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https://github.com/izzy2lost/Diddy-Kong-Racing.git
synced 2026-06-19 01:16:26 -07:00
fix small label accuracy
apprently I didn't commit this yday on my other machine
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+1
-1
@@ -531,7 +531,7 @@ void obj_init_racer(Object *obj, LevelObjectEntry_CharacterFlag *arg1) {
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tempObj->stretch_height_cap = 1.0f;
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// Decide which player ID to assign to this object. Human players get a value from 0-3.
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// Computer players will be -1.
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if (player >= PLAYER_NONE && player < PLAYER_FOUR) {
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if (player >= PLAYER_ONE && player <= PLAYER_FOUR) {
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if (func_8000E158()) {
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player = 1 - player;
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}
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@@ -6,7 +6,6 @@
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typedef enum ActivePlayers {
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PLAYER_COMPUTER = -1,
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PLAYER_NONE,
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PLAYER_ONE,
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PLAYER_TWO,
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PLAYER_THREE,
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