match: func_80021600 (#647)

* match: func_80021600

* refac: rename vars in func_80021600

---------

Co-authored-by: Dominik Peters <dominik.peters@committance.com>
This commit is contained in:
Dominik Peters
2025-06-25 21:10:28 +02:00
committed by GitHub
co-authored by Dominik Peters
parent 9fd0885200
commit a6533ddb1d
4 changed files with 228 additions and 443 deletions
+10 -10
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@@ -7,9 +7,9 @@ All versions are supported, and the US 1.0 version (SHA1 = 0cb115d8716dbbc2922fd
<!-- README_SCORE_SUMMARY_BEGIN -->
As of June 25, 2025, this is our current score:
&emsp;&emsp;&emsp;&emsp;Decomp progress: 94.29%
&emsp;&emsp;&emsp;&emsp;Decomp progress: 94.73%
&emsp;&emsp;&emsp;&emsp;Documentation progress: 61.33%
&emsp;&emsp;&emsp;&emsp;Documentation progress: 61.34%
<!-- README_SCORE_SUMMARY_END -->
---
@@ -121,21 +121,21 @@ As of June 25, 2025, this is our current score:
```
=====================================================================
ADVENTURE ONE (ASM -> C Decompilation)
--------------- 94.29% Complete (94.99% NON_MATCHING) ---------------
# Decompiled functions: 1932
# GLOBAL_ASM remaining: 18
--------------- 94.73% Complete (95.43% NON_MATCHING) ---------------
# Decompiled functions: 1933
# GLOBAL_ASM remaining: 17
# NON_MATCHING functions: 4
# NON_EQUIVALENT WIP functions: 14
# NON_EQUIVALENT WIP functions: 13
---------------------------- Game Status ----------------------------
Balloons: 45/47, Keys: 4/4, Trophies: 4/5
T.T. Amulets: 4/4, Wizpig Amulets: 4/4
---------------------------------------------------------------------
We are collecting silver coins in Spaceport Alpha. (2/8 silver coins)
We are collecting silver coins in Spaceport Alpha. (4/8 silver coins)
=====================================================================
ADVENTURE TWO (Cleanup & Documentation)
-------------------------- 61.33% Complete --------------------------
# Documented functions: 1218
# Undocumented remaining: 432
-------------------------- 61.34% Complete --------------------------
# Documented functions: 1219
# Undocumented remaining: 431
---------------------------- Game Status ----------------------------
Balloons: 30/47, Keys: 3/4, Trophies: 2/5
T.T. Amulets: 3/4, Wizpig Amulets: 2/4
+1 -1
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@@ -386,7 +386,7 @@ typedef struct LevelObjectEntry_Animation {
/* 0x1A */ s8 yawSpinSpeed;
/* 0x1B */ s8 rollSpinSpeed;
/* 0x1C */ s8 pitchSpinSpeed;
/* 0x1D */ u8 goToNode;
/* 0x1D */ s8 goToNode;
/* 0x1E */ u8 unk1E;
/* 0x1F */ s8 unk1F;
/* 0x20 */ s8 unk20;
+2 -2
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@@ -1008,8 +1008,8 @@ typedef struct Object_Animation {
/* 0x3V */ u8 unk3B;
/* 0x3C */ u8 unk3C;
/* 0x3D */ u8 unk3D;
/* 0x3E */ u8 unk3E;
/* 0x3F */ u8 unk3F;
/* 0x3E */ s8 unk3E;
/* 0x3F */ s8 unk3F;
/* 0x40 */ u8 unk40;
/* 0x41 */ u8 unk41;
/* 0x42 */ u8 unk42;
+215 -430
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