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Moved .rodata in unknown_07B870 from asm to C.
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@@ -1,20 +0,0 @@
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.include "macros.inc"
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.macro .aligned_text ascii
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.asciz "\ascii"
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.balign 4
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.endm
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.section .rodata
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.aligned_text "Error: Texture no %x out of range on load. !!\n"
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.aligned_text "TEX Error: Palette memory overflow!!\n"
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.aligned_text "TEX Error: TexTab overflow!!\n"
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.aligned_text "texFreeTexture: NULL tex!!\n"
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.aligned_text "TEX Error: Tryed to deallocate non-existent texture!!\n"
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.aligned_text "SRPBUF overflow!!\n"
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.aligned_text "Error: Sprite table overflow!!\n"
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.aligned_text "texFreeSprite: NULL sprite!!\n"
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.aligned_text "TEXSPR Error: Tryed to deallocate non-existent sprite!!\n"
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.word 0x00000000
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@@ -466,6 +466,21 @@ u32 D_800DF410[] = {
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/*******************************/
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/************ .rodata ************/
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const char D_800E7B30[] = "Error: Texture no %x out of range on load. !!\n";
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const char D_800E7B60[] = "TEX Error: Palette memory overflow!!\n";
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const char D_800E7B88[] = "TEX Error: TexTab overflow!!\n";
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const char D_800E7BA8[] = "texFreeTexture: NULL tex!!\n";
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const char D_800E7BC4[] = "TEX Error: Tryed to deallocate non-existent texture!!\n";
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const char D_800E7BFC[] = "SRPBUF overflow!!\n";
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const char D_800E7C10[] = "Error: Sprite table overflow!!\n";
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const char D_800E7C30[] = "texFreeSprite: NULL sprite!!\n";
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const char D_800E7C50[] = "TEXSPR Error: Tryed to deallocate non-existent sprite!!\n";
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/*********************************/
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/************ .bss ************/
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extern s32 D_80126338;
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