fix small label accuracy

apprently I didn't commit this yday on my other machine
This commit is contained in:
Fazana
2022-05-03 23:10:13 +01:00
parent d406742c35
commit cec67791d4
2 changed files with 1 additions and 2 deletions
+1 -1
View File
@@ -531,7 +531,7 @@ void obj_init_racer(Object *obj, LevelObjectEntry_CharacterFlag *arg1) {
tempObj->stretch_height_cap = 1.0f;
// Decide which player ID to assign to this object. Human players get a value from 0-3.
// Computer players will be -1.
if (player >= PLAYER_NONE && player < PLAYER_FOUR) {
if (player >= PLAYER_ONE && player <= PLAYER_FOUR) {
if (func_8000E158()) {
player = 1 - player;
}
-1
View File
@@ -6,7 +6,6 @@
typedef enum ActivePlayers {
PLAYER_COMPUTER = -1,
PLAYER_NONE,
PLAYER_ONE,
PLAYER_TWO,
PLAYER_THREE,