Added fonts to assets folder

This commit is contained in:
David Benepe
2020-06-26 17:02:10 -05:00
parent 2d399f81a2
commit a71c570dce
4 changed files with 25 additions and 9 deletions
+10 -2
View File
@@ -59,7 +59,7 @@ CHEAT_ENCRYPTOR = $(TOOLS_DIR)/dkr_cheats_encryptor
ASM_DIRS := asm asm/boot asm/assets
SRC_DIRS := src
ASSETS_DIRS := animations audio billboards bin cheats levels objects particles text textures textures/2d textures/3d tt_ghosts ucode
ASSETS_DIRS := animations audio billboards bin cheats fonts levels objects particles text textures textures/2d textures/3d tt_ghosts ucode
S_FILES := $(foreach dir,$(ASM_DIRS),$(wildcard $(dir)/*.s))
@@ -101,6 +101,11 @@ CHEATS_OUT_DIR = $(BUILD_DIR)/cheats
CHEATS = $(wildcard $(CHEATS_IN_DIR)/*.cheats)
CHEATS_BUILT := $(patsubst %.cheats,%.bin,$(patsubst $(CHEATS_IN_DIR)/%.cheats,$(CHEATS_OUT_DIR)/%.cheats,$(CHEATS)))
FONTS_IN_DIR = $(ASSETS_DIR)/fonts
FONTS_OUT_DIR = $(BUILD_DIR)/fonts
FONTS = $(wildcard $(FONTS_IN_DIR)/*.bin)
FONTS_BUILT := $(patsubst $(FONTS_IN_DIR)/%.bin,$(FONTS_OUT_DIR)/%.bin,$(FONTS))
LEVELS_IN_DIR = $(ASSETS_DIR)/levels
LEVELS_OUT_DIR = $(BUILD_DIR)/levels
LEVELS = $(wildcard $(LEVELS_IN_DIR)/*.bin $(LEVELS_IN_DIR)/*.cbin)
@@ -146,7 +151,7 @@ UCODE_OUT_DIR = $(BUILD_DIR)/ucode
UCODE = $(wildcard $(UCODE_IN_DIR)/*.bin)
UCODE_BUILT := $(patsubst $(UCODE_IN_DIR)/%.bin,$(UCODE_OUT_DIR)/%.bin,$(UCODE))
ALL_ASSETS_BUILT := $(ANIMATIONS_BUILT) $(AUDIO_BUILT) $(BILLBOARDS_BUILT) $(BINS_BUILT) $(CHEATS_BUILT) $(LEVELS_BUILT) $(OBJECTS_BUILT) $(TEXTURES_BUILT) $(PARTICLES_BUILT) $(TEXT_BUILT) $(TT_GHOSTS_BUILT) $(UCODE_BUILT)
ALL_ASSETS_BUILT := $(ANIMATIONS_BUILT) $(AUDIO_BUILT) $(BILLBOARDS_BUILT) $(BINS_BUILT) $(CHEATS_BUILT) $(FONTS_BUILT) $(LEVELS_BUILT) $(OBJECTS_BUILT) $(TEXTURES_BUILT) $(PARTICLES_BUILT) $(TEXT_BUILT) $(TT_GHOSTS_BUILT) $(UCODE_BUILT)
######################## Targets #############################
@@ -187,6 +192,9 @@ $(BINS_OUT_DIR)/%.bin: $(BINS_IN_DIR)/%.bin
$(CHEATS_OUT_DIR)/%.bin: $(CHEATS_IN_DIR)/%.cheats
$(CHEAT_ENCRYPTOR) $^ $@
$(FONTS_OUT_DIR)/%.bin: $(FONTS_IN_DIR)/%.bin
$(ASSETS_OBJCOPY) $^ $@
$(LEVELS_OUT_DIR)/%.bin: $(LEVELS_IN_DIR)/%.bin
$(ASSETS_OBJCOPY) $^ $@
+5 -2
View File
@@ -4170,8 +4170,11 @@
.incbin "./build/particles/particleBehavior48.aa9920.bin"
.incbin "./build/particles/particleBehavior49.aa99c0.bin"
.incbin "./build/particles/particleBehavior4a.aa9a60.bin"
.incbin "./build/bin/unknown.aa9b00.bin"
.incbin "./build/bin/unknown_4bpp_font_192x732.aaab10.bin"
.incbin "./build/fonts/FunFont.aa9b00.bin"
.incbin "./build/fonts/SmallFont.aa9f00.bin"
.incbin "./build/fonts/BigFont.aaa300.bin"
.incbin "./build/fonts/SubtitleFont.aaa700.bin"
.incbin "./build/fonts/unknown_4bpp_fontsheet_192x732.aaab00.bin"
.incbin "./build/bin/unknown.abbda0.bin"
.incbin "./build/tt_ghosts/ttGhostsHeader.abbdc0.bin"
.incbin "./build/tt_ghosts/ttGhost_FossilCanyon.abbe70.bin"
+4 -5
View File
@@ -186,14 +186,13 @@ include: "extract-particles/particles-us-1.0.extract-config"
[0x140]: "Binary", "particle_behaviors_lut", "particles"
# [0xAA6C20, 0xAA9B00] = Unknown.
# [0x2EE0]: "Binary", "particle_behaviors", "particles"
include: "extract-particles/particle_behaviors-us-1.0.extract-config"
# [0xAA9B00, 0xAAAB10] = Unknown.
[0x1010]: "Binary", "unknown", "bin"
# [0xAA9B00, 0xAAAB00] = Unknown.
include: "extract-fonts/fonts-us-1.0.extract-config"
# [0xAAAB10, 0xABBDA0] = Unused font?
[0x11290]: "Binary", "unknown_4bpp_font_192x732", "bin"
# [0xAAAB00, 0xABBDA0] = Unused fontsheet?
[0x112A0]: "Binary", "unknown_4bpp_fontsheet_192x732", "fonts"
# [0xABBDA0, 0xABBDC0] = Unknown.
[0x20]: "Binary", "unknown", "bin"
@@ -0,0 +1,6 @@
# Part of the "Diddy Kong Racing (USA v1.0)" config
[0x400]: "Binary", "FunFont", "fonts"
[0x400]: "Binary", "SmallFont", "fonts"
[0x400]: "Binary", "BigFont", "fonts"
[0x400]: "Binary", "SubtitleFont", "fonts"