_init_wballoonpop(Object *obj, s32 entry);
void obj_init_wballoonpop(Object *obj, u8 *entry);
void obj_loop_wballoonpop(Object *obj, s32 speed);
void obj_init_weapon(Object *obj, s32 entry);
void obj_init_weapon(Object *obj, u8 *entry);
void obj_loop_weapon(Object *obj);
void func_8003F0D0(void);
void func_8003F0DC(void);
void obj_init_audioline(Object *obj, LevelObjectEntry8003FEF4 *entry);
void obj_init_audioreverb(Object *obj, LevelObjectEntry8004001C *entry);
void obj_init_texscroll(Object *obj, LevelObjectEntry800400A4 *entry, s32 arg2);
void obj_init_rgbalight(Object *obj, s32 entry, s32 arg2);
void obj_init_buoy_pirateship(Object *obj, s32 entry, s32 arg2);
void obj_init_rgbalight(Object *obj, u8 *entry, s32 arg2);
void obj_init_buoy_pirateship(Object *obj, u8 *entry, s32 arg2);
void obj_loop_buoy_pirateship(Object *obj, s32 speed);
void obj_init_log(Object *obj, LevelObjectEntry8004049C *entry, s32 arg2);
void obj_init_wavegenerator(Object *obj, s32 entry, s32 arg2);
void obj_init_wavegenerator(Object *obj, u8 *entry, s32 arg2);
void obj_init_midichset(Object *obj, unk80042014_arg1 *entry);
void obj_init_bubbler(Object *obj, unk8004203C_arg1 *entry);
void obj_loop_bubbler(Object *obj, s32 speed);
void obj_init_boost(Object *obj, s8 *entry);
void obj_init_unknown94(Object *obj, s32 entry, s32 arg2);
void obj_init_unknown94(Object *obj, u8 *entry, s32 arg2);
void obj_loop_unknown94(Object *obj, s32 speed);
void obj_init_rangetrigger(Object *obj, s32 entry);
void obj_init_rangetrigger(Object *obj, u8 *entry);
void obj_loop_rangetrigger(Object *obj, s32 speed);
void obj_init_frog(Object *obj, LevelObjectEntry80042210 *entry);
void obj_loop_pigrocketeer(Object *obj, s32 speed);
void obj_init_levelname(Object *obj, s8 *entry);
void obj_init_wizghosts(Object *obj, s32 entry);
void obj_loop_wizghosts(Object *obj, s32 speed);
//Non Matching
void obj_loop_lavaspurt(Object *obj, s32 speed);
+1 -1
View File
@@ -2011,7 +2011,7 @@ void run_object_loop_func(Object *obj, s32 arg1) {
obj_loop_animobject(obj, arg1);
break;
case 119:
obj_init_wizghosts(obj, arg1);
obj_loop_wizghosts(obj, arg1);
break;
case 51:
obj_loop_animcamera(obj, arg1);